Craft The World

Craft The World

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Ssenkrad_II May 12, 2016 @ 9:01pm
World Progression
Played this game for hundreds of hours, don't know how many of them I was actually at the keyboard (leaving the game running with your dwarfs in lockdown will let waves continue to attack without risk of dwarfs dying- if you built your defense right) but I dare say I have a bunch. Played the game for about 10 hours and was about the leave a negative review until I found Pete's mod which changed the game for me but didn't solve the core problem of the game- progression.

It would be a totally different game if it actually had progression from world to world- what do I mean?

How the game currently runs: you start the first world and come from some unknown portal to a new land that will continue to get new dwarfs from 'the portal' (don't ask where they are coming from...?) as you 'gain xp'. When you have "beaten that world" you then portal to another world, but the dwarfs in this new world are not dwarfs from you previous world, no, they are (I assume?) from the "original world" that is never explained, so they start from level 1 again. Your tech and items? All gone, you have to start from scratch again and go through the same tech tree doing the exact same thing again. Next world? Yep. Start from lv 1 and zero tech and work your way back up...

How progression would work: you start on the first planet with a set number of dwarfs (difficulty would dictate how many that would be) and have to build a life. Children dwarfs would be born and raised when you built homes, had food, etc. Tech tree would be limited to "tech level 1" or "world level one tech"- which would most likely mean steel level equipment. When you "defeat the world" you open up a portal to "world two" and can send dwarfs that own to the next world. Tech that you learned would be carried over and your tech level would be opened to level 2. You could continue to send dwarfs from the first world to the second world, if all dwarfs died in second world you would have to wait until you had enough in the first world to continue sending more to the second world. Tech tree two would most likely go up to somewhere near gold? This progression would continue until the last portal took you to a "boss realm" in which you killed the "king demon" and the demon portals stopped spawning and you "win". You obviously could keep playing sandbox in any of the worlds if you so desired.

The feeling of "having to start from zero" each and everytime is by far the weakest part of the game, and seems to be in the top ten most complained about feature across the board ("having to just redo the same things over and over again in new worlds"). Pete's mod basically speeds the process up, allowing you to get to 20 dwarfs in a reasonable amount of time and speeds up walking, climbing, harvesting, etc, but the lack of progression is still there. People coming from games like Terraria would kill if they had to "restart from zero" and lose all weapons and armor and buildings when they defeated the wall of flesh. This is IMO the biggest thing holding this game back, even today.
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Showing 1-13 of 13 comments
T9 May 13, 2016 @ 5:18am 
Originally posted by Ssenkrad_II:
[...]
The feeling of "having to start from zero"
[...]

is the best part of the game
Ssenkrad_II May 13, 2016 @ 8:41am 
Originally posted by the tipsy:
Originally posted by Ssenkrad_II:
[...]
The feeling of "having to start from zero"
[...]

is the best part of the game


Is the reason why this game will only sell 1% of what games like Minecraft and Terraria sold.

Period.
VARIANVS May 13, 2016 @ 10:31am 
they should at least make such an option! I also hate do start over again... I mean ok new World you have to build completely new, thats ok. But not getting downgraded with the things you can build already. Thumbs up!
bloodysafety May 13, 2016 @ 11:34am 
I agree with you 100% OP I beat that firstt world and BAM start over. I probably wont play this game anymore or reccomend it to anyone because of it. There should be SOME kind of carry over from the previous world. Even if its just a beefed up dwarf or two..
Ssenkrad_II Jun 2, 2016 @ 7:02pm 
Hopefully if a Craft the World 2 comes out they will take some notes...

Or a Terraria 2...
Ssenkrad_II Jun 27, 2016 @ 9:52pm 
With DLC being talked about I thought I would resurrect this thread... Most people are saying "finish the game before DLC" in the comments, I believe they feel this way because of what I talk about in this thread...
Nemo, Forevermore Jun 28, 2016 @ 4:43am 
Originally posted by Robcore-Inside:
they should at least make such an option! I also hate do start over again... I mean ok new World you have to build completely new, thats ok. But not getting downgraded with the things you can build already. Thumbs up!

Even if they added the ability to move all of your dwarves and tech into another level in Sandbox mode ...

Does the portal even work in Sandbox mode yet ???
Last edited by Nemo, Forevermore; Jun 28, 2016 @ 4:44am
777Azure7strix777 Jun 29, 2016 @ 7:48am 
funfact in minecraft you also start every level from nothing
Nemo, Forevermore Jun 29, 2016 @ 10:18am 
Originally posted by 777Azurestrix777:
funfact in minecraft you also start every level from nothing

fun fact: in Minecraft, everytime you start a new level, you are starting a new game, not taking a portal to another world. :steamfacepalm:
Last edited by Nemo, Forevermore; Jun 29, 2016 @ 10:18am
Ssenkrad_II Jun 29, 2016 @ 10:36am 
Yeah, ^^^ he obviously didn't know what I was talking about, didn't know what he was talking about, or didn't care...

You start a Minecraft "game" and go from "start" to "dragon, ie. the end" in "one game" (possibly hundreds of hours) vs Craft the World which makes you restart from zero half a dozen times (maybe a dozen hours each time depending on how slow you are) before "underworld level, ie. the end"....

If you wanted to do a "Minecraft" side by side it would be like if you combined all the Craft the World worlds into a single giant world (like Terraria) and if you wanted it even more awesome make the world circular (could run around the globe) vs just "hitting water on both sides"
Muffins Sep 11, 2023 @ 7:13pm 
Quit playing for a long while. Put so much work into my first world. Terraria does it better, changes the world, and you can keep your people.

I just play casually now.

They do change the world's though. The one that rains constantly was very hard for me. Everything was flooded and it complicated building my base.
Hex: Depression Sep 13, 2023 @ 12:25pm 
It would not make sense thematically to me, to set up a nice little colony for dwarves to start a new life in a new world and then immediately kick them out. That's their home now, and as a colony manager who has successfully set them up on a new world, you move on to the next job...
Nemo, Forevermore Sep 29, 2023 @ 2:44am 
Luckily for me Oxygen Not Included has been a strong replacement for this game. I almost feel like those developers looked at CTW and decided to make a proper game based on this idea.
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Date Posted: May 12, 2016 @ 9:01pm
Posts: 13