Clickteam Fusion 2.5

Clickteam Fusion 2.5

jasonorme666 Jan 17, 2018 @ 3:03am
Beat Em Up Engine, now on ClickStore.
Beat Em' Up Engine 2018.

Purchase at the ClickTeam ClickStore:
http://clickstore.clickteam.com/beat_em_up_engine

A scrolling beat em up engine that plays similar to "Double Dragon", "Final Fight", "Streets Of Rage" and many other arcade brawlers.

Features

Co-Op
Combos
Aerial attacks
Breakable objects
Throwable objects.
Usable weapon (Knife).
Player & Enemy Health bars.
Enemy names
Grabbing and throwing enemies.
Player, Enemy & Object shadows.
Collectable score items & food.
Enemy AI that adapts to how many enemies are on screen.
A handful of other authentic beat em up features.

https://www.youtube.com/watch?v=5CCrNWumooQ
Last edited by jasonorme666; Mar 8, 2018 @ 5:44am
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Showing 1-15 of 42 comments
Xsoul Jan 17, 2018 @ 3:25am 
Really nice, have you done other games on clickteam? ^^
jasonorme666 Jan 17, 2018 @ 3:39am 
Thanks, I have been using Clickteam products since "Klik & Play" (1994) and have thousands of unfinished projects (as I'm sure many others do).
I have a habbit of not finishing games.
I do have an unfinished Beat em up that used a much older engine that Nickelodeon were interested in 8 years or so ago.

https://www.youtube.com/watch?v=O2uLHvJji1Q
Xsoul Jan 17, 2018 @ 3:44am 
Haha nice, i'm a much more recent clickteam user but I have so many unfinished projects too xD well I hope you get into nice projects ;)
Esikiel Jan 18, 2018 @ 8:28am 
sweet,i'd love to see more templates up on the store,this is a nice addition
jasonorme666 Feb 2, 2018 @ 10:50am 
Beat Em Up Engine is currently up on "The Reactor" with some other great stuff for anyone looking for a bargain.

https://www.patreon.com/Clickteam
kisguri  [developer] Feb 2, 2018 @ 5:04pm 
@Jasonorme666 maybe we should dig into it next steam? Or if you you want you can make a explaination video and I will stream that instead. Let me know!
jasonorme666 Feb 7, 2018 @ 3:56am 
I did start making a more indepth video highlighting certain features (thats what I had hoped the first video would be) but unfortunatly my voice is still shot from an infection I had last month.
I had to make do with the current video (which I don't like) that I just quickly composed some music for.
jasonorme666 Mar 8, 2018 @ 5:44am 
The engine now supports 2 player Co-Op
Eeelfim Feb 5, 2019 @ 12:22am 
Good morning Jason!

Very nice work but i need know one thing before i to buy: The enemis do Grabbing and throwing moves also? Like Andore Piledriver or enemy grab and punch the player character?
For real if no have this feature i also will to buy hahahaha :steamhappy:
But just to know what i will to made (to create)


Thanks!
p.s: Sorry for my bad english.
jasonorme666 Feb 5, 2019 @ 12:51am 
Hello Eeelfim.
I kept the enemy attacks to a minimum to allow players to create their own.
They do simple punch attacks that will knock the player down after enough consecutive hits.
I didn't want to overly complicate the coding with things that most creators wouldn't necessarily want/use.

Thanks for the message.
dilupo_alessio Apr 18, 2020 @ 4:07pm 
Hi jason i have purchased your engine few days ago. I would need help for a thing in the code i cant understand. On the character select frame how did you get "Set player selected to 1 and down set player selected to 2?
jasonorme666 Apr 18, 2020 @ 4:34pm 
Thanks for purchasing.
Sorry I don't understand what you mean.
Make sure you check "global values", that is where the data is stored.
Last edited by jasonorme666; Apr 19, 2020 @ 7:22am
Icany Apr 19, 2020 @ 2:51am 
@dilupo_alessio: If you are not familiar with Clickteam Fusion, good tutorials can be found from Clickfusion Academy :steamhappy: There is also plenty of free tutorials in Clickfusion Academy and with them you get more familiar about the engine.
Last edited by Icany; Apr 19, 2020 @ 2:54am
dilupo_alessio Apr 19, 2020 @ 9:09am 
Originally posted by jasonorme666:
Thanks for purchasing.
Sorry I don't understand what you mean.
Make sure you check "global values", that is where the data is stored.
I cant resolve this stuff. I try to post a picture.
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Date Posted: Jan 17, 2018 @ 3:03am
Posts: 42