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Laporkan kesalahan penerjemahan
Mithras to MS, Crimson to BL or LRI to YBL
The issue is I see too many people doing one task at a time and then flying back to base, congesting the airways. For example, when you first leave starter towns, you're directed to BP, HP and YBL. I reguilarly see people hit one, fly to base, fly out to hit the next, fly back. Rather than make the short hops from YBL to HP to BP back to base.
"monkey brain get feel good hit from loot vacuum.... want fast hits! more feel good! chopper ride boring!"
One of the solution is make little bird fly faster. Sorry the little bird is the poster child I don't want it to get removed entirely and I don't think the devs decide to do that anytime sooner.
Another solution maybe vehicle variation. As Lamang has a fairly decent road network we can have some faction's MRAP, pickup truck, BRDM etc. as substitute option of traveling, so the guy who wants to head to the further point on map don't have to compete with the new guy doing starter town quest. It would be also cool if we can see enemy convoy patrolling the road, dropping reinforcement or defending important area. Fighting LAF's T-55 in Fort Narith while the LAF soldier dismounting from military truck would be way cooler than having nothing on road and AI materializing out of nowhere.
Many things set milsims or tactical shooters apart from CoD or Battlefield. Look at everything this game has to make it a more tactical game: arm strength/stamina coupled with timer on holding breath, sprinting too long causes fatigue and loss of breath, different types of bullets, simulated body armor, simulated injury to body parts, etc.
You're really going to die on the hill that waiting around on a helicopter is crucial to the gameplay? You literally do nothing for this part of the game. You aren't air traffic control directing the flow of choppers. You aren't piloting the choppers. You aren't picking exactly where you want them to land. There's no risk, reward, or skill involved whatsoever.
It's like you people just want to waste your time doing nothing.
It takes 3:18 to go from LRI Base Camp to Delta 2 (closest Forth Narith LZ).
It takes probably an average of 1:00 for helicopter to arrive.
One way trip then is 4:18. Round trip is 8:36.
Let's say there's 10 tasks at FN, a player from LRI spends 1 hour 26 minutes doing nothing (edit: 10 round trips, not 10 tasks, but you get the point). This is not including waiting on a helicopter to be available. This is not including the player dying in Fort Narith, which is quite common. It's a completely avoidable waste of time and you people dying on the hill that it's necessary are ultimately going to be the downfall of the game. There's nothing worse than losing all agency of the player character and being forced to wait to get it back. There is quite literally nothing more immersion breaking than not getting to play the game.
This is a MIL-SIM You clearly don't even know what the ♥♥♥♥ that means. You play ♥♥♥♥♥♥♥ arma and are ♥♥♥♥♥♥♥♥ about the heli wait times... You know how many times iv been shot down to die just to respawn back at base and wait for another chopper to get you the AO, Talk about a waste of time.
Insta-spawning in and out of AOs is immersion breaking.
These ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ "Well give a us a truck!" you cant wait 1:30 on a chopper but you can wait 6-10 minutes for a truck to drive around the map.. Get the ♥♥♥♥ out of here.