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Characters that have the same class all just look very similar to each other, but if you look closely, you'll notice that they have different names and colors.
Except instead of the user killing someone else and taking their power, the user is passing on their power to someone else.
All that matters is that the user is willing to pass on the power to another, which would explain why you're just allowed to make your Emperor abdicate.
A classic All for One vs One for All situation.
I thought I was the only one who noticed the similarities between how the inheritance magic works and One for All. Never seen this brought up anywhere. Then again, RS2 and Hero Academia are different enough that I imagine not many gamers are going to be familiar with both.
As for why they all look alike, well, there are well over 100 playable characters in the game. The Light Infantry units Liza and her successor Jessica look pretty similar but they have different stats and skill sparking patterns programmed for them. The original game didn't do more than palette swap them and they've remained faithful to that. They could've spent a lot of time doing new detailed character models for all playable characters but it would've been a whole lot of work for nothing but a cosmetic change. You're not wrong if you something like want that, but suffice to say that wasn't their priority.
This may seem silly, and like any organized lore is being pulled out of thin air and then justified, but that's kind of what the makers of the game wanted. I've seen it said that when they were putting this together (way back over 30 years ago) they wanted the story beats after the opening to be very vague - you were writing the story of the Empire. Any decisions, actions, and accomplishments taken by the Emperor are meant to reflect you as a player. Which is why you have so much agency - the world is open, your party is up to you, the Emperor is up to you, etc. - but the actual Emperor has next to no lines of dialogue after Gerard. You're putting yourself in the shoes of the Emperor and you're kind of telling the story as well. What explanations for any of these questions makes sense to you?
(Also, again, this game first came out around 1993. Its been recreated fairly faithfully. Standards for storytelling were very different then and Saga games have never been very focused on story; if you can suspend your disbelief and get yourself into this world then all the better. If not, well... okay then.)
Because of inheritance magic Gerard is the best choice. The rest is then up to the player.
Gerard is supported by the all the remaining soldiers. Only the two Mercenaries are reluctant until he proves himself.
What do you mean with "the story is telling us that the emperor successor is between these two." Viktor is already dead when Gerard is becoming Emperor.
Seriously you shouldn't focus too much on the lore of the succession system. The player chooses the emperor/empress and please do not be superficial when starting such discussions. I am not saying the lore is super dense and logical but it isn't as worse as you stating either.
And his confidence is not real, he obtained that because the succesion system and all the memories passed from Leon to Gerard. If you can give this kind of power to anyone in the kingdom, they should select the kids with most talent, train them and when the times come find the best succesor of all of them, not just: ''Oh Gerard i died for you to obtain this power, please defeact the monster''. Find the best warrior that you had already trained before and you give the powers of the current emperor to him and with it all his memories and abilities and you dont have to rely on Gerard.
Just with that all the succesion system make sense if you don't want to make this history related by blood succession