Clickteam Fusion 2.5

Clickteam Fusion 2.5

This topic has been locked
GOLDWING Sep 20, 2015 @ 1:58pm
FNAF Problems
So i am making a FNAF Fan Games and i've come against these problems when using the tutorial by Jabba_The_Gamer

  • Door sound glitches out (not included in file)
  • No mask tutorial i can follow (on youtube)
  • I cycled through testing the night numbers on the start night screen and after night 5 ended it got stuck on first night

Can someone help
Saved File: https://www.dropbox.com/s/azf0qobkt60c7ym/FNAA.mfa?dl=0

(i don't have the developer version so i can't do perspective also i am very new to clickteam)
Last edited by GOLDWING; Sep 20, 2015 @ 1:58pm
< >
Showing 1-14 of 14 comments
Xeronuclear Sep 21, 2015 @ 11:36am 
I am no expert but these link might help;

https://www.youtube.com/watch?v=szV7zqlAlrI (mask)


and for the perspective; if you have a standard version; create object, manger and search for perspective. Once you found it, install it and reset the list. It should be appear.
GOLDWING Sep 21, 2015 @ 2:09pm 
that is the tutorial i had trouble following cause i am having trouble understanding it. Also i want to know how to do the mask animations
JimmyGGames Sep 21, 2015 @ 3:09pm 
Originally posted by arecee924:
that is the tutorial i had trouble following cause i am having trouble understanding it. Also i want to know how to do the mask animations
OK for the mask, You need to put the animation of the mask in your frame. Double click on it so that the edit screen appears. Go to the "Stopped" animation section and you will see frames of the animation. Highlight the section that the mask is going down. Copy it then paste it in another animation section, for example: "Appearing", 'Walking" or create your own. Next you want to go back to the "Stopped" animation section and now highlight the mask going up. Go copy and paste the new highlighted frames into a different animation section. Finnaly, go to your "Stopped" and highlight and copy ONLY the frame where the mask is down. Now delete your "Stopped" frames. Next paste on the "Stopped" animation section and there you go. Now reply to me if you need me to tell you how to setup the mask in the Event Editor.
GOLDWING Sep 21, 2015 @ 3:54pm 
thanks now i need to figure out how to make it scroll with the screen
JimmyGGames Sep 21, 2015 @ 4:55pm 
Originally posted by arecee924:
thanks now i need to figure out how to make it scroll with the screen
Ok, Now you need to go to your Event Editor and make a "Always". Now you need go right click under your "mask" and go to "Position" then go to "Set X coordinate" and type in "XMouse". Next go to "Position" again and go to "Set Y Coordiniate" and type in "YMouse". After that go to your mask's properties and go to "Movement". Click on "Eight Directions" and click on the circle on the "Directions" slab. It should bring up a circle that has arrows pointing in all directions. Next, click on the all the arrows EXEPT for the arrows that are pointing EXACTLY left and right. After that, the only arrows that should be visible are the left and right arrows. Thats it.
GOLDWING Sep 21, 2015 @ 5:24pm 
Thanks for all the help. You actually helped me accomplished something i've wanted to do ever scince i played The Return to Freddy's (A pretty good fangame series).
JimmyGGames Sep 21, 2015 @ 5:31pm 
Originally posted by arecee924:
Thanks for all the help. You actually helped me accomplished something i've wanted to do ever scince i played The Return to Freddy's (A pretty good fangame series).
np :)
GOLDWING Sep 21, 2015 @ 7:47pm 
Originally posted by freddychica1:
Originally posted by arecee924:
Thanks for all the help. You actually helped me accomplished something i've wanted to do ever scince i played The Return to Freddy's (A pretty good fangame series).
np :)
so i actually didn't try the mask follow until after my last comment (Because i'm a Idiot). So, Basically it's snapped to my cursor and not the center of my screen (i haven't tried making the mask button move with the screen yet)
GOLDWING Sep 22, 2015 @ 5:27am 
Now i need to make the mask button scroll with the screen aswell (i hope the same method will also be applied to the time)
GOLDWING Sep 22, 2015 @ 2:40pm 
thanks also i actually had a work around for the time (Aka making a background clock) but thanks for the mask button (and the camrea button when i make the cameras)
fnmwolf Nov 10, 2015 @ 6:51pm 
decompile whichever fnaf you want to base it off of and look at its source code. I have mfas if you need them
kisguri  [developer] Nov 11, 2015 @ 7:10am 
Of course that is piracy and we will have to ban anyone involved in it from our forums. Hope you understand!
GOLDWING Nov 11, 2015 @ 6:33pm 
Originally posted by kisguri:
Of course that is piracy and we will have to ban anyone involved in it from our forums. Hope you understand!
There is a difference between copying the entire game and making a fan game. Look at things like The Return to Freddy's and Five Nights to Remember
Besides the only asset from fnaf i'm using from fnaf is sound effects.
kisguri  [developer] Nov 12, 2015 @ 9:04am 
arecee924 taking any IP out of his game (Sounds, gfx, characters, anything) is stealing. You can do better than this, push your self and come up with your own stuff. I am locking the thread at this point
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Sep 20, 2015 @ 1:58pm
Posts: 12