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Αναφορά προβλήματος μετάφρασης
i dont apologise for the e-penis thing though, internet scoreboards are never a good enough excuse to ♥♥♥♥ over somone just trying to enjoy the game. being good at a game is not important, nor is being better than somone else. its a fun way to measure things like that yes. but its not important
Leaderboards on the other hand, people compete for these fairly. Sure, an obviously cheated score in the leaderboard is easily shrugged off, because people know it's not legit. Also, having to manually manipulate a database means that database system is bad, and as a developer myself, I understand the need to limit cheating in the game.
Now I won't stop you from cheating your way through the story, but I honestly don't know how.
About the item pool, you can give the Janitor a visit if you want to remove specific items from the item pool, but this works only on Single Zones, and not in other modes.
Unfortunately (for you), the difficulty of achievements in this game is what makes them rare and valuable (to some people, if not all). I am also sorry to hear about your disability, but I'm pretty sure that the devs didn't intend to offend you, after all. If you're really interested with the story, there are playthroughs around that include the cutscenes.
And world records are important to some people. Look at streamers. There are a few good players who gain their viewers and subscribers because of how well they play the game (and how they compete with each other and themselves). Without the importance of world records, they would have a lot less to gain and to give.
Have a nice day :)
if they can detect cheating and cause it to do an action they can easily redirect that to disabling the score, not crashing your game like an ♥♥♥♥♥♥♥.
the issue with the beat system surounds aria specifically and is the perfection required for story mode and the amount of replay 8 zones minimum, because you missed one beat, one, not a few beats, one slip you redo an hour of work. thats somthing for a chalange, not the main story of a game. coda i dont object to at all, its a chalange character somthing to use to be hard core, i clearly dont care about being hard core etc. but the main story line of a game( story mode) should not be gated by a single mistake. (im aware i can see the story one zone at a time, or even youtube it, i want to actually play the whole thing experiencing the flow of the story as it goes in story mode. the experience of traveling through the dungeon all at once puts alot more imersion into the story. having your finger twitch and dying and restarting it all though entirely ends imersion.
im aware the devs didnt plan around my disability i left it out of the original post cause it isnt the point of my arguement. i meantion it only as evidence that not all cheaters are cheating to ♥♥♥♥ up leaderboards. and they shouldnt blanket punish(forced crash) them instead of just disabling the leader board to keep the scores acurate.
im mad they chose to punish instead of just protecting the leaderboard.
and im sorry, but being fast or good at a game is about as important as being fast/good at throwing a stick int he woods. it can entertain, it can encurage competition. but it produces nothing and progresses nothing. the world moves on with or without it. i yeild theres value to entertainment though, its a hole in my argument
You could play in local Co-Op mode and change the character in Player 2's slot. You can use Bard to make the game more like Chess (Aria will still die in one hit, but she'll respawn if you can make it to the next floor with your other character).
Or... you could make a mod that adjusts Necrodancer.xml to set the price of all items to 0 (or single digits, rather), making things much more affordable while the mod is on. This will disable achievements but accomplish what you seem to be looking for.
They're made by Rack. One for the base game another if you have the dlc.
It's how i did it anyway, to see the final part of the story. Aria herself aint trash design, but the fact she has STORY HIDDEN BEHIND HER CHALLANGE-FOCUSED GAMEPLAY, is the trashy part. Really bad design there. About the only thing i can really complain about in this game, really. If she was just some challange character with no story like all the others, it'd be fine! Basic things like game content and story should NOT be held hostage behind BS like this.
Can't say i'd be against cheating/modding singleplayer games either. Leaderboards be damned, they don't count as "multiplayer". I didn't have the patience to do a billion runs to get a *chance* at a specific item/run/achievement in The Binding of Isaac, so i modded it! No regrets from that, if anything, i got more out of the game doing that, then if i didn't mod it and just gave up early.