Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A tip: Sims normally think that the work places on a neighboring city is on the closest edge ee if they are on the other side, this is a little tip so you can build etter your city. That''s what I have in consideration when buiding cities.
Meaning, ignore trash and definitely ignore water until you are ready to upgrade.
Schooling and medical stuff is where it gets tricky, you need those first before anything can upgrade.
So, what I usually do, is I create a giant slum of low density residential homes, straight route from the slum through a nearby commercial district, then through that, depending on my region, I have an industrial park/farmlands.
After you've got yourself around 1k surplus rolling in, then you can consider getting water and firemen, transportation, ect.
Personally, I never get police until they either A - start whining, or B - I get a commercial airport. (late in the game, always wait for your advisor to suggest building one.)
Once you've got those basics covered, you should be all set to expand from there.
Anyway, best way to actually LAY the tiles that I found is to use three by three squares for low density residential and commercial. It makes neat grids and there are always enough spots for mansions to pop up.
>Provide Services(Education, Health, Safety, Ultilities, etc.) Just don't over do it.
>Residential and Industry work best when buffered with business zones. Makes for terrific desirability too.
>Taxes. Raise moderately. Industry especially.
>Your budget will balance out after a few years.
So in essense, just remember to work within your means without making your citizens angry over lack of basic services.