Viscera Cleanup Detail

Viscera Cleanup Detail

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officer Dec 12, 2017 @ 4:20pm
Sniffer found something unorganic in the Unrefinery; nothing is there.
Last edited by officer; Dec 12, 2017 @ 7:30pm
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Showing 1-8 of 8 comments
BlackEagle  [developer] Dec 12, 2017 @ 11:22pm 
Hmm, that's rather odd.

Did you create any fires with the welder? Those sometimes have a habit of causing scorch marks out of reach on the underside of geometry.

Other than that, I'm not sure. As you say, it doesn't look like there's anything there.

You could try using the "KillNearestMess" cheat in the console(~) to get rid of it.
officer Dec 13, 2017 @ 9:14am 
Originally posted by BlackEagle:
Hmm, that's rather odd.

Did you create any fires with the welder? Those sometimes have a habit of causing scorch marks out of reach on the underside of geometry.

Other than that, I'm not sure. As you say, it doesn't look like there's anything there.

You could try using the "KillNearestMess" cheat in the console(~) to get rid of it.

Well, I completed the entire map twice to find that the same spot was going off. It may be a bug. As for the area on the second playthrough, I think you're right when you say that it was soot that's outside of reachable geometry.

Anyways, will try that. Thank you.
Last edited by officer; Dec 13, 2017 @ 9:16am
Linzombie666 Dec 14, 2017 @ 2:57am 
I'll test the map later, see if there's anything wrong there.
Linzombie666 Dec 14, 2017 @ 3:48am 
Just roughly cleaned up that corridor. ("roughly" because I burned the crates, too.)
Nothing is wrong there.

Perhaps you missed some bullet holes nearby?
(One of Unrefinery challenge: Camouflage bullet holes.) (Yes, some of them are in that corridor.)
Linzombie666 Dec 14, 2017 @ 3:52am 
Also, the sniffer detects "nearby" mess, not "its pointed direction" mess.

First one might be on the other side of the door frame or on the left side of the wall.

Second one might be the bullet holes near the ceiling behind you.
Last edited by Linzombie666; Dec 14, 2017 @ 3:55am
officer Dec 16, 2017 @ 1:42pm 
Well, I executed "killnearestmess" and the sniffer dialed back only a small amount. Absolutely confused with it, I found the "ghost" command and flew above the thick barrier that seperates the playable level area and the outer limits, and sure enough...

And as for the area around the fenced wall...

I was sure I was about to go insane.
Last edited by officer; Dec 16, 2017 @ 1:43pm
cannonf0dder Dec 17, 2017 @ 12:35am 
Yup that can happen, not often but it does.
When you use the welder, shoot in around 3 second bursts giving a little time for it to cool down.
-silver- Feb 7, 2019 @ 11:30am 
I found out what that was simply by using the DebugShowViscera command along with Ghost.
It's actually a scorch mark that's INSIDE the ceiling. And that's not visible nor cleanable from below at all.
Last edited by -silver-; Feb 7, 2019 @ 11:32am
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Date Posted: Dec 12, 2017 @ 4:20pm
Posts: 8