Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just so you know, a 3050 is a third generation budget card. A 1080 is a first generation high performance card. The 1080 is actually better than the 3050 and that's listed as the minimum spec GPU (along with the 3060 and 4060).
45 FPS is good for a card that is slightly worse than minimum spec.
In short, ignore the first two digits of an nVidia card. That's just the generation which gives new features such as DLSS or Raytracing. The last two digits are their performance ratings in terms of raw power.
40s and 50s are budget cards. 60s and 70s are mid to high range. 80s and 90s are very high and top tier cards.
You're wrong on one point. Some games greatly benefit from more RAM. Several examples include:
Anno 1800, Cities Skylines (Dunno about 2 but 1 eats memory as your city gets bigger, more-so with mods), DCS World, Microsoft Flight Simulator and Minecraft modded to name a few I've played. I've heard (second-hand experience here) Star Citizen benefits from it and prior to optimization, Tarkov chewed through RAM.
Next gen gaming will see a bump in RAM requirements. Maybe not 32GB being the norm, but I foresee 24GB becoming the new minimum soon.
some games can benefit from it. ive played all the games you have mention some on my old pc and some on other peoples pcs. mostly games where you build cities or stuff like that benefit from it. mincraft never needed more than 8gb of ram space with many mods installed. star citizen is poorly optimized even after optimizing patch. tarkov is so poorly optimized that the ram leaks more than people crossing mexico to usa. microsoft flight sim has more issues with cpu ussage rather than needing a lot of ram. if a game needs to use your cpu so much the ram causes a problem because the game is so poorly optimized for a cpu unless you have under 16gb on a modern game. upgrade. its all about optimizing your game. its wierd that a 1000 dollar modern gaming pc cant run modern games. but old consoles can still play modern games. people dont want quality anymore they just want to consume, consume and consume or just want to get ♥♥♥♥♥♥ in the ass by the companies. thats the reason we have tripple a games and ea games with ♥♥♥♥♥♥ companies scamming people for millions.
To be fair, all consoles are the same (every PS5 is identical, every XBox Model S is the same, etc). The game devs know exactly what hardware they're building their game for so they can optimize for that very specific piece of hardware. They also have a locked FPS, usually 30 or 60 FPS though I think some games can go higher. Also, until recently, consoles could only really upscale 1080p.
PCs have countless hardware configurations, drivers, resolutions, has to run an OS, etc. It's a lot harder to build a game for PC because of that. It's certainly not an apples to apples comparison.