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[edit] Currently, on floor 8 in drill pod, 13 rooms in a row with no hero or artifact (or anything). Is there a global limit on how many heroes can be spawned by Urgent Call per floor? 6 heroes spawned correctly, and then it just stopped working completely. I know that I have had previous floors where every room, that wasn't an artifact or an elevator, had a hero spawn in it.
I've also never seen a floor with more than 3 artifacts, so perhaps that could be related? Heroes stopped spawning after the 3rd artifact spawned. Maybe a global cap of 3 artifacts prevents Urgent Call from triggering?
Or something is just seriously ♥♥♥♥♥♥ up with it... used it on the first 3 doors of floor 9, and nothing in any of them. wtf?
I can't confirm it for sure but when I did I run with Wes on the escape pod, urgent call will only spawn a hero once and once you past that hero it will never respawn again
It doesn't do that at all anymore. Removing that was the entire reason Urgent Call was redesigned.
That... seems wrong. I have definitely encountered the same hero more than once in a single game multiple times. Hell, I've had heroes that have died/released show up in the very next room. Is that a recent change? So long as that stands, I am never using Wes again. Other than operate at level 1, he's total garbage now.
[edit] Yeah, that's totally wrong. In my current game, I recruited Gork on the 3rd floor, dismissed him on the 4th floor, and I'm staring at him again on the 9th floor. Are you perhaps only referring to heroes that have actually died? That would be totally understandable.
Okay, that makes far more sense. Something still seems to be bugged with Urgent Call. Starting a new floor, with unrecruited heroes still alive, Urgent Call still produces empty rooms.