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Laporkan kesalahan penerjemahan
I've tried 2160p (4K), but the terrain starts to cascade on itself. Not to mention that the ui becomes so small that it becomes unusable. If there is a way to scale the ui, I would like to know. but so far the game isn't really playable in 4K unless you like cascade vision and putting your face one centimeter from your screen to read the text.
It's a toss up if you have a hi def display (over 1200px vert.) as to whether you should run it in Software Rendering to get the full resolution or switch to something 1200px vert. or less so you can run the vastly superiour DirectX renderer. Because if I had expensive high-quality monitors, I wouldn't run Software with SC4.
Geez, I won't do that on a 1st gen i5 laptop with Intel integrated graphics. Quality tops resolution any day, something I've been an advocate of since the days of 14" CRT monitors.
https://farm5.staticflickr.com/4372/36361933836_7b6eb510ac_o.jpg
See the linked screenshot, running 1080p with DirectX rendering. I've got all sorts of anti-aliasing and post processing effects ramped up. I'm using HD Terrain, Rock, Water and Beach mods, all of which can not be used with software rendering. That's the point, you get more pixels, but each one looks rubbish by comparison. Better to run in a lower res and accept the limitations of a 15 year old game IMHO.
Games like this, if you have more pixels on the larger screen makes it much easier to play, not just prettier.