Gray Zone Warfare

Gray Zone Warfare

Jonathan J. O'Neill 22. maj 2024 kl. 5:00
4
Patch #1 - May 22, 2024 ~ Patch Notes
Patch 1 for Gray Zone Warfare is now live, addressing over 200 issues players have reported. We're already hard at work on future patches, so stay tuned.
.
.
A huge thank you to everyone who attended our Public Test. We appreciate your feedback and support, which are invaluable in helping us improve the game. Your input directly influences future updates and enhancements.


PATCH NOTES:
[FIXED] An issue where vegetation sometimes didn't react appropriately to shooting
[FIXED] An issue where the main menu song would keep playing after joining a server
[FIXED] An issue where the character could get stuck in a crouch in 3PV
[FIXED] An issue where the character could get stuck in a levitating pose in 3PV
[FIXED] An issue where the Add Member button was active even if the squad was full
[FIXED] An issue where the squad member status wasn't displayed properly
[FIXED] An issue where squad invitation pop-up didn't appear after adding a friend
[FIXED] An issue where the squad invitation notification was not displayed under specific circumstances
[FIXED] An issue where squad chat was present after leaving the squad
[FIXED] An issue where sounds near open doors did not play properly
[FIXED] An issue where some vegetation wouldn't make any rustle sounds when players walked through it
[FIXED] An issue where private chat was present after blocking a friend
[FIXED] An issue where players were unable to perform any action after vaulting
[FIXED] An issue where players were unable to open the loot menu when looting AI
[FIXED] An issue where players were able to through a grenade through a wall under specific circumstances
[FIXED] An issue where players could get stuck on the first loading screen with a network error
[FIXED] An issue where canceling provision/medical animation may render the player unable to do any actions
[FIXED] An issue where the pilot wouldn't warn players before flying off
[FIXED] An issue where only 1 item appeared in vendor stock
[FIXED] An issue where getting killed by a landing helicopter could lead to a friendly fire report
[FIXED] An issue where friends had incorrect offline status in some situations
[FIXED] An issue where fallen stairs had improper collisions
[FIXED] An issue where empty magazines would refill after connecting to a server
[FIXED] An issue where dead bodies would sometimes sink below ground
[FIXED] An issue where clicking outside of the confirmation prompt closed the prompt completely
[FIXED] An issue where the blood effect after hitting an enemy was not always present
[FIXED] An issue where AIs could not shoot players when they got too close.
[FIXED] An issue where AI in Sawmill were spawned without ammo
[FIXED] An issue where AI could spawn partially below the ground
[FIXED] An issue where AI could disappear near bushes or water in towns
[FIXED] An issue where a variant of the Type 51 pistol was set up incorrectly, resulting in missed shots
[FIXED] An issue where a dead AI would stand up and stay in an A-pose
[FIXED] An issue that blocked the progression of quests Art of Deception and It's in the water
[FIXED] Broken landscape near Foxtrot 2 LZ
[FIXED] Several spots where players could get stuck
[FIXED] The reticle on Viper RD red dot sight
[FIXED] Various client crashes


Changes
[CHANGED] Reduced hitches when flying the helicopter
[CHANGED] Players can now re-bind voice chat activation, map, health panel, inventory, tasks to a different key
[CHANGED] Increased the time between character wipes to 1 week (up from 1 hour)
[CHANGED] Improved Shotgun Slug damage
[CHANGED] Improved prone movement on sloped or uneven surfaces
[CHANGED] Added a reminder to claim DLC rewards from the messenger
[CHANGED] Added safeguards to prevent exploiting of grenades to kill players and AI in FOB
[CHANGED] Improved quest item spawn locations for the quest The More the Merrier
< >
Viser 46-59 af 59 kommentarer
Mo_is_here 22. maj 2024 kl. 13:49 
Oprindeligt skrevet af Buck:
Very happy for the patch, but did I miss something? It says over 200 issues have been addressed, yet there are only about 45 on the list. Isn't the point of patch notes to give the community a complete picture of things?

