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That was, of course, before game soundtracks were sold separately: you could just play these files in a music player, and you could replace them too if you wanted to (which did cause some forum threads, as people would just throw MP3 files into there -- but games are not music players, they don't need to have a whole bunch of decoders).
However, not even then, and certainly not today -- game music isn't usually stored in standard files, it's always wrapped into some propietary file(s) that you can't access or even manipulate. While I haven't looked into the Burnout stuff, it's highly unlikely that this game is "the one exception".
https://www.youtube.com/watch?v=72vvZTlsgIU