Gray Zone Warfare

Gray Zone Warfare

why does the game run so bad
i have a 3070 (i know its not the newest but still)
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Practically all UnReal Engine 5 titles are monsters in terms of performance. This is a combination of engine optimization, as well as graphical fidelity. I've you're using mid-tier hardware or worse, you will need to plan on dropping your graphical settings accordingly.

Edit: Aside from your GPU, what CPU RAM OS and resolution are you trying to play at?This game is very CPU intensive.
Last edited by Jonathan J. O'Neill; Feb 3 @ 3:24am
Originally posted by Jonathan J. O'Neill:
Practically all UnReal Engine 5 titles are monsters in terms of performance.

Satisfactory runs extremly well on all kinds of modern systems. Still Wakes the Deep also runs really smooth. Empire of Ants runs good. It is not the engine. It is the devs really pushing the limits with their game.

I am not blaming the devs for that. Personally I love it. But I know that UE5 is a very well perfoming engine.

The game will release in +3 years. Up till then people with have the machines to run it decently.

It is this game. Not the engine.

Originally posted by Swxyy:
i have a 3070 (i know its not the newest but still)
Gave DLSS a try yet? You should get it running atleast on a playable level with that card. Unless the rest of your rig isnt too outdated/weak.
Originally posted by Ibuprofen:
Originally posted by Jonathan J. O'Neill:
Practically all UnReal Engine 5 titles are monsters in terms of performance.

Satisfactory runs extremly well on all kinds of modern systems. Still Wakes the Deep also runs really smooth. Empire of Ants runs good. It is not the engine. It is the devs really pushing the limits with their game.

I am not blaming the devs for that. Personally I love it. But I know that UE5 is a very well perfoming engine.

The game will release in +3 years. Up till then people with have the machines to run it decently.

It is this game. Not the engine.

Originally posted by Swxyy:
i have a 3070 (i know its not the newest but still)
Gave DLSS a try yet? You should get it running atleast on a playable level with that card. Unless the rest of your rig isnt too outdated/weak.

While some games on UE5 run well, others do not on lower-end rigs.

Depending on what the game is doing, how much is going on, etc. I recall Satisfactory having a period of pretty bad performance a year or so ago when it transitioned to UE5. Never heard of Empire of ants so can't speak to that one.

Being that this game is still at the 30% complete phase, yeah, it's going to be a bit worse off than more polished and complete games but many UE5 games are total hogs when it comes to hardware requirements.

A few examples are Robocop, Hellblade II and STALKER 2. All of these are completed titles and, depending on your hardware and resolution, you will have some issues.
Wendrju Feb 3 @ 3:58am 
This game is running bad on my rtx 5080 on 1440p with dlss quality... so, yeaaa on rtx 3070 i can only imagine the struggle.
Last edited by Wendrju; Feb 3 @ 3:58am
champ Feb 3 @ 4:05am 
Originally posted by Wendrju:
This game is running bad on my rtx 5080 on 1440p with dlss quality... so, yeaaa on rtx 3070 i can only imagine the struggle.

1440.... dlss auto.... frame gen on.... laptop gpu doing consistent 140-180.... no stutters.... no frame drops....

sometimes i see these comments and just think the poster is trolling
Originally posted by Wendrju:
This game is running bad on my rtx 5080 on 1440p with dlss quality... so, yeaaa on rtx 3070 i can only imagine the struggle.

