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During 2021 they announced being working on said exclusives to port them into PC, but... It's 2024 now and there weren't any news since then 😅. Damn.
I made some custom levels for TRLE, yes
Yeah, the DLCs are the most urgent I guess. So many years and yet they're still locked behind Xbox exclusivity. I hope this port thing will finally be able to happen if this LAU remaster would be a thing.
Yep! Thank you so much, I really appreciate it and I'm glad you enjoyed them like this
But yes, it would be nice seeing remaster of these 3 games.
Next gen graphics could use some modern PBR upgrade to stop looking so vaxed and vaselined and become more realistic and modern. Also shadow resolution needed upgrade to up to 8192, maybe even some ray tracing added for shadows, ambient occlusion and global illumination.
Also since 3 games had old gen and next gen content and since even more next gen content is needed, it would require to switch between 3 modes - old gen, next gen, remastered. So we can have 2 original looks (but with enhanced shadow resolution and filtering classic rendering dont need to be very pure, but with separate option for shadow resolution one can choose old resolution and achive exact ugly look of it) and 3rd new remastered look
Underworld would need a lot of bug fixes, and actually all 3 games needs to do some fixes of physics which was pretty buggy.
Restoration of cut content also would be a nice bonus.
Needed ptional toggle for Unified character models for all 3 games, to make them look consitent, probably with 2 sets of models - more realistic from Underworld (missing legend and anniversary models needs to be upgraded from legend to look more like if they came from Underworld) and more cartoonish from Legend and Anniversary.
Another things that needs to be fixed - prerenered videos needs to be re-rendered from sources in 4k 60-120fps with loseless compression and preferable re-rendered with remastered assets. Ai upscaled would not look as good.
BLACK BARS AKA LETTERBOXING SHOULD BE REMOVED FROM IN GAME CUTSCENES AND FROM PRERENDERS, EVERYTHING SHOULD BE 16:9 and uniform without aspect ratio jumping from one to another (letterboxing to tell player its a cutscene or to make it "cinematic" is dumbest idea ever and should be gone from all games!)
Games should be ordered chronologically starting from Anniversary and following by Legends and Underworld.
Launcher should be done same way as in 1-2-3 remasted - with single exe (TombRaiderLAU.exe) and switch between 3 game that are loaded as dlls into launcher (i mean no separate launcher for separate game exes).
Manual grab needs to be ported from Anniversary to Legend and Underworld and be a toggle option like in anniversary.
Profile selection needs to be added to all 3 games to let multi-users on same pc\console separate saves from each other.
Mod loader build into games (steamworks\mod.io integration, custom levels selector if levels present in content) and fully featured game content creation toolset (not build into games) from level editor up to sound and other editors that was used to create 3 games, compatible with PC and Console releases.
Oh yeah - fights with humans needs to remade into proper fights instead of QTEs, with toggle option between old and new boss fights.
Personally im not a fan nor Anniversary, nor Underworld.
I don't like remake for adding QTE and removin all human enemies fighting, hashtag bringbackcowboy. Instead of making proper BOSSfightis, they all just wasted in cutscenes, screw it.
Underworld had same problems, where is good BOSSes? Deppelganger? Natla? That Lara ex friend i care not?
Instead we got single BOSS with some Frozen Giant that all, and don't talk to me about Kracken!
Its not a remaster, it just a basic and not the best collection of ports that are already outdated.
But why do you even need boss fights? Actually in original TR humans was not bosses, there was only one boss in the end of game.
And Kracken actually was pretty good, instead of running and shooting it you actually have to solve puzzle to kill it and avoid getting too close to no get killed - this is how all the bosses should be done in TOMB RAIDER, this game is not shooter its a climbing-exploring and puzzle solving immersive adventure-3d-platformer and Kracken perfectly fits it.
So personally, I prefer TR4, Underworld and Legends, so I can more or less, finally get through everything. Maybe AoD down the line, but even after the giant fan patch for pc, the game is very critically received for stepping too far away from the "Tomb raiding"-experience.
Jeez dude there is another thread for that!
Never played Anniversary so can't comment on it.
Underworld having platform exclusive DLC is the worst. I could understand if it was like a master chief costume or something, not whole chapters of the story. It was very common in that gen to have PC screwed out of DLC. The original RE5 didn't get most of the DLC, Prince of Persia 2008 didn't get the epilogue, etc. Having this on PC would definitely be the best part of a remaster if they were to happen.
Along with all the usual stuff, reduced pop in, achievements, better graphics. I'd totally dip my toe back in. I remember really loving Legend when it first came out but the PC port is pretty average.
There is no exclusivity for writing in a forum like this.