Don't read this in a bad way please, I love the game....this patch/info post doesn't make sense is all, from what is claimed.
Yes, i realized that.
Those are only small bug fixes, nothing related to game performance.
So network issues and all that crashes will still exist!
So we have to wait for another "fix"?
So, before that "fix" we are back to square one?!
pereiradk 22. maj 2024 kl. 13:50 
Waiting a week to wipe my character? WTF. I'm broke and only have a knife. How am I supposed to take out the NPCs?
Mo_is_here 22. maj 2024 kl. 13:51 
Oprindeligt skrevet af Jonathan J. O'Neill:
Patch 1 for Gray Zone Warfare is now live, addressing over 200 issues players have reported. We're already hard at work on future patches, so stay tuned.
.
.
A huge thank you to everyone who attended our Public Test. We appreciate your feedback and support, which are invaluable in helping us improve the game. Your input directly influences future updates and enhancements.


PATCH NOTES:
[FIXED] An issue where vegetation sometimes didn't react appropriately to shooting
[FIXED] An issue where the main menu song would keep playing after joining a server
[FIXED] An issue where the character could get stuck in a crouch in 3PV
[FIXED] An issue where the character could get stuck in a levitating pose in 3PV
[FIXED] An issue where the Add Member button was active even if the squad was full
[FIXED] An issue where the squad member status wasn't displayed properly
[FIXED] An issue where squad invitation pop-up didn't appear after adding a friend
[FIXED] An issue where the squad invitation notification was not displayed under specific circumstances
[FIXED] An issue where squad chat was present after leaving the squad
[FIXED] An issue where sounds near open doors did not play properly
[FIXED] An issue where some vegetation wouldn't make any rustle sounds when players walked through it
[FIXED] An issue where private chat was present after blocking a friend
[FIXED] An issue where players were unable to perform any action after vaulting
[FIXED] An issue where players were unable to open the loot menu when looting AI
[FIXED] An issue where players were able to through a grenade through a wall under specific circumstances
[FIXED] An issue where players could get stuck on the first loading screen with a network error
[FIXED] An issue where canceling provision/medical animation may render the player unable to do any actions
[FIXED] An issue where the pilot wouldn't warn players before flying off
[FIXED] An issue where only 1 item appeared in vendor stock
[FIXED] An issue where getting killed by a landing helicopter could lead to a friendly fire report
[FIXED] An issue where friends had incorrect offline status in some situations
[FIXED] An issue where fallen stairs had improper collisions
[FIXED] An issue where empty magazines would refill after connecting to a server
[FIXED] An issue where dead bodies would sometimes sink below ground
[FIXED] An issue where clicking outside of the confirmation prompt closed the prompt completely
[FIXED] An issue where the blood effect after hitting an enemy was not always present
[FIXED] An issue where AIs could not shoot players when they got too close.
[FIXED] An issue where AI in Sawmill were spawned without ammo
[FIXED] An issue where AI could spawn partially below the ground
[FIXED] An issue where AI could disappear near bushes or water in towns
[FIXED] An issue where a variant of the Type 51 pistol was set up incorrectly, resulting in missed shots
[FIXED] An issue where a dead AI would stand up and stay in an A-pose
[FIXED] An issue that blocked the progression of quests Art of Deception and It's in the water
[FIXED] Broken landscape near Foxtrot 2 LZ
[FIXED] Several spots where players could get stuck
[FIXED] The reticle on Viper RD red dot sight
[FIXED] Various client crashes


Changes
[CHANGED] Reduced hitches when flying the helicopter
[CHANGED] Players can now re-bind voice chat activation, map, health panel, inventory, tasks to a different key
[CHANGED] Increased the time between character wipes to 1 week (up from 1 hour)
[CHANGED] Improved Shotgun Slug damage
[CHANGED] Improved prone movement on sloped or uneven surfaces
[CHANGED] Added a reminder to claim DLC rewards from the messenger
[CHANGED] Added safeguards to prevent exploiting of grenades to kill players and AI in FOB
[CHANGED] Improved quest item spawn locations for the quest The More the Merrier
Nice, bug fixes only.
Back to square one before next "fix".
Mo_is_here 22. maj 2024 kl. 13:59 
Oprindeligt skrevet af Luc1dNightmare:
hh

Oprindeligt skrevet af thedevildoggamer:

Many of what you listed are complex issues that take time to fix, There is no easy and quick band aid BUT we are working on getting all the major issues sorted as fast as possible

