Gray Zone Warfare

Gray Zone Warfare

[MFG] wery  [developer] Mar 13 @ 10:40am
GZW Roadmap Reshaped
Hello, GZW Community,

You asked; we're making it happen—more intense PvP action is coming sooner than expected.

With Winds of War and Dark Revelations updates arriving this year, prepare for thrilling new challenges.

🔎 Read more: https://store.steampowered.com/news/app/2479810/view/533218140411135981

🎥 Watch the VOD of the stream: https://youtu.be/8JK6sIB5Wx8

In addition to what was covered in the stream, we’d like to address some of the most frequently asked questions from the community:

Post-Roadmap Reshaped FAQ

What happens to PvE with the Winds of War update?

While Winds of War introduces new PvP features, PvE remains a key focus in Gray Zone Warfare. This update expands player choice and enhances the experience for both PvP and PvE players.

Winds of War will bring exciting new features for all playstyles, many of which we discussed during the Roadmap Reshaped stream. As we get closer to release, we’ll continue to share more details on what’s coming.

Although we reshuffled the roadmap to introduce PvP improvements sooner, this shift aligns with our long-term vision for the game. Player feedback has shown that PvP needs refinements, and we’re committed to delivering those improvements.

That said, we greatly value our PvE community and recognize its importance. As promised, besides Winds of War, we will release the Dark Revelations (0.4) update this year, with a strong focus on lore and narrative expansion.

How will Combat Outposts (COPs) work in PvE and PvP?

With Update 0.3, we’re introducing capturable Combat Outposts (COPs)—strategic points you can conquer and use for respawning and restocking. These outposts will function differently in PvP and PvE:
  • PvP: Factions will battle for control over COPs. Once captured, guards will spawn to defend it. Rival factions must fight to take it back for themselves.
  • PvE: The first faction to capture a COP must fight AI defenders. Once secured, all faction members can access it freely. Guards will only return after a server restart.
How will weather affect performance?

Performance optimization remains a top priority, and we're working hard to minimize any impact the introduction of weather may have. However, as with any new feature, some effect on performance is expected.

Optimization and performance improvements are an ongoing, long-term process, and we remain committed to refining the game with every update.

When is the release date for Winds of War (0.3)?

We don’t have an exact ETA, but development is underway. The update is planned for spring 2025.

Will you add more guns?

Yes, you can expect four new weapons to be introduced in the Winds of War update.

Join our official Discord server & let us know your thoughts about Winds of War: https://discord.gg/grayzonewarfare

Every Move Matters,

MADFINGER Games Team
Last edited by [MFG] wery; Mar 14 @ 10:26am
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Showing 1-15 of 20 comments
Zuh Mar 13 @ 10:56am 
As a PvE player I will probably mostly skip this one, but I'm happy for PvP hungry players. My only ask, on behave my PvP brothers, is to also improve anty-cheat alongside this update.
PVE is where the fun is.
Wildgoose Mar 13 @ 12:05pm 
no pvp interest here at all.....looks like they are concentrating on the PVP for a year, back when PVE gets some love....if at all
Onepoint Mar 13 @ 12:27pm 
I don't get why they even have the tasks in PVP, its just douchebaggery every time I try and play that mode, much less trying to do a task. Last time I tagged along with a couple other faction members and worked into Midnight sapphire. Cleared several AI, was about to move in from the street, some other faction player pops me from distance, sprints up, raids my body then runs off according to one of the faction members, later back in base. Just a bunch of parasites in that mode IMO. Played it on purpose twice, and by mistake a few times when the unintentional switching was happening, died every time by someone just hunting other players and ignoring the bots and tasks.

Anyway looking forward to weather and other changes for PVE at any rate.
Last edited by Onepoint; Mar 13 @ 5:19pm
legs Mar 13 @ 11:36pm 
pretty disappointing really. sold a million plus copies based on pve core promise and now itsa grab to try and get those pvp dollars. afaik all pve gets this update would be rainy weather.
Kyrain Mar 14 @ 12:20am 
Still looking forward to the update anything that benefits the pvp side will Benefit the pve side
Mr Warrior Mar 14 @ 12:56am 
I have approx. 760 hours in-game and I'm an obvious fan of this game so far.

Some interesting facts, I'd like to point out:

Current PVE vs PVP population:
Research suggests PVE players may outnumber PVP players, possibly 60-70% to 30-40%, based on community feedback, though exact figures are unavailable.

Why players bought this game:
Most players likely bought Gray Zone Warfare for its realistic military simulation, similar to games like Escape from Tarkov, and its PVE mode, which offers a cooperative experience without the intensity of PVP. The open-world extraction shooter aspect and the ability to play with friends also seem to be significant draws, based on reviews and community feedback.

Is the PVP switch a good strategy:
The recent shift to focus more on PVP, as outlined in the game's roadmap with updates like Dynamic War, aims to make player-versus-player encounters more frequent and meaningful. While this could attract PVP enthusiasts, it might risk alienating PVE players who prefer a peaceful experience. The developers are maintaining a PVE mode, suggesting a balanced approach, but the strategy's success hinges on how well they cater to both audiences. An unexpected detail is the introduction of dynamic PVP zones and Combat Outposts, which could enhance engagement but may challenge the game's original PVE appeal.

