Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
FHD and V-Sync on.
Cheers!
Never noticed/had any frame pacing issues myself.
But this is fixed with a mod on Nexusmods that uncaps the framerate of classic mode, or rather caps it to the monitor's.
https://www.nexusmods.com/tombraidertrilogyremastered/mods/697
Otherwise, remastered mode adapts to the framerate of the monitor and can run on a potato anyway.
https://www.youtube.com/watch?v=6yw5Xn-2FiE&t=962s
Either way, whether it's actually patched or not for the few people who'd have this issue, you mentioned it right there: there's a workaround at driver levels. Why not just use that?
This issue only appeared with nvidia GPUs & if v-/g-sync was enabled, at least according to PCGamingWiki - (I think it's been fixed already though).
https://www.pcgamingwiki.com/wiki/Tomb_Raider_I-III_Remastered
Personally I never had the frame pacing-/camera stutter-issues Digital Foundry showcased (maybe because I never enable v-/g-sync in the first place though).
If you wanna play the classic mode just follow Vipers suggestion;
^