Gray Zone Warfare

Gray Zone Warfare

Get rid the helicopters in PvE mode.
Just make the LZ areas a safe place to extract or just make it so you can port to and from base camps and LZ areas.

There is no reason I need to spend 5 minutes spamming the heli button just to get a chopper, then it takes 2-6 minutes for it to fly to the LZ , then I it takes 2-6 minutes again to fly back to base camp.

Once I didnt realize that I did not have a quest item on me it took me 43 minutes to make the trip to Ban Pa twice. 43 minutes of me not doing anything but staring at the map.

Its just a dumb waste of time in a PvE server.
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Dunno if it was mentioned, but pve mode could let you use any base rather than just using your faction's base. Crimson could use Mithras camp to extract to and resupply instead of having to fly 10 minutes from Blue Lagoon for example.
Diposting pertama kali oleh dirtydieseld:
Dunno if it was mentioned, but pve mode could let you use any base rather than just using your faction's base. Crimson could use Mithras camp to extract to and resupply instead of having to fly 10 minutes from Blue Lagoon for example.
It takes like five minutes tops to fly from the furthest base to the furthest LZ.
Mithras to MS, Crimson to BL or LRI to YBL

The issue is I see too many people doing one task at a time and then flying back to base, congesting the airways. For example, when you first leave starter towns, you're directed to BP, HP and YBL. I reguilarly see people hit one, fly to base, fly out to hit the next, fly back. Rather than make the short hops from YBL to HP to BP back to base.
Agree. Helicopters are a waste of time and must be removed. Or give two types of pve servers - with helicopters and without them. People who enjoy helicopter rides will be playing on servers with them
i think the helis are ok sometimes u need to wait but i think this game need more vehicles like quads, bikes, or even boats controllable of corse
Sounds like mental illness honestly, for everyone asking for this. This game isn't finished, you want to remove immersion so you can quickly get in and out of AOs.

"monkey brain get feel good hit from loot vacuum.... want fast hits! more feel good! chopper ride boring!"
Terakhir diedit oleh Jesus_Guy; 1 Mar @ 7:07am
Thought about smaller FOB as optional respawn point dotted around some point of interest that takes at least 2 minutes to fly there as suggestion, then one day I see some random crimson decide plinking Mithras's PMC with mosin in pve mode. Probably a bad idea if the FOB isn't easily defendable for AI.

One of the solution is make little bird fly faster. Sorry the little bird is the poster child I don't want it to get removed entirely and I don't think the devs decide to do that anytime sooner.
Another solution maybe vehicle variation. As Lamang has a fairly decent road network we can have some faction's MRAP, pickup truck, BRDM etc. as substitute option of traveling, so the guy who wants to head to the further point on map don't have to compete with the new guy doing starter town quest. It would be also cool if we can see enemy convoy patrolling the road, dropping reinforcement or defending important area. Fighting LAF's T-55 in Fort Narith while the LAF soldier dismounting from military truck would be way cooler than having nothing on road and AI materializing out of nowhere.
why just birds? map has roads so devs can add jeeps ? could be good
Diposting pertama kali oleh Jesus_Guy:
Sounds like mental illness honestly, for everyone asking for this. This game isn't finished, you want to remove immersion so you can quickly get in and out of AOs.

"monkey brain get feel good hit from loot vacuum.... want fast hits! more feel good! chopper ride boring!"
Defending obviously bad mechanic that has nothing to do with immersion - this sounds like mental illness
Terakhir diedit oleh Coolman; 2 Mar @ 12:42am
Add 2 more helicopters but do not remove them. Improve them so if you reach a certain level you can unlock the ability to pimp my ride. Loud music coming from the sky? Oh it's that player's ride. Christmas lights and santa saying hohoho. Yeah that's my ride. Deal with it.
Diposting pertama kali oleh I5-exuallyIdentifyAsPrettyGood:
i think the correct approach is as follows for PvE
- some LZs allow you to deal with traders or transfer items to stash, can be unlocked via quests after the 1st town
- maybe allow for "safe logout" in LZs
- add more choppers!!!
- make it so new choppers are spawned near the LZ instead of having some chopper travel from ALL across the map, essentially making it a double trip
Honestly choppers should have like a deposit for task items so we don't have to constantly go back and forth to keep doing tasks. We have a phone too so it would make immersive sense to be allowed to do task mission progression without being in the safe zone.
Diposting pertama kali oleh Tersoth:
Once I didnt realize that I did not have a quest item on me it took me 43 minutes to make the trip to Ban Pa twice. 43 minutes of me not doing anything but staring at the map.

