Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Thank :) but how to launch those mods for kane's wrath? -ui is working for tiberium wars but kane's wrath only have reply browser
http://www.moddb.com/games/cc-kanes-wrath/mods
And here's where you'll find the mod launcher (Since KW don't have one.) : http://bibber.eu/downloads/cnc-3-kanes-wrath/
Juste scroll down, it's called : WrathEd Mod Launcher
But problem isn't solved yet. I downloaded that WrathEd Mod Launcher, but it doesn't see my mod... This mod was suppoused to alter shaders of game into ChronoShaders which are far better than original.
Although I wouldn't complain for super mod like changing game to use Frostbite engine. xD
As i remember there wernt import tools for new units but there is a fan made SDK (development kit or something dont remember how to call it rightly) so things should change the most mods are made for tyberium wars and i recomend the Forgotten a mod with a singleplayer campaign for tib wars also found on moddb.. it gives a game with mutants and the like and the tick tank a tank that can burrow in the ground to become a nonmovable turret....with extra cannon range/reach
Cheerio through power