Craft The World

Craft The World

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Samael Dec 23, 2015 @ 5:27am
Proper Multi-player co-op?
I am a big fan of the game (currently ovwer 140 hours), and what I enjoy the most about it, is the building of the base, the gathering of resources, and the exploring of the levels.

Now I hooked my girlfriend on the game as well, and we both would like to play sandbox in co-op, since both of us enjoy the building up aspect of the game the most.

Are there any plans for that mode to come as well?
We'd greatly appreciate it.
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Showing 1-15 of 19 comments
tamorr Dec 23, 2015 @ 8:30am 
Should be already in, well maybe not in the way you are thinking, but there is co-op. The multiplayer part of the game is different from any other game that has it. You first each have to have at least 5 dwarves... If you had read the post pinned about it you might already know that. Regardless it is basically building another type of portal with an upgraded stockpile.

Not sure exactly how the upgrade part works, but that is what needs to be done. From there it is like entering a portal in campaign I would think, and it is that point the host sets up the configuration. co-op is among the options. Then it should boot up in a multiplayer world set to co-op or what ever option you chose. It will use up to the amount of dwaves you have on your single player world.

Starting out with basics, or what ever is allowed to be brought over into the world. From there it is co-op toward the end goal of the world.

The thing is you have to have the recipe in order to go about multiplayer. So I am guessing in a sandbox world it would mean either inputing from memory or finding it as a drop. You might know when you see it.

Note: This is just guess work from what I have read/heard, as I have yet to check out the newest update. Probably will in time. I am assuming it does not have to be a campaign world, and assuming from deductions of what info I did research. Hope that helps clarify or leads you in the right direction.

As mentioned it will not be multiplayer in the sense that you will be building on your single player worlds, it is more like that is where it will draw dwarves from, and you both will be working within another world that stems from single player.
Kortak Dec 24, 2015 @ 4:11am 
Originally posted by tamorr:
Should be already in, well maybe not in the way you are thinking, but there is co-op. The multiplayer part of the game is different from any other game that has it. You first each have to have at least 5 dwarves... If you had read the post pinned about it you might already know that. Regardless it is basically building another type of portal with an upgraded stockpile.

Not sure exactly how the upgrade part works, but that is what needs to be done. From there it is like entering a portal in campaign I would think, and it is that point the host sets up the configuration. co-op is among the options. Then it should boot up in a multiplayer world set to co-op or what ever option you chose. It will use up to the amount of dwaves you have on your single player world.

Starting out with basics, or what ever is allowed to be brought over into the world. From there it is co-op toward the end goal of the world.

The thing is you have to have the recipe in order to go about multiplayer. So I am guessing in a sandbox world it would mean either inputing from memory or finding it as a drop. You might know when you see it.

Note: This is just guess work from what I have read/heard, as I have yet to check out the newest update. Probably will in time. I am assuming it does not have to be a campaign world, and assuming from deductions of what info I did research. Hope that helps clarify or leads you in the right direction.

As mentioned it will not be multiplayer in the sense that you will be building on your single player worlds, it is more like that is where it will draw dwarves from, and you both will be working within another world that stems from single player.

this is totally crap game design..jezus

its should be...

-- new world
-- both people join (no single player requirements like 5 dwarves)
-- play/build/craft together from start
-- save game
-- next day continue whatever having fun together

Last edited by Kortak; Dec 24, 2015 @ 4:13am
Brassmatic™ Dec 24, 2015 @ 6:08am 
Originally posted by Kortak:
Originally posted by tamorr:
Should be already in, well maybe not in the way you are thinking, but there is co-op. The multiplayer part of the game is different from any other game that has it. You first each have to have at least 5 dwarves... If you had read the post pinned about it you might already know that. Regardless it is basically building another type of portal with an upgraded stockpile.

Not sure exactly how the upgrade part works, but that is what needs to be done. From there it is like entering a portal in campaign I would think, and it is that point the host sets up the configuration. co-op is among the options. Then it should boot up in a multiplayer world set to co-op or what ever option you chose. It will use up to the amount of dwaves you have on your single player world.

Starting out with basics, or what ever is allowed to be brought over into the world. From there it is co-op toward the end goal of the world.

The thing is you have to have the recipe in order to go about multiplayer. So I am guessing in a sandbox world it would mean either inputing from memory or finding it as a drop. You might know when you see it.

Note: This is just guess work from what I have read/heard, as I have yet to check out the newest update. Probably will in time. I am assuming it does not have to be a campaign world, and assuming from deductions of what info I did research. Hope that helps clarify or leads you in the right direction.

