Craft The World

Craft The World

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Sarri Dec 26, 2017 @ 12:37pm
Mana Cost is Randomly more Expensive
Just today, 12/26/2017, the mana cost changes when you click on it. At first, it was just 3 times the regular cost but now its jumping around between 2 times and 4 times the cost. Is anyone else experiencing this? Is this CtWorld's problem or do I need to download something?
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Showing 1-8 of 8 comments
xenxander Dec 26, 2017 @ 1:01pm 
I think this has to do with the distance from the porta. Move your curso a few tiles closer and farther away and you'll see.
Sarri Dec 26, 2017 @ 4:21pm 
Thanks, Xander!
Faerador Dec 27, 2017 @ 1:37pm 
kind of a stupid additional feature. not a fan.
xenxander Dec 27, 2017 @ 2:12pm 
Originally posted by Faerador:
kind of a stupid additional feature. not a fan.
well they also added a crystal to buy at the shop that reduces the mana expenditure far away from the portal.
Now 'before' this update, you only got mana increase, as distance from portal incareses, in the biome.
Now it's a feature in the main maps and campaigns.
I can't say I like this.
Sapador Dec 28, 2017 @ 12:08am 
Originally posted by xenxander:
I can't say I like this.

Well, every post I opened about transport, people asking about elevator and railroad, if those were worth it, and the amount of very confident aswers saying all that is BS, that Magic Portals made all the work... I quite understand the balance they're trying to make. Don't know though if it'll "solve" their problem.

I particularly like the idea of more complex transportations systems, like the elevators-railroads-additional stockpiles. Magic Portals for every thing, even far far away from the stockpile, even when you have a wonderful tech tree unlocked, even when you have time to plan and build... Sounds really dumb.
Sarri Jan 4, 2018 @ 12:00pm 
It's not a feature! It's a bug! hehe
xenxander Jan 4, 2018 @ 3:03pm 
Originally posted by Sapador Castelo:
Originally posted by xenxander:
I can't say I like this.

...

I particularly like the idea of more complex transportations systems, like the elevators-railroads-additional stockpiles. Magic Portals for every thing, even far far away from the stockpile, even when you have a wonderful tech tree unlocked, even when you have time to plan and build... Sounds really dumb.

Because resources are finite on any map, and one must go into the biome to get more, the transportation systems are pointless.

They look nice and it's fun to watch your dwarves use them, but at what point is there a need?
Well I have 'one' point. You build across just a few blocks down, a long rail system, and then dig down from the rail line.

But you need a good stock plie of iron and a decent way into the tech tree before you can build it.
By the point, you've probably explored half the map.

There's no real solution for this, unless rails and all the tech was a level two tech tree thing, and you could build them from the get-go.. but again the iron cost is prohibative early game.
Sapador Jan 4, 2018 @ 7:19pm 
Originally posted by xenxander:
It's fun to watch your dwarves use transportation systems. But you need a good stock plie of iron and a decent way into the tech tree before you can build it. By the point, you've probably explored half the map.

True... The way things are now, the rail and the elevator are just a whim, like some super luxury stuff you buy to boast. They don't quite fit the real interaction with the world.
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Showing 1-8 of 8 comments
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Date Posted: Dec 26, 2017 @ 12:37pm
Posts: 8