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Сообщить о проблеме с переводом
And the Abel tomb is on the last mission, inside the catacombs. Havoc even said Kane made all this religion nonsense up upon reaching the tomb when Kane briefly comments about the tomb.
I dunno how to comprehend what I just read
It is actually in one of the flavor text for the Mammoth walkers, apparently GDI shutdown the last Mammy walker factory by the 3rd Tiberium War. And Havoc, now retired "Conserative political commenator", basically screamed this is GDI being "SOFT ON NOD" (a playback to the old "Soft on Communism charge")
Yeah you're right, just finished replaying the campaigns again on CnC3 and it's on one of the GDI intels titled: "Discontinuation of the Mammoth Mk II Walker" (GDI News Wire).
Screenshot of Intel Database
Growing up playing these games I always sided with GDI and even found it difficult to play the NOD campaigns because they were the bad guys in my eyes. But after finishing the GDI campaigns multiple times I started playing the NOD campaigns which have always been more difficult and in-depth than their GDI counterparts. Now that I have a full picture of most of the CnC storyline I can't help but feel like NOD has some goodpoints and GDI resemble the world order that is kind of keeping everyone else down. So now I'm more open to siding with NOD.
Although from purely a playstyle perspective I much prefer GDI. Mammoth Tanks, Titans, Hammerheads. Just rock solid units that can take a beating.
The more I hear about Renegade the more I want to play it again. I must have been asleep half the game or something as I can't remember too much of the story bits.
XD Glad I didn't torture myself playing it anymore than I did.
I remember meeting this guy ages ago on a camp during Highschool. CnC 4 had just come out and he went on and on about how terrible it was. Said he was just sticking it out for the movies to see the ending. I took it with a pinch of salt until I tried playing it. Also at that time I didn't have good internet and having to be online all the time was a deal breaker.
Anyways, glad to see that the CnC Community is still alive after all this time.
But that's just the nature of Nod. It seems Seth was actually fond of us and said good things to Kane, especially when he starts bragging about how he talks to Kane goes a long way.
But 2 missions before his execution, he said in a triggered and frustrated tone he was beginning to trust us but disliked the fact Kane preferred us instead of him, obviously showing that he is starting to not like us anymore and sarcastically giving us ambitious missions. 1 mission before his death, he lied to us saying there's no GDI (obviously misinformation, sounds too good to be true and there's no such thing as a mission without enemies) but GDI has a whole base in that mission. Then, he got shot for trying to (deliberately) send us on a suicide mission.
Clearly, this jealousy has something to do with his well-deserved death. It's not about him wanting to attack USA early or without Kane's permission, he's too smart for that. He knew it was gonna fail so he plotted for us to take the blame but Kane found out his plans. I kinda like how Rivals makes a reference about his treachery in his bio.
Nod was never meant to be aliens. They meant to build a new future with tiberium. GDI was meant to be an analog to RL UN. Cane has had many apearances in the Westwood RTS history linking the whole C&C universe together.
The real question is who are you as a player and why are you suddenly faced with leading the dispersed brotherhood at critical times in the timelines? Cane sees this more and more clearly throughout the timeline. You are the key to his assencion. You who rose suddenly to the rank of commander, was betrayed on your fisrt mission, succeeded and had to replace the conspiring Seth. Then Cane could show himself directly to you to judge through the C&C1 campaign if you really were the Hand of Destiny that he loves to call you.
Cane is The Prophet and was here all along waiting for Destiny (The Scrin) to show themselves. This plot twist, however was never in the original ideas. Here NOD was embracing Tib and GDI was trying to restore the Earth.
It was because power shifts quickly in the Brotherhood.
>Otherwise known as a god-emperor cult with the person bent on world domination at all costs, bringing 'peace' where if you dont obey, youre exterminated no mercy nothing.
That could easily discribe GDI.
>Pretty much what ww2 enabled on conquered territories by the germans, murder on an industrial scale
I don't actually see Kane do much of that. At least IIRC, only westwood games feature outright attack on civilians were Red Alert Series.