Spacebase DF-9

Spacebase DF-9

Alexa Reizla Nov 15, 2014 @ 10:07am
Roster - smilies & colors meaning?
I've trief to google it, look on the game's wiki and here, but nowhere it's explained what the colors and the milies are for. Okay, I figuree that the smilies are how found a character is in doing a job, but what about the colors that are there as well?
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76561197991858962 Nov 15, 2014 @ 12:53pm 
Each row is for a citizen of the base, and all of the columns represent the jobs. The faces denote preferences - which job that citizen would prefer, not necessarily which job they're the best at. A citizen could have a "gleeful" (:D) face in the Botanist column, but a single star, meaning he/she isn't very good at it but will be at his/her happiest. The higher the happiness level, the longer you have before that citizen grows unhappy regarding dead bodies, eating fake food or working without rest.

Here's a description of each face (from memory, but I DID launch the game to confirm):

:D (Gleeful emoticon, green) = dream job. High happiness factor.

:) (Classic Smiley, neon green/yellowish) = not his/her dream job, but they won't complain

: | (the "meh" face, yellow) = they'll do it, but they will fill the SpaceFace page with grumbling. Try not to assign jobs with a "meh" factor.

:( ("I am disappoint" face, orange) = they're NOT happy when you assign a job with this moniker. They do NOT want to perform this job. However, you see raiders coming and your security staff is too low, you'll have to no choice to assign more people to security, even if they'll hate it. Just remember to CHANGE IT BACK AFTERWARD.

>:( (The "FU, F the world" face, red) = wanna see someone rampage around your base breaking things soon after they're reassigned? Then pick a job with this emblem. These denote jobs they hate PASSIONATELY. Remember, the angrier the citizen, the more likely that they'll start running around smashing things and punching others like someone possessed. DO NOT ASSIGN THESE JOBS UNLESS THEY'RE ABSOLUTELY NECESSARY.

Sometimes you just can't help but assign jobs to citizens below thier preference level, ESPECIALLY during the first eight minutes of the game when you need all three to be builders in order to get your base started. Just make sure that once you can get them inside, REASSIGN THEM. It'll be a while before you can get beds set up, leisure rooms arranged, and ESPECIALLY the bar/resturant, and you'll have to deal with thier moods until then, so when more citizens join, try to switch the more senior staff into more preferable occupations.

Hope this helps.
xlockeed Nov 15, 2014 @ 1:06pm 
Originally posted by TheLoneWolf:
Each row is for a citizen of the base, and all of the columns represent the jobs. The faces denote preferences - which job that citizen would prefer, not necessarily which job they're the best at. A citizen could have a "gleeful" (:D) face in the Botanist column, but a single star, meaning he/she isn't very good at it but will be at his/her happiest. The higher the happiness level, the longer you have before that citizen grows unhappy regarding dead bodies, eating fake food or working without rest.

Here's a description of each face (from memory, but I DID launch the game to confirm):

:D (Gleeful emoticon, green) = dream job. High happiness factor.

:) (Classic Smiley, neon green/yellowish) = not his/her dream job, but they won't complain

: | (the "meh" face, yellow) = they'll do it, but they will fill the SpaceFace page with grumbling. Try not to assign jobs with a "meh" factor.

:( ("I am disappoint" face, orange) = they're NOT happy when you assign a job with this moniker. They do NOT want to perform this job. However, you see raiders coming and your security staff is too low, you'll have to no choice to assign more people to security, even if they'll hate it. Just remember to CHANGE IT BACK AFTERWARD.

>:( (The "FU, F the world" face, red) = wanna see someone rampage around your base breaking things soon after they're reassigned? Then pick a job with this emblem. These denote jobs they hate PASSIONATELY. Remember, the angrier the citizen, the more likely that they'll start running around smashing things and punching others like someone possessed. DO NOT ASSIGN THESE JOBS UNLESS THEY'RE ABSOLUTELY NECESSARY.

Sometimes you just can't help but assign jobs to citizens below thier preference level, ESPECIALLY during the first eight minutes of the game when you need all three to be builders in order to get your base started. Just make sure that once you can get them inside, REASSIGN THEM. It'll be a while before you can get beds set up, leisure rooms arranged, and ESPECIALLY the bar/resturant, and you'll have to deal with thier moods until then, so when more citizens join, try to switch the more senior staff into more preferable occupations.

Hope this helps.
Lone may I use this for one of my do's don'ts guides. I'll credit you of course. I like the FU one very much.
76561197991858962 Nov 15, 2014 @ 1:12pm 
Originally posted by xlockeed:
Lone may I use this for one of my do's don'ts guides. I'll credit you of course. I like the FU one very much.

Hey, go ahead. I should have thought of writing a guide for this game - it would have been my first one. But since I didn't, I'll gladly hand over the text to you. I would be honored.
xlockeed Nov 15, 2014 @ 1:23pm 
Originally posted by TheLoneWolf:
Originally posted by xlockeed:
Lone may I use this for one of my do's don'ts guides. I'll credit you of course. I like the FU one very much.

Hey, go ahead. I should have thought of writing a guide for this game - it would have been my first one. But since I didn't, I'll gladly hand over the text to you. I would be honored.
Thank you
Church Mar 10, 2021 @ 5:25pm 
so about the colors though?
I have guys that are :) with yellow or orange backgrounds
Last edited by Church; Mar 10, 2021 @ 5:26pm
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Date Posted: Nov 15, 2014 @ 10:07am
Posts: 5