I really just want a way to adjust my ads sensitivity (per zoom but will take anything). This game doesnt take into account the differences with sensitivity between zoom strength. Most games have a scaling system so when you use a sight with a 1x-4x-8x and so on, they will all feel the same without needing to adjust them individually. Then add a system to adjust them separately if you want to (which i usually dont cause i want them all to be the same) I dont like using scopes with more than 1 strength cause they vary too much from one to the other. If we cant get a way to adjust all of them, they should at least scale properly between varying zoom strengths. I hope you guys are aware of this and are preparing a solution. It is a necessity in an FPS.
AGREE!
we cant have one setting for all scopes!
yukatu 22. maj 2024 kl. 20:48 
A nice start in the right direction. Keep it up!
Tr3m0r 22. maj 2024 kl. 21:30 
Oprindeligt skrevet af Jonathan J. O'Neill:
Oprindeligt skrevet af Leo3ABP:
Why 1 week for character wipes though? Why even locking players to a single faction at all? Just let players have several characters with separate progression. I do hope there will be a good reason in the future for locking players to a faction, but even then it is an outdated game design from 2000th-era MMOs.

I can understand the one week limitation. Stops people from wiping every few hours after doing their starter area missions for an easy 70k or so plus selling DLC gear and then passing it to a friend, wiping, and doing it again.

I'm new to these games and I didn't think of that. Overall though I think the game is early enough and buggy enough that they have to be mindful of how their issues effect the economy as well. The post patch issue today of not being able to loot your corpse has been super costly to me and many people in PvE servers. I mean they could send everyone out a tricked tier 3 kit for the troubles and I bet people still would be way lower than everything they lost. So it's a tricky balancing act overall. That's why I'm not even concerned with people dropping people items and whatnot as it's kinda offsetting a lot of the unintended losses affecting everyone. Time will tell if 1x weekly is a good move or not. Hopefully it is but they have to put out a hot fix ASAP or it's too expensive to risk going out on simple tasks as I found out today losing back to back full kits.
AlphaOfShadows 23. maj 2024 kl. 0:48 
Since this patch, I've died twice and been unable to recover my stuff from my body. I've lost two of my favorite guns! This is so frustrating!
-=Kowie=- 23. maj 2024 kl. 2:34 
>[FIXED] An issue where some vegetation wouldn't make any rustle sounds when players walked through it

Vegetation should also make a sound and move if a player is in a bush and leans out of the vegetation to take a clear shot free of anything blocking their view .

>[FIXED] An issue where AI could disappear near bushes or water in towns

I swear I saw a AI do just that with a bush in the latest update :-/
Sidst redigeret af -=Kowie=-; 23. maj 2024 kl. 2:38
Sir Andelot 23. maj 2024 kl. 5:24 
>[FIXED] An issue where AI could disappear near bushes or water in towns
Had AI disappearing while aiming through a 4x scope… without the scope, the NPC was back.

Today I stopped playing, because I wasn‘t able to loot my dead body twice while doing tasks for the vendors on a pve server. Lost all my best gear, as I thought it was maybe a coincidence. Lesson learned…I’ll do it like rambo, from now on. From Zero to Hero, starting with a simple gun and no gear, atall.
Stubbs 23. maj 2024 kl. 10:11 
Waiting a week when I die to a server crash? No thanks. Congrats MADFINGER, you guys are living up to your old reputation of being complete dirtbags.
Jonathan J. O'Neill 23. maj 2024 kl. 10:29 
What do you mean waiting a week when you die? It's a week between character wipes from the main menu.
LonelyCookie 23. maj 2024 kl. 10:59 
Oprindeligt skrevet af Stubbs:
Waiting a week when I die to a server crash? No thanks. Congrats MADFINGER, you guys are living up to your old reputation of being complete dirtbags.
And youre living up to your reputation of negative IQ and no reading comprehension.
RememberNoRussian (Udelukket) 1. juni 2024 kl. 19:06 
Oprindeligt skrevet af Sn4pFPS:
its me or the game is running worse ?

Upgrade toaster scrub and git gud! Like you like to tell it to other people so much!
Sidst redigeret af RememberNoRussian; 1. juni 2024 kl. 19:08
Jeffery 5. juni 2024 kl. 14:10 
1 week to wipe is absurd, friend accidentally chose wrong faction and has decided to refund rather than wait a week to play
< >
Viser 46-59 af 59 kommentarer
Per side: 1530 50

Dato opslået: 22. maj 2024 kl. 5:00
Indlæg: 59