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By design the Commute Simulator is pretty dumb and causes many problems. If you don't already have it, install the NAM, which includes a much optimised simulator. Note you don't have to install the entire NAM, a basic install is pretty much a patch for the base game.
Lastly, consider if your sims really do have everything they need? The game is often more complex than first seems. For example, if you've an office with only R$ sims working at it, who's running the place? Likewise, if you have only R$$$ sims, who's doing the actual work? For any business to thrive in SC4, it requires a mix of wealths to function. Important because just one missing part may be sufficient to cause abandonment. As cities mature, you can get into a spiral of problems based on the distribution of different wealth workers.
Also, just because there are jobs near sims, doesn't mean those jobs are right for those sims. If sims aren't working nearby their homes, it suggests they need to look further to find a suitable job for their wealth/education level.
But modding in this game is absolutely terrible. It requires you to be an elite wizard casting spells on your pc. Want to install a plugin? Nah, you will have to do 20 other things for it to work.
How is one supposed to deal with that?
With regards to stuff beyond the NAM . . . that is admittedly a mess, but after SC4 Devotion got nuked last month, when our webhost decided to spring a last-minute forced major PHP upgrade on us and broke the entire site, I decided to use my executive privileges/custodial authority as the site's owner. I took over 150 of the BSC Team's dependency files (which are among the most-commonly used, and oft-complained-about) and put them into a single package with a NAM-style installer. The result, the SC4D LEX Legacy BSC Common Dependencies Pack, is now available on the temporary frontpage at the site--here is a link[www.sc4devotion.com]. (We'll be unveiling a more organized solution to making the site's files available soon.)
And as I mentioned in one of the other threads, if this is about SimCity 4 not having a Steam Workshop . . . that's not the SC4 modding community's fault. In order for a game to have a Workshop section added, the developer or publisher has to give Valve/Steam the okay, and EA (both developer and publisher in this case, since Maxis is a full subsidiary) hasn't done that, and based on what I know of the situation, I'd say it's highly unlikely they will. If they were to do it, however, we (the NAM Team) would certainly find a way to get the NAM onto it.
-Tarkus
Is not that hard, just manual download and install. But welcome to 2000s modding.