Craft The World

Craft The World

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Chrome Nov 22, 2013 @ 4:02pm
Dwarves commands
Some commands to all dwarves will be helpful. Such as: "Everybody go home, there is attack soon", "Don't do anything, just stay home", "Hey, everybody, do this important task" :)

Also, I hope to see list of all dwarves in on view (with equipment icons) and list of orders queue for selected dwarves, because sometimes I don't understand where he going and how cancel that...
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Showing 1-11 of 11 comments
Mattimeo78 Nov 22, 2013 @ 4:04pm 
Get further in the technology tree. Dwarves perform one action at a time, select him to see what he's doing.
Chrome Nov 22, 2013 @ 4:43pm 
I see what they are doing, but I can't cancel it.

Also there is no reason for equip them or skilling them for now. Because they are dying too fast.
Misery Nov 22, 2013 @ 4:49pm 
Yep, same here; they die much too fast because they never, ever, EVER fight as a group.

There is a "gather" sort of command to make them group up.... it's a spell.... but you have to go a bazillion miles into the tech tree to get it. Why it's even in there instead of just being a simple function from the start, I dont know.
XYX Nov 22, 2013 @ 4:50pm 
++1
Can Of Whoop Ass Nov 22, 2013 @ 4:51pm 
it would be nice if there was a command to tell them to gather items like rocks or wood
XYX Nov 22, 2013 @ 4:52pm 
Originally posted by Misery:
Yep, same here; they die much too fast because they never, ever, EVER fight as a group.

There is a "gather" sort of command to make them group up.... it's a spell.... but you have to go a bazillion miles into the tech tree to get it. Why it's even in there instead of just being a simple function from the start, I dont know.

+++1
WhiteCrow Nov 22, 2013 @ 4:58pm 
I wouldn't mind such features, but if added in excess it could over simplify the game. I think part of the charm (Challenge, frustration, lolmoments) is from watching your Dwarves go about their business, and trying as effectively as possible to get them to do what you want. Let us not forget this is also a "God" genre type of game. Complete control over your denizens kind of throws that out the window. More spells to get them to universally do something would be welcome though.

Also, about them dying too fast and frequently. It definitely isn't worth it early on to "invest" in your Dwarves. Only once you have beds for all of them, decent armor and weapons, and an "Average" rating for your comfort level would I start using skill books on them. The easier it is to keep them alive, the more beneficial it is to improve them, otherwise you're tossing those books into the grave with them.
Last edited by WhiteCrow; Nov 22, 2013 @ 4:59pm
Stromko Nov 22, 2013 @ 5:34pm 
The way you have to fight off huge waves on a regular basis, it is crucial to be able to muster all of your forces so they don't end up straggling in and killed off one by one.

The horn spell kind of does the trick but it just isn't quite specific enough, it only allows very simple all-or-nothing tactics. Being able to set up patrols, guard posts, and alert levels to toggle them on and off, would be very much appreciated. It wouldn't replace the need to simply muster all your forces, but it would be nice to put everyone on alert when a wave starts and have them take up positions as planned. Combat does need a bit more strategy than 'try to make the enemy spread out, then throw all your dwarves at them'.

I wonder if there's a devlog somewhere where they talk about planned features?
Last edited by Stromko; Nov 22, 2013 @ 5:43pm
Cain Nov 22, 2013 @ 6:20pm 
i love the game, but by Odin it manage to make me furious when the idiots keep ignoring portals, go 10 vs 1 or just jump of the roof instead of using the damn door(it is open).
grimwold Nov 22, 2013 @ 6:33pm 
lol yea i wish i could send the all home.
Chrome Nov 22, 2013 @ 9:09pm 
Originally posted by WhiteCrow:
I wouldn't mind such features, but if added in excess it could over simplify the game. I think part of the charm (Challenge, frustration, lolmoments) is from watching your Dwarves go about their business, and trying as effectively as possible to get them to do what you want. Let us not forget this is also a "God" genre type of game.

But I can take control over individual dwarf, or send him sleep, or eat (he don't go though).

They must be smarter anyway...
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Date Posted: Nov 22, 2013 @ 4:02pm
Posts: 11