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Puresteel chest plate and stability boots or bracers give enough stun resist that you shouldn't be skipping turns all too often anymore.
Agility helps in the sense that it raises evasion chance. By the end game, I rarely met enemies with higher than 20% chance to hit me, and trash mobs were always at 5% hit chance, so their chance of landing a stun was very low.
I'll keep regen in mind. So far I'm level 9 and have only put points into combat. I don't bother with creations anymore as they die fast and eat my essence.
Oh and I'm using the purifying blade and absorbing canisters. You're pretty much forced to as a guardian.
EDIT: regen is helping a lot, thanks!
STR 11
AGI 8
INT 4
ESS 5
END 13
MELEE 11
QA 13
EVA 12
It was enough to survive and kill everything without summoned creatures.
As you can see, there is plenty of points to go around, and when leveling up, I tried to maximize the point values by investing in skills that weren't overly expensive. So yeah, Evasion takes priority, unless it requires so many points that Agi is cheaper to take.
It's true, the purifying blade is damn powerful, but later on the game actually offers surprisingly good alternatives with only slightly lower damage, but much better extra effects. I ended up ditching the purifying blade in favour of something else.
Glad it works! Best of luck in your run.