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If you want the actual numbers, go here: https://crypt.toofz.com/leaderboards
Coda speed is 63, Coda speed on Amplified is 13, so the actual number of people with the achievement is 50-76.
The lowest completion rate for a mode that gives an achievement is All Chars + DLC, at 38 records. Thus, that's the answer to the post. Just divide by the number of players, which is roughly a million, to get something along the lines of 0.004%.
I know that because I had What Just Happened? while the unlock rate for it was 0,04% (displayed as 0,0% on global achievements though), which is surprising, since it is not that hard and at least 2 months after the AMPLIFIED launch have passed, if not more, then if we are generous to believe that 100 people cleared Coda, and that makes it 0,1%, then I wouldn't believe that 100 people wouldn't be able to get a far easier achievement in two months time to make it 0,1%?
Currently all of the achivements for the game are sitting at at least 0,1%, I went on to double check because I believe I catched that brief 0,0% timeframe with I Love Ewe too, but didn't pay too much attention and after enough people got it, I can't really use it as proof since it is now the run of the mill 0,1.
Well we can agree that most of the Coda clears are hacked if they can't submit a run summary at the very least as proof.
Achievements are bizzare on Steam compared to consoles in many ways. Like there is a lot more people not playing the games at at, and inflating the achievement rates for no reason.
A good example would be Feel The Beat in Jet Set Radio, which you literally get by just starting the game, while on Xbox the unlock rate for it is about 99%, on Steam it shows only as 85,1%. In most games it is harder to pinpoint than that since you can argue that people rage quit the mandatory tutorial or something like that, not obtaining the most common achievement.
Another point of reference I used to have was Rogue Legacy, the achievements for the pretty hard but not impossibly hard boss remixes, ranging from 1,9% to 3,9% for the individual ones that don't require previous ones to be obtained, using that I expected CotND to be even harder than it is with simpler stuff like Peace Out which is still sitting at 0,8% even though in my opinion it is far easier than the aforementioned RL achievements.