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also 30 fps cap in classic mode and terrible frame pacing are stupid
-Graphical options to tweak the experience - we are on PC for crying out loud
-More options in photo mode would be nice, such as depth of field, colour filters, etc.
-Tomb Raider (1 and) 2 uses the flare lighting and fire effects from Tomb Raider 3, it used to be very different across the games. TR2 flares and fire were yellow white and soft, TR3 flares were seizure inducing flickery and green, and the TR3 fire now used in all three games, the hideous orange fog, is by far the worst looking fire in the series they could've used.
-TR3 no longer has any visible effect or texture that shows a tile as being quicksand, or a river having a current. WHY?!
-Some backdrops in Tomb Raider 2 are incorrect. oil rig in the middle of the ocean now has a backdrop that shows it as being surrounded by trees and hills lmao and opera house backdrop now shows a forest instead of the city of venice backdrop it's supposed to have
-In Tomb Raider 2 using a controller the L2 button used to be a hotkey for flares. This can't be bound to flares anymore. (Also R2 used to be alternative button for sidesteps seperate from R1) The quicksettings (hold inventory press R1) works fine, albeit very clunky during gameplay while L2 and R2 go unused. why not hold L2 / R2 then press buttons as a quick menu?
-Using the TR1-2 shotgun and grenade launcher in TR3 instead of a proper HD model for the TR3 nade launcher and the spas was a bad call and looks lazy / rushed
-Using the TR3 green medkits in all three games looks lazy / rushed as well. Modder already fixed this within a day of release.
-I would also really appreciate being able to turn off the exclamation ! icons. edit: you can do this under the control settings. thanks for the heads up guys
D-Pad => Moves Lara with Tank Controls.
Left Stick => Moves Lara with Modern Controls.
Also, can't they add a graphics menu? I wish I could set a FPS Limit for this game.
yeah, thats also really annoying
Protip: the game doesn’t tell you this, but in TR3 you can insta-flare by holding the inventory button and tapping walk. It was like this on the PS1 and my muscle memory kicked in. You can even throw the flare instead of dropping it with the same combo.
I found that out the hard way - getting stuck in a hollow log with no overhead room to perform the forward flip back out.
Honestly, people who demanded modern controls really just need to suck it up. The original game’s controls were born of absolute necessity. There is no better way to play and the modern controls are only worsening this game’s reputation for being clunky.
Stick with tank. Seriously.
Crystals should be removed, they are breaking immersion and serve no purpose without saving. It always annoyed me in TR3 on PC, when in generally realistic and immersive game some nonse crystal floating mid air, like it some arcadish Crash Bandicoot or Spyro!
That's actually a pretty good point, removing the crystals will increase immersion.