Craft The World

Craft The World

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caverat749 Dec 6, 2019 @ 1:00am
dwarfs ignore beds and sleep on the floor
recently i encountered this annoying thing making new upgraded beds dwarfs ignore them and sleep on the floor even if they have free beds - any suggestions?
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Showing 1-10 of 10 comments
steeamdreck Dec 6, 2019 @ 1:17am 
No Totem? House wall borken? No background wall? No way home?
Last edited by steeamdreck; Dec 6, 2019 @ 1:18am
caverat749 Dec 6, 2019 @ 1:59am 
Originally posted by steeamdreck:
No Totem? House wall borken? No background wall? No way home?
tried to upload a pick...nothing breached - totem in place , comfort 100%, sleeping in the main shaft on the ladder
Last edited by caverat749; Dec 6, 2019 @ 2:00am
ehyder Dec 6, 2019 @ 5:01am 
I have this happen when they need to sleep but there is no bed for them at that very moment, or instance when I replace a bed. Selecting the dwarf and spamming rest seems to reset the sleeping action so that the dwarf will find an empty bed.

If that does not work, or your have a wider problem (are any dwarves sleeping in bed?) try restarting the game.
caverat749 Dec 6, 2019 @ 6:12am 
Originally posted by ehyder:
I have this happen when they need to sleep but there is no bed for them at that very moment, or instance when I replace a bed. Selecting the dwarf and spamming rest seems to reset the sleeping action so that the dwarf will find an empty bed.

If that does not work, or your have a wider problem (are any dwarves sleeping in bed?) try restarting the game.
the beds were there and they were also in the border - noticed that the border has the tendency to change randomly at times
https://steamcommunity.com/sharedfiles/filedetails/?id=1929676775
Last edited by caverat749; Dec 6, 2019 @ 6:14am
steeamdreck Dec 6, 2019 @ 6:28am 
you need a totem by your beeds, the hatch are doors, you have 2 houses but your middel beds is non home.
ehyder Dec 6, 2019 @ 8:08am 
Originally posted by steeamdreck:
you need a totem by your beeds, the hatch are doors, you have 2 houses but your middel beds is non home.

Or move that 2nd hatch down a level. I also find that multiple totems tend to interfere with each other and try to build so that I only need one totem. You really only need the totem for sleeping, plus a bit extra space for luxury to get the totem rating up.
caverat749 Dec 6, 2019 @ 8:27am 
Originally posted by ehyder:
Originally posted by steeamdreck:
you need a totem by your beeds, the hatch are doors, you have 2 houses but your middel beds is non home.

Or move that 2nd hatch down a level. I also find that multiple totems tend to interfere with each other and try to build so that I only need one totem. You really only need the totem for sleeping, plus a bit extra space for luxury to get the totem rating up.
ok that's good advice, noticed that the areas shrink when you put multiple totems
puma_muc Jan 20, 2020 @ 1:02pm 
I had this today and for me it seems to be a bug.
;)

I'm playing Lonely Mountain at the moment. This map is a little bigger than others.

- every dwarf had a bed for himself
- theres no problem with the shelter
- the dwarf are usually using the beds

but...

if they are fighting against monsters there is a point (with less hearts left) where they are scared and trying to run away

the monsters run after him and *surprise* the dwarf is getting killed
alternate maybe the dwarf decides to sleep on the floor in the middle of the fight (and is killed)

if you want to send him with 'R' or 'CTRL'+'R' to sleep, he is not moving anymore
the same if you control him an push the 'sleep'-button

i think this is because the way is too long (or complicated?) to his bed

because if you gave him a wormhole with the portal-spell the way is short and he will immediately run to his bed.


if this is a problem with very big worlds, maybe every dwarf should have his own bed at home, but additionally he will share a camp bed (in german feldbett) at a outpost when he is running out of live and that bed this is nearer and free







puma_muc Jan 20, 2020 @ 2:25pm 
It's definitely a problem with the world size

dwarfs staying at the mid of the mountain - at the bottom of the mountain you click on a monster to fight - dwarfs refusing to do anything because "way to long" (over the mountain)-sign over the head
if you make a wormhole by the dwarfs in the mid and by the monsters of the bottom of the mountain they are running and fighting...
ehyder Jan 21, 2020 @ 10:16am 
At least for the dying dwarf problem: what I find I have to do is click on the "do not leave home" button and turn off the horn spell (if on) to get them to finally go where they are supposed to go. I do this for other idiotic dwarf behavior as well. Once the dwarves get back to shelter I even sometimes have to select a dwarf that decides to sleep on the floor even if it has a bed and tell it to rest.
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Date Posted: Dec 6, 2019 @ 1:00am
Posts: 10