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I do have two/three methods of finding ore. The first is to look at the first few surface blocks when it is daylight (scrolling with the keyboard). You can usually spot a few veins close to the surface that you can mine. My next effort is to dig down around 7-10 blocks below the surface, radiating out from my home base East and West at that level until I hit ore. If dwarf travel time to the warehouse starts to get too long using this method I start to dig down on either side of my home and then dig an East/West level again about every 10/15 blocks down.
I usually manage to mine enough iron to keep up with advances in the tech tree but I only build just enough doors to get through whatever tech level requires them. And do not depend on doors for homebase security until I can build the steel doors.
Additionally you can use illumination spell or torches on the deepest point you've dug to scout for minerals.
Only later, when I have a large supply of iron ore, do I build doors on either side of my defense towers.
Does that mean you can move the supply depot thing? The thing with the teleporter on it? As AFAIK if you leave it exposed it will just get looted right?
Otherwise thats exactly what ive wanted to do all along!
Don't worry about the storehouse, just make your secure shelter underground. I use sand walls until I am ready to defend against the waves. These do not stop goblins and ghosts, which I do not care about anyway, but are pretty effective against every thing else in the early to mid game.
When I first started playing I had this strange idea that I was supposed to defend the storehouse with my (dwarves') lives! However.... it's nto necessary -- nothing ever gets truly stolen, only messed with by the ghost... and he comes whether or not the stockpile is enclosed! :-)
De-constructing skeleton weapons and goal loot might be a short term option.