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You can move items, by left click, in two modes (toggled by pressing "1"):
- manual - item sticks to your cursor, available spaces get a little more high-lighted and you have to click again on the available space (as it fits the item half transparent outline) to drop it;
- transfer - works exactly like right-click "Take" (will transfer to any available space, starting top-most, right-most place) but with the difference - it will stick to the cursor, like in manual mode, if no available space is present;
Item being on different screens - there are several screens that will show you the copy of items present:
- Inventory Screen (with man's torso icon) - shows all the items on the ground and your paper-doll, so you can transfer items from the ground to your character;
- Camp Screen (tent icon) - shows all the items on the ground and your current camp site, so you can transfer items from the ground to your selected camp (there might be more than one available camp site on each hex; Items in camp site stay there if you move so remember to transfer them before travelling on;
- Vehicle Screen (truck icon) - shows all the items on the ground and your currently equipped vehicle (sled, shopping cart, etc.), so you can transfer items from the ground into your vehicle inventory;
- Crafting Screen (hammer+spanner icon) - shows all the items (from ground, inventory, camp and vehicle) that are available for crafting. Items that are "used" (worn, containing something, etc.) will be marked by yellow shading;
Hope that helps a little :D
There will likely be some UI improvements over time, though I'm not sure how much overhaul I can promise. Spot-fixing will be more likely, and/or better guidance and tutorials once things stabilize (like caerold says).
Hopefully, if I can't make it more intuitive, I can get a better guide in place before launch!
(actually bashing the bandit, might have a bad meaning) :o)
btw when you left click on an item, you can use the Left and Right arrow keys on the keyboard to rotate the items, a bit like Tetris - that can be useful in order to maximise on space usage.
eg. a container within a container - you can see the contents by mousing over, but you can't interact with them. You either have to place your weapon on the ground, and put the container into your hand, or empty all the contents of the container onto the ground.
I spend the majority of my time moving items around which is highly annoying when I just want to play the game!
Please just have one screen!!
And please allow noise traps to function without me having to place them on the ground before I sleep.
So annoying to navigate through so many screens to set up for a nap (including building/dismantling a shelter every time because it's impossible to roll up for some reason)