Source: Grok 3 DeepSearch.

Please dev, just don't forget about the PVE playerbase. That's all.
they seem to like everyone else did follow the word of streamers and forget about us pve players that make up a big chunk of the player base this sounds like they are going down the same rd eft did years ago and look no one plays the pvp side at all they are all playing pve lol
Originally posted by Zuh:
As a PvE player I will probably mostly skip this one, but I'm happy for PvP hungry players. My only ask, on behave my PvP brothers, is to also improve anty-cheat alongside this update.

This. Next update is a non-interest for me. I bought the game for PvE. Switching to a PvP focus just isn't something I care about. I'll pick the game back up with update 0.4's Dark Revelations
Last edited by Jonathan J. O'Neill; Mar 14 @ 6:37am
People gotta remember this is a PVPVE focused game with strong emphasis on the PVP from the start. You knew that going into this game when devs stated in multiple times. If you bought this for PVE then thats on the buyer. The PVE mode was a little extra razz to give casuals something that don't want to invest in the grind.
Zuh Mar 14 @ 11:05am 
Originally posted by TTVxRuta12x:
People gotta remember this is a PVPVE focused game with strong emphasis on the PVP from the start. You knew that going into this game when devs stated in multiple times. If you bought this for PVE then thats on the buyer. The PVE mode was a little extra razz to give casuals something that don't want to invest in the grind.

Official statement from devs:

"While Winds of War introduces new PvP features, PvE remains a key focus in Gray Zone Warfare."
MaDMaXz Mar 15 @ 4:14am 
YESSSSSS FINALLY THANK YOU DEVS!!!!! lets hope this helps bring the 997000 missing buyers back, while the 3k people that enjoy the game currently as is WILL STILL BE ABLE TO! The nearly million strong that stopped playing the game have been begging for this THANK YOU!!!

Unlike the cry babys above that want to sit this one out who cant seem to realise they have a WHOLE MODE FOR PVE!!! it works just fine as it is and wont be changed at all by the introduction of more PVP!!! :steamfacepalm:

***PSA to the PVE smooth brains we dont want a PVP game we just want more PVP we love the PVE factor but it would just be awesome if was more pushing squads together in the PVP mode! because lets face it the AI is either about as intelligent as the comments above or god like wall banging you from across the other side of the town.. nothing compares to playing against people!***
Last edited by MaDMaXz; Mar 15 @ 4:31am
Originally posted by MaDMaXz:
YESSSSSS FINALLY THANK YOU DEVS!!!!! lets hope this helps bring the 997000 missing buyers back, while the 3k people that enjoy the game currently as is WILL STILL BE ABLE TO! The nearly million strong that stopped playing the game have been begging for this THANK YOU!!!

Unlike the cry babys above that want to sit this one out who cant seem to realise they have a WHOLE MODE FOR PVE!!! it works just fine as it is and wont be changed at all by the introduction of more PVP!!! :steamfacepalm:

***PSA to the PVE smooth brains we dont want a PVP game we just want more PVP we love the PVE factor but it would just be awesome if was more pushing squads together in the PVP mode! because lets face it the AI is either about as intelligent as the comments above or god like wall banging you from across the other side of the town.. nothing compares to playing against people!***

Yet, if it wasn't for the cry babies, I mean statistically, 60-70% of the loyal players out there (with some double your game play time), out of which most gave positive reviews, the game would have lost investment... which means that there's a high probability that you'd be making this comment on an empty discussion and people like me who just want to uncontrollable weep all day, never would've seen it. Eh bro?

The PVE will be effected but who knows how much. I don't mind PVP now that I have a better machine but it wasn't that great when I got low frames and there are many in the same camp.
Last edited by Mr Warrior; Mar 15 @ 4:56am
Onepoint Mar 15 @ 6:36am 
They are not taking anything away from PVE, they just are focusing on making PVP better. I have read a lot of complaints that PVP was empty, I had not found that so much as it was just concentrated into a few areas., which would be natural despite an open world map with limited players. I like the PVP zone idea that shows where the action is on the map.

That said, I much more enjoy PVE, though it can become redundant, as can PVP since even real people can become predictable a lot of times. Fresh content and random objectives would go a long way to avoiding that.

After playing through once before the 1st wipe, and twice more since , I'm a little worried its going to be stale playing after another if all they do is change some item locations etc. I like exploring the map, needs to more reward and threats in doing so IMO.
Ironside Mar 15 @ 11:17am 
Question about arm bands.
Daytime looking through scope I imagine they will make these arm bands pretty visible.
but what about nighttime, when using Nods?
Will there be a strobe of some kind so we know we arent firing on friendlies? Only visible through nods? Something to that nature? Any thoughts?
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Date Posted: Mar 13 @ 10:40am
Posts: 20