Dungeon of the ENDLESS™

Dungeon of the ENDLESS™

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Eno Nov 26, 2017 @ 3:50am
Startup takes very long and makes Computer unresponsive
The game takes some long time to start up (1-2 min?!) - and PC is unresponsive during this time - mouse movement is very slow and jumping...

Is this a steam issue or does someone have this issue too?
(Windows 10 Home 1709)

As soon as the game is running, everything is fine again.
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Showing 1-15 of 40 comments
Memphis_MG Dec 2, 2017 @ 3:01am 
Push > same problem...
BootyToast Jan 27, 2018 @ 9:32am 
I never waited long enough to see if game accually launches, but i have the same issue. Very lagged mouse movement and slow down in general i'll try and see if the game even loads. But it sounds like i have the same issue.
Loftie Jan 29, 2018 @ 8:53am 
Also have this issue. My older PC didn't have this, newer one does unfortunately. The game does load after about 30 seconds/1 minute but for the majority the whole PC crawls, then it improves slightly then the game loads and everything is fine.

System specs: i5 4690k, 16GB RAM, RX 580 8GB Radeon version 17.12.2, Windows 10 1709 fully updated.

Any advice or info about logs to check would be appreciated.
Kaptur3 Feb 10, 2018 @ 3:27pm 
im not a tech genius, but i'd try to allocate more ram, and look at some of the properties for the game.

ps. If you dont know how to allocate ram, or what it is, just do a google search.
=Snappy= Feb 15, 2018 @ 10:10am 
in order:
  • you have a slow hard drive, i.e. anything but an SSD.
  • originally this was lower on the list but the more I mess w/ it the more I think that the very first thing you are waiting on when u start the game is cloud-sync. So ... cloud saves: do you have bad internet? cuz if so, you could experience this as steam tries to cloud-sync before/during starting the game. other things interfering w/ internet? e.g. roomates, internet security software. Do you somehow have an intense # of saves that are getting transfered every time? (look in "Documents\Dungeon of the Endless\Users\[your #]\" if there's > ~10 files in there, that could be a problem.)
  • other programs are slowing it down. this could be things you know you're running (e.g. discord), but also things you don't know you're running (e.g. windows search indexer). And of course antivirus does not belong on gaming computers. At all.
  • corruption of game files: verify game files thru steam. (and if you have really fast internet, or just like to uninstall/reinstall (:rolleyes:), now is probably as good a time as any to do that.)
  • also consider, in particular for the guy who says it never loads, if you have a mechanical HDD, it may be failing. Run chkdsk.
  • also guy who asked about logs .. I skimmed one and don't see anything particularly helpful in there but: "Documents\Dungeon of the Endless\Temporary Files" has some diagnostic logs. shrug.
You shouldn't have to do anything w/ RAM etc. as long as you have the min recommended requirements for Win 10. Windows should manage it just fine.

FWIW the fact that the game "freezes" your PC while it is loading is not a problem unto itself. That is actually normal and expected behavior for a "non-threaded UI" design , which is pretty common in games. Unless the devs go out of their way to make it not do so, it's gonna get stuttery while it loads, because it is loading as fast as possible and giving no or minimal resources to other system devices such as mouse or even display. There are misc. legitimate arguments for this design, not the least of which is "by giving 100% of resources to the loading process, the program loads as fast as possible." Also, many devs just don't believe this issue is significant enough to merit the small amount of work to fix it. Personally I decide on a case by case basis. In my case, DOTE loads fast enough (~10 seconds) that I don't mind not having it.

OTOH, the fact that your game takes that long to load ... Assuming you have a decent PC and SSD, that itself actually is indicative of a problem. For example, the stats Loftie posted, no way should that machine take that long to load, assuming SSD. (If HDD then .. all bets are off.) So yeah, consider the items listed above.
Last edited by =Snappy=; Feb 15, 2018 @ 10:13am
Loftie Feb 26, 2018 @ 6:41am 
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So, after trying to improve FPS drop on Pillars of Eternity, I stumbled upon a solution that said Force DX11 in the launch options. Off I ran to run my game, hopefully with less frame drops, and what happens? The game launches in the exact same way Dungeon of the Endless launches. Causing the whole system to crawl. Now I know Pillars of Eternity runs on Unity, so I googled to find what engine Dungeon of the Endless uses. It uses Unity.

Hmmm, I wonder if it's a Unity issue? More googling and I find this rather old thread :- https://forum.unity.com/threads/launching-any-unity-game-makes-windows-hang.298349/

So, it seems older Unity versions had issues with Display Port and DX11. So I add a launch option to Dungeon of the Endless -force-d3d9 and launch. Game launches instantly, no stuttering, no mess, nothing. Should of probably thought of this sooner as I'm sure I had the same issue in Wasteland 2 (also Unity). You may note that this issue is fixed in newer versions of Unity, unfortunately the games it affects require an update to the newer versions.


TL:DR - My issue is a bug in Unity causing system stuttering when you launch any Unity game based on an older version of the engine in combination with DX11 and DisplayPort. Try forcing DX9 using the launch command -force-d3d9 .

