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And stone-bridges in campaign-mode - instead of the useless black columns.
Are those poor dwarves supposed to constantly fall of the wooden bridges in campaign?
FYI: another one that does not show up in the tree but counts towards one of the decorating categories is the flowerbed, which you can also find under the ladders/walls tab.
but does not help- for my feeling the ai (ignoring any tasks) is unplayable in campaign since one has to exit and re-enter the game at least all 5 minutes. In sandbox strangely it happens only after using siege-mode button or spell-horn while in campaign constantly. 7 dwarves stand around and one alone is running back and forward to collect the goblins loot for maybe 45 minutes...
dwarves ai-info is bugged (space-bar/green arrows at equip-menu not working correctly) so showing wrong - only first - dwarves health and wrong ai-state always. A digging dwarf is according to info "waiting for elevator" while another, currently sleeping is "attacking enemy" but no enemies to attack available - and the currently cooking one says "Idle"...
ai sucks, stone-bridges would be an item i'd understand to craft and i would happily use up all my stones for these - but 2 kinds of columns to craft - can't cross a lake on a column neither place a kitchen onto - 1 kind of columns would serve.
I want a version previous 0.9.037 and stick to sandbox-mode for now
In campaign of course.
http://steamcommunity.com/sharedfiles/filedetails/?id=357168312
Campaign seems to have much more glitches & issues than sandbox-mode:
Have to exit & re-enter very often (5 to 10 times per hour) to get the stuff going again- else all dwarves only stand around and tasks don't get done. In sandbox need to do this only once in a while - when i accidently used siege-mode when tasks were still undone or did not cancel horn-spell before battle finished.
So this more the reason why i don't play campaign-mode with this current version of the game: I tried, but compared to sandbox it's virtual unplayable.