My other PC is running it on a 2060 12GB at around 100 frames on an I5 12K.
Last edited by CRiTiCaL; Feb 3 @ 4:39am
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows® 10 64 Bit (latest update)
Processor: Intel® Core™ i5-8600 / AMD Ryzen™ 5 2600 (AVX2 support required)
Memory: 16 GB RAM
Graphics: NVIDIA® GeForce® GTX 1080 8GB / 2060 SUPER 8GB / RTX 3060 8GB / RTX 4060 8GB / AMD Radeon™ RX 5700 8GB / RX 6600 8GB / Intel® Arc™ A770 8GB
DirectX: Version 12
Network: Broadband Internet connection
Storage: 40 GB available space
Sound Card:

When you are running the minimum to play, expect minimum performance. I myself upgraded my graphics card just to play this game, because it was worth it to play it right, with decent performance. Not everyone has that option, but then it is what it is performance wise. Maybe when this game is finished and fully optimized it will run on a potato like Fortnite does.
Wendrju Feb 3 @ 4:28am 
Thats cool and all, but i was in the game like an hour ago and the game was stuttery mess for me... by the way i have ryzen 7 7800x3d and 32gb ram.... so yea. and yes i was playing with dlss set to auto but without frame gen, because i dont like to play multiplayer games
with frame gen.
Bosshog Feb 3 @ 4:32am 
Originally posted by Wendrju:
Thats cool and all, but i was in the game like an hour ago and the game was stuttery mess for me... by the way i have ryzen 7 7800x3d and 32gb ram.... so yea. and yes i was playing with dlss set to auto but without frame gen, because i dont like to play multiplayer games
with frame gen.

The stuttering is because you card only has 8GB VRAM. It's not enough for new titles.

Try DLSS4, it has noticeably reduced the input lag for framegen.
Wendrju Feb 3 @ 4:34am 
Brother i said like 3 post above i have an rtx 5080, and what i know that card have 16gb VRAM
Originally posted by Wendrju:
Brother i said like 3 post above i have an rtx 5080, and what i know that card have 16gb VRAM

Lower your settings, you are probably running out of VRAM on max settings, would be my guess.

"According to recent reviews and discussions, the RTX 5080 might face issues with demanding UE5 games due to concerns like underwhelming performance, potential VRAM limitations when running high settings with ray tracing, and occasional instability issues related to PCIe 5.0 compatibility, especially when pushing high resolutions and graphics settings in newer titles utilizing the Unreal Engine 5."
Last edited by CRiTiCaL; Feb 3 @ 4:49am
Bosshog Feb 3 @ 4:47am 
Originally posted by Wendrju:
Brother i said like 3 post above i have an rtx 5080, and what i know that card have 16gb VRAM

Sorry I meant OP who has a 3070.
Is your DLSS on or off? if it's off, try turning it on. The game changed completely for me when I did, I have a 4 y/o 2070 Super and I'm constantly running at 95fps on 1440p, never under 77 with mostly High settings. Most of my issues are server side or connection related, rubberbanding and such for both players/myself and the AI. DLSS might be "fake frames" but I'll take those over 50fps.
I run a i5-11600k, 32 gb ddr4, with a RX 6600 xt. With in game set to TSR, everything set to high, and FPS capped at 60. Then i run LLS (lossless scaling) and game runs smooth as can be with no input lag that i can notice.

I can wait for Opto and use LLS until then, game is worth the extra 7 bucks for LLS. And this is coming from someone that has dragged the game on here and in the Discord.

If anyone wants my LLS/in-game setting to give it a try, just hit me up.
Warmech Feb 3 @ 8:09am 
Originally posted by Nibblekins:
I run a i5-11600k, 32 gb ddr4, with a RX 6600 xt. With in game set to TSR, everything set to high, and FPS capped at 60. Then i run LLS (lossless scaling) and game runs smooth as can be with no input lag that i can notice.

I can wait for Opto and use LLS until then, game is worth the extra 7 bucks for LLS. And this is coming from someone that has dragged the game on here and in the Discord.

If anyone wants my LLS/in-game setting to give it a try, just hit me up.

I don't have an AMD gpu but I thought fluid motion frames via the Adrenalin software worked the same or similar enough to LLS. I know LLS has been adding new features and modes though, do you find that much better than AFMF?
Last edited by Warmech; Feb 3 @ 8:09am
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Date Posted: Feb 3 @ 3:19am
Posts: 20