Toribash

Toribash

View Stats:
Tutorial from beginner to advanced - Sparring + Parkour
Hello. I am Mocucha and I made two tutoriels. Don't hesitate to visit my Youtube chan at "Mocucha Toribash".

www.youtube.com/watch?v=9CDGyUwwTs8

www.youtube.com/watch?v=srKOnQvXTtU
< >
Showing 1-11 of 11 comments
DevilDaRebel Jun 1, 2014 @ 10:35pm 
♥♥♥♥♥♥♥ Parkour in a fighting game that all you do is literally come up with moves?

Uhh, where is Parkour in that?
Wakey Jun 2, 2014 @ 5:40am 
F***ing videos with text. Never understood those. Just make a plain old text/image tutorial if you don't wanna use your mic.
Oblivion Jun 2, 2014 @ 2:15pm 
Originally posted by Barney:
♥♥♥♥♥♥♥ Parkour in a fighting game that all you do is literally come up with moves?

Uhh, where is Parkour in that?

Toribash is marketed as a fighting game because that's what it comes out as while scratching its surface. Plus that's what's easy to appeal to a big audience.

All in all, it's a movement simulator. You can parkour, breakdance, trick, skate, play soccer/other sports and a ton of other stuff. At the highest of levels of play that are seen nowadays you can summon golems, manipulate time, teleport, among other things.

When you see the bigger picture, parkour is one of the game's components and far from being its most complex one.
Captain Oliver Jun 2, 2014 @ 5:33pm 
Originally posted by Wakey:
F***ing videos with text. Never understood those. Just make a plain old text/image tutorial if you don't wanna use your mic.
I will help you to understand my choice : With texts you are able to pause the video whenever you want to take time to understand each points, that is just impossible with voice explanations.
BigTimeTommy Jun 3, 2014 @ 5:03am 
Originally posted by Captain Oliver:
Originally posted by Wakey:
F***ing videos with text. Never understood those. Just make a plain old text/image tutorial if you don't wanna use your mic.
I will help you to understand my choice : With texts you are able to pause the video whenever you want to take time to understand each points, that is just impossible with voice explanations.
What do you mean it's impossible? It's really, REALLY easy.
Captain Oliver Jun 3, 2014 @ 1:23pm 
Originally posted by Super Mecha Death Christ:
Originally posted by Captain Oliver:
I will help you to understand my choice : With texts you are able to pause the video whenever you want to take time to understand each points, that is just impossible with voice explanations.
What do you mean it's impossible? It's really, REALLY easy.
No. You need to think more about it. How could you take time to understand a concept if you can't make pause and read it at your own time ?
DevilDaRebel Jun 3, 2014 @ 2:36pm 
Originally posted by Oblivion:
Originally posted by Barney:
♥♥♥♥♥♥♥ Parkour in a fighting game that all you do is literally come up with moves?

Uhh, where is Parkour in that?

Toribash is marketed as a fighting game because that's what it comes out as while scratching its surface. Plus that's what's easy to appeal to a big audience.

All in all, it's a movement simulator. You can parkour, breakdance, trick, skate, play soccer/other sports and a ton of other stuff. At the highest of levels of play that are seen nowadays you can summon golems, manipulate time, teleport, among other things.

When you see the bigger picture, parkour is one of the game's components and far from being its most complex one.

I do Parkour and Free running, No where in this game can you Parkour, maybe Free run, doing some backflips.. but that's all.
Oblivion Jun 3, 2014 @ 5:04pm 
The game allows you to create an environment, or play on pre-existing environments, with up to 128 objects, which is more than enough to build a course.
So you "getting from A to B in the most efficient way possible" is absolutely an option in this game.
Feel free to provide your definition of parkour or why it isn't possible in the game.
READ PALE Jun 3, 2014 @ 11:59pm 
Originally posted by Barney:
Originally posted by Oblivion:

Toribash is marketed as a fighting game because that's what it comes out as while scratching its surface. Plus that's what's easy to appeal to a big audience.

All in all, it's a movement simulator. You can parkour, breakdance, trick, skate, play soccer/other sports and a ton of other stuff. At the highest of levels of play that are seen nowadays you can summon golems, manipulate time, teleport, among other things.

When you see the bigger picture, parkour is one of the game's components and far from being its most complex one.

I do Parkour and Free running, No where in this game can you Parkour, maybe Free run, doing some backflips.. but that's all.
What kind of tricks do you imply are not possible here?
Originally posted by Barney:
Originally posted by Oblivion:

Toribash is marketed as a fighting game because that's what it comes out as while scratching its surface. Plus that's what's easy to appeal to a big audience.

All in all, it's a movement simulator. You can parkour, breakdance, trick, skate, play soccer/other sports and a ton of other stuff. At the highest of levels of play that are seen nowadays you can summon golems, manipulate time, teleport, among other things.

When you see the bigger picture, parkour is one of the game's components and far from being its most complex one.

I do Parkour and Free running, No where in this game can you Parkour, maybe Free run, doing some backflips.. but that's all.

No... You are completely wrong. This game has parkour, (Or free-running, which ever you prefer). You can move each body part seperately. In fact, if you were good enough, you could make moves you do in this game look almost exactly like real life. You can do parkour VERY well, with enough pratice. There's rolling, running, vaulting, climbing, flipping, jumping, landing, and very possibly, death.
obliviondoll May 17, 2015 @ 12:18pm 
https://www.youtube.com/watch?v=ld2Bs2yEvZY

At about 1:14 in that video is about the best example I've seen of an attempt at a speed vault. That's one of several things which I haven't seen a good example of in a toribash video/replay. I won't say it's not possible, but I haven't seen it. Also, most of the running motions I've seen from Toris are a little stilted and off from human movement, although skilled fighting and/or tricking can look impressively close to motion-capture.

EDIT: And after posting that, found a better Toribash speed vault here:

https://www.youtube.com/watch?v=UHAb30u6N_8

Go to 1:07, and watch what happens after the roll.
Last edited by obliviondoll; May 17, 2015 @ 12:24pm
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Jun 1, 2014 @ 8:15am
Posts: 11