As mentioned it will not be multiplayer in the sense that you will be building on your single player worlds, it is more like that is where it will draw dwarves from, and you both will be working within another world that stems from single player.

this is totally crap game design..jezus

its should be...

-- new world
-- both people join (no single player requirements like 5 dwarves)
-- play/build/craft together from start
-- save game
-- next day continue whatever having fun together
Agreed. It was a good idea to try a different take on co op/MP, but I think we can all agree, it would be much better off if we had a proper co op mode with save and new map, fully featured basically.
Last edited by Brassmatic™; Dec 24, 2015 @ 6:08am
Kortak Dec 24, 2015 @ 7:19am 
got 5 dwarves..me and my wife are both single playerly trying to get an improved stockpile whatever that is... crap..

we want to play together.... :(
Kortak Dec 24, 2015 @ 7:35am 
and save the world after a while...
Samael Dec 24, 2015 @ 7:45am 
First, thanks Tamorr for the work you put into that post.
It's very informative in regards of playing the limited multiplayer version that's currently in the game.

That said, like the others I expected it to be co-op like the singleplayer version of the game.
While I applaud the devs to create these missions, it's not really what I want for in Craft The World ;).

I'd prefer if it was possible to just play the singleplayer campaign as co-op.
tamorr Dec 24, 2015 @ 8:08am 
For my opinion on it, I really can't say I like or dislike it. Don't have many people I would play with for one. I am more single player oriented, but do multiplayer on occassion. With that said I can understand why not many would like the system, but makes sense on the pvp side of things, as well how to gain further resources on an already limited world. I believe, at least implied in the notes, you could even go up co-op or pvp versus an AI opponent.

That would interest me more in this sort of system since it is a way that I could gain some more resources when certain ones run out. Basically an alternative.

However it does seem like it would be a bit awkward doing it that way, but being more likely a meeting ground of sorts just means different. I from the beginning before when they only hinted at multiplayer being put in made me wonder how it would work. There are a lot of factors to consider, especially in this type of game. Roughly a colony builder & tower defense mix. At least the way I see it.

At least they have an option of it, although I do agree with one thing; might have been nice if they had at least an option for a top menu multiplayer where it uses one world period. Having options is always nice, but is tricky making an originally single player game into a multiplayer game, as which was designed for. The way they did it, made is a bit less tricky or rather less demanding in how much would have to be rewritten in order for it to work; As quite a bit of it would be new code that would be along side existing one, practically making the game again.

If they do play to put such an option in the menu I could only see it as being mainly co-op anyway, as pvp comes with other bucket of worms per say. Granted I really don't know if we will see something like that or not, but it would take quite a long time for something like that to even get done, even longer than what it took them to get the current way in.
muchaboutnothin Dec 24, 2015 @ 8:33am 
I would have to say that my wife and would also like it if the game was just like the standard game but co-op. We tried the current modes and they are not terrible but are also not what we are looking for.
Katabelle Dec 24, 2015 @ 8:55am 
Originally posted by Kortak:
Originally posted by tamorr:

its should be...

-- new world
-- both people join (no single player requirements like 5 dwarves)
-- play/build/craft together from start
-- save game
-- next day continue whatever having fun together

I'm confused. So its NOT already like this?
Brassmatic™ Dec 24, 2015 @ 8:55am 
Originally posted by Katabelle:
Originally posted by Kortak:

I'm confused. So its NOT already like this?
Nope.
Ratzefummel Dec 24, 2015 @ 2:41pm 
How do I find this damn spell?? I can not upgrad my stockpile....:(
Big Mad Wolf Dec 30, 2015 @ 10:18pm 
You will get the spell if you craft an advanced portal, in campaign you need some unlocks first.
Tim Stryker Dec 5, 2016 @ 10:12pm 
One year to the day of the OP almost & still no proper MP. Great game, but seriously would add so much more playability & breath new life into this already good game if & when you decide to make proper MP a priority.
123454321 Jan 1, 2017 @ 11:27am 
Proper Co-Op missing. Too long to wait for something that should have been from the beginning. This game is F A I L without proper CO-OP. I am a dev and it's not that hard people!! Maybe I will just do my own. Please advise if I missed an update or misunderstand the co-op for this game.
Last edited by 123454321; Jan 1, 2017 @ 11:29am
Inspector Gadget Jan 4, 2017 @ 3:31pm 
I was about to purchase 5 copies of this game to play with my kids co op - guess the devs don't want my money.
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Date Posted: Dec 23, 2015 @ 5:27am
Posts: 19