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Can someone explain how this oxygen transfer thing works exactly ? Cause i had the same problem. A room with enough recyclers for about 80 people, only had about 40. And the rooms further out in the station and some much closer oscillated between 30 to 50% oxygen max with a couple 70% spikes right before everyone started asphyxiating. Of course when i figured ishould build recyclers in different areas my builders were jsut running abotu refusing to go fix that problem.
So unzoned corridors don't leak enough oxygen ? that's a bummer cause corridors are very useful.
I had stripped a derelict but noticed that my builders were taking a long time to vapourize the floor so I left it, it wasn't until I tried sending them back to get rid of it that my base oxygen started to go back up. I don't know for sure if this is what's going on, but perhaps the base was trying to supply oxygen (quite stupidly) to this bit of floor that was open to space, and thus losing 100% of the oxygen that was going there.