Edit:- Wasteland 2 seems to work fine, must have been mistaken or it's been fixed. Probably the former.
Last edited by Loftie; Feb 26, 2018 @ 7:35am
Thanks Loftie, that fixed it for me and it's been plaguing me for, i ♥♥♥♥ you not, years. This is one of my favorite games and i've actually stopped playing it because i was never able to troubleshoot the issue. Much obliged!
Klokinator Sep 18, 2018 @ 5:00am 
Old thread, I know, but I wanted to thank Loftie for his help. I was getting tired of launching this game. Adding that launch option fixed my load times and awful lag.

F*cking Unity, man.
Loftie Sep 18, 2018 @ 9:18am 
It's a shame it was never updated, newer versions of Unity have fixed this problem. IIRC it wasn't even that much of a newer version that solved it. Regardless, glad it helped. Now you just got to worry about not dying! :steamhappy:
MerryMarauder May 11, 2019 @ 10:28pm 
Originally posted by Loftie:
So, after trying to improve FPS drop on Pillars of Eternity, I stumbled upon a solution that said Force DX11 in the launch options. Off I ran to run my game, hopefully with less frame drops, and what happens? The game launches in the exact same way Dungeon of the Endless launches. Causing the whole system to crawl. Now I know Pillars of Eternity runs on Unity, so I googled to find what engine Dungeon of the Endless uses. It uses Unity.

Hmmm, I wonder if it's a Unity issue? More googling and I find this rather old thread :- https://forum.unity.com/threads/launching-any-unity-game-makes-windows-hang.298349/

So, it seems older Unity versions had issues with Display Port and DX11. So I add a launch option to Dungeon of the Endless -force-d3d9 and launch. Game launches instantly, no stuttering, no mess, nothing. Should of probably thought of this sooner as I'm sure I had the same issue in Wasteland 2 (also Unity). You may note that this issue is fixed in newer versions of Unity, unfortunately the games it affects require an update to the newer versions.


TL:DR - My issue is a bug in Unity causing system stuttering when you launch any Unity game based on an older version of the engine in combination with DX11 and DisplayPort. Try forcing DX9 using the launch command -force-d3d9 .

Edit:- Wasteland 2 seems to work fine, must have been mistaken or it's been fixed. Probably the former.

Hey can you explain how to create the launch option to fix the stutter? please i cant play it because of the slow down.
Loftie May 12, 2019 @ 3:32am 
Originally posted by SeriousLee:
Hey can you explain how to create the launch option to fix the stutter? please i cant play it because of the slow down.

The slow start up can be fixed/ stuttering mess of a startup can be fixed like this (at least for me):

Find Dungeon of the Endless in your game library
Right Click and select Properties
A new window will open, click Set Launch Options
Another window will appear with a text box type the following in

-force-d3d9

click ok, click close and you should be back on your game library. Play the game as normal. Hopefully that helps.
MerryMarauder May 12, 2019 @ 8:56pm 
Originally posted by Loftie:
Originally posted by SeriousLee:
Hey can you explain how to create the launch option to fix the stutter? please i cant play it because of the slow down.

The slow start up can be fixed/ stuttering mess of a startup can be fixed like this (at least for me):

Find Dungeon of the Endless in your game library
Right Click and select Properties
A new window will open, click Set Launch Options
Another window will appear with a text box type the following in

-force-d3d9

click ok, click close and you should be back on your game library. Play the game as normal. Hopefully that helps.

thanks loftie! it works awesome dude one of my faves and i stopped playing it bc of this weird slow down. Thanks Bro!
-BLiND- Feb 7, 2020 @ 1:25pm 
Originally posted by Loftie:
So, after trying to improve FPS drop on Pillars of Eternity, I stumbled upon a solution that said Force DX11 in the launch options. Off I ran to run my game, hopefully with less frame drops, and what happens? The game launches in the exact same way Dungeon of the Endless launches. Causing the whole system to crawl. Now I know Pillars of Eternity runs on Unity, so I googled to find what engine Dungeon of the Endless uses. It uses Unity.

Hmmm, I wonder if it's a Unity issue? More googling and I find this rather old thread :- https://forum.unity.com/threads/launching-any-unity-game-makes-windows-hang.298349/

So, it seems older Unity versions had issues with Display Port and DX11. So I add a launch option to Dungeon of the Endless -force-d3d9 and launch. Game launches instantly, no stuttering, no mess, nothing. Should of probably thought of this sooner as I'm sure I had the same issue in Wasteland 2 (also Unity). You may note that this issue is fixed in newer versions of Unity, unfortunately the games it affects require an update to the newer versions.


TL:DR - My issue is a bug in Unity causing system stuttering when you launch any Unity game based on an older version of the engine in combination with DX11 and DisplayPort. Try forcing DX9 using the launch command -force-d3d9 .

Edit:- Wasteland 2 seems to work fine, must have been mistaken or it's been fixed. Probably the former.




THANK YOU!
Loftie Feb 7, 2020 @ 2:15pm 
Originally posted by -BLiND-:
Originally posted by Loftie:
*snip*


THANK YOU!

No problem - enjoy being brutally murdered with even less startup time! :steamhappy:
Proxy Aug 6, 2022 @ 3:03am 
Loftie made that post 4 years ago and the workaround he found is still required to have the game not lag out my entire PC when starting the game.

how the frick has this not been fixed yet?
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