Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The issue I have is:
Evolve symptoms = infect faster, but can't get all islands before some vital ports close
Don't evolve symptoms = can infect every country, but not fast enough for 3 biohazards One game, I decided to see how long to infect every country with all transmissions evolved. Eventually had everything covered (Caribbean being last island) 21-6-2021 lol
I'm ready to give up tbh... spent hours trying to just get 3 with bacteria and not even getting close :-/
Also parasite is the worst ... :(
And since it will no longer unlock on casual difficulty after some update, all I wanna say is keep trying and good luck :)
I'm glad the developer is considering a rebalance if they feel necessary. A challenge is good, but this is crazy :-/
What makes me wonder is the fact, that in the past you could get this achievement on Casual difficulty, that's when almost everybody got these achievements. Later it was added that you need to get 3 bios on Normal, and from that time little to nobody actually got this achievement, and if they got it was more luck than actual skill. I tried to do Necroa on Casual in these scenarios and got 3 bios after few tries (it's not that easy still, but at least it's doable).
So maybe devs can address it, or maybe change it back to how it was working, because it was good and people actually got these achievements. A lot of new players came into this game after the MP update, but this can discourage them from playing, not achievable achievements are bad ;)
I've take some pleasure playing solo mode and now on scenario. It just remain these achievements for me (super sparrow, lava god & president).
I've made a recent topic looking for some tips. I've beaten game with 3 bio, normal difficulty, with bacteria (really many tries & some luck with save/reload games many hours..), virus (same as bacteria), fungus (easy), worm (easy) & parasite (some luck).
I'm actually losing ith prion that is really really slow, even when I try to kill people 8 months after start but never done before 16 months in game ...
I hope creators will see these topics and juste make it easier, at least creating a popup saying pirates are hunted by governement or maybe put achievement on casual difficulty.
That's crazy and no sense actually. Just no-brain playing, loading some games waiting to see all these islands turning red.
(I'm just repeating my topic but it's true...)
I'd say yes, myself. I've done a lot more scenario's on my phone, but I pretty much gave up on ever getting acheivements that require me to 3 sign more than 1 type.
A little easier please (not super easy!). I just can't get all islands covered in time for the "ships required" plagues, even after hours of trying :-(