Its just a dumb waste of time in a PvE server.
So It's the game fault that you cannot check the tasks and your inventory?
Diposting pertama kali oleh Jesus_Guy:
Sounds like mental illness honestly, for everyone asking for this. This game isn't finished, you want to remove immersion so you can quickly get in and out of AOs.

"monkey brain get feel good hit from loot vacuum.... want fast hits! more feel good! chopper ride boring!"
I'm actually flabbergasted by this opinion. It looks like a lot of people have the same one, that the helicopter rides are key to immersion, or that complaining about this means the player doesn't like milsims. It's just absurd to me.

Many things set milsims or tactical shooters apart from CoD or Battlefield. Look at everything this game has to make it a more tactical game: arm strength/stamina coupled with timer on holding breath, sprinting too long causes fatigue and loss of breath, different types of bullets, simulated body armor, simulated injury to body parts, etc.

You're really going to die on the hill that waiting around on a helicopter is crucial to the gameplay? You literally do nothing for this part of the game. You aren't air traffic control directing the flow of choppers. You aren't piloting the choppers. You aren't picking exactly where you want them to land. There's no risk, reward, or skill involved whatsoever.

It's like you people just want to waste your time doing nothing.
It takes 3:18 to go from LRI Base Camp to Delta 2 (closest Forth Narith LZ).
It takes probably an average of 1:00 for helicopter to arrive.
One way trip then is 4:18. Round trip is 8:36.

Let's say there's 10 tasks at FN, a player from LRI spends 1 hour 26 minutes doing nothing (edit: 10 round trips, not 10 tasks, but you get the point). This is not including waiting on a helicopter to be available. This is not including the player dying in Fort Narith, which is quite common. It's a completely avoidable waste of time and you people dying on the hill that it's necessary are ultimately going to be the downfall of the game. There's nothing worse than losing all agency of the player character and being forced to wait to get it back. There is quite literally nothing more immersion breaking than not getting to play the game.
Terakhir diedit oleh Forgotten Hero; 10 Mar @ 9:51pm
Your right better to play tarkov where you can get domed 30 sec into a match, lose everything and thrown back into the main menu and wait another 5-15 minutes for a match..... NOW THAT'S TRUE IMMERSION!

This is a MIL-SIM You clearly don't even know what the ♥♥♥♥ that means. You play ♥♥♥♥♥♥♥ arma and are ♥♥♥♥♥♥♥♥ about the heli wait times... You know how many times iv been shot down to die just to respawn back at base and wait for another chopper to get you the AO, Talk about a waste of time.

Insta-spawning in and out of AOs is immersion breaking.

These ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ "Well give a us a truck!" you cant wait 1:30 on a chopper but you can wait 6-10 minutes for a truck to drive around the map.. Get the ♥♥♥♥ out of here.
Terakhir diedit oleh Jesus_Guy; 11 Mar @ 4:43am
Yeah man let's just lean all the way into it. Let's do forced hospital stays after being injured in the field. Maybe get some rehab in there for injuries that really messed you up. Let's do some sleep requirements too. It's so unrealistic that we can stay up on days on end with no stimulants or anything. A good 8 hours of sleep would do us well every day. You clearly don't know what milsim games are if you aren't arguing for these things. I can't believe just yesterday I thought that combat oriented features defined a milsim or tactical games, lol, what a fool I was.
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