Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Same goes for laying prone, it should be an advantage but it makes your head be the only target they'll hit, instant hs.
It's the opposite of what realism should be like..
if sneaking,it works, but they will laser focus on you the moment you fire,currently
its really immersion breaking when you make 1 noise and all the AI yell at the same time... along with the amazing eye sight through bushes... don't get me wrong as I do like the game but the honey moon is over.
they should really tune the parameters of the AI so they don't snap to your location when you are concealed instead they should be investigating that area where continued fire will then automatically alert them to your general location not instantaneous snap.
and they really should try and get them off this hive mind mentality, its fine to have then as groups and squads but because 1 AI knows your location not every AI in that locale should also know your location.
they also have an uncanny ability to track your movement, if you disengage (without noise) they shouldn't be able to intersect your course and start shooting at you through foliage.
also if we are going to talk realism the first thing anyone does besides returning fire is seeking cover, as is the AI will snap to you guns up and move not to cover but sideways a bit before unloading on the bush your in.
it would be nice to see the AI in a panic state, they just seen their friend get shot in the face, they might panic and instead of returning fire try and get to some cover to protect them from the direction of the gunfire.
rather then be a stance thing based on range to target (and if you are holding sneak key) it should be a concealment thing, not moving should increase your concealment factor. someone with a flash hider sitting in a bush shouldn't be so easy to isolate even if you know the general direction of a gunshot. that's my 2 cents.
not sure why you had the "no,actually" moment just to repeat what i said said about a specific issue
here's the clip of them failing to see me.
prone should have a pretty deliberate delay or it could be abused in PvP by drop shotting I don't think anyone wants that.
One thing is for certain though - in combat if you lay down in this game your asking to be killed :P
It's dangerous though because you have no armor protection except for your helmet. If a round hits you from the front and you're prone, it'll bypass any body armor you're wearing as it rips through your neck/shoulders and goes into your torso.