Wizardry 7: Crusaders of the Dark Savant

Wizardry 7: Crusaders of the Dark Savant

2021
Hello. I haven't played any of the games of this series. I believe I got it in a bundle from HumbleBundle a long time ago. Clicking through my uninstalled games, I thought this one had a cool looking interface/game style. It took me about 40 seconds to install it and then I watched minutes of cutscene from the start of the game. While the game does seem interesting/fun/playable of a concept, it is interesting to witness the game's presentation with regards to use of color overall visualizations.
For example. the robot that tells you information -- the only character represented in a semi-positive light and the only one you are given to initially trusting -- is white like the moon and has blue eyes.
So at the outset of this game you and your white party are set in antagonism to other dark npcs.

I have not played or witnessed past several minutes of cutscene. I don't mean to be asserting anything, just stating what I find is interesting thinking from a media perspective. If anyone else has any other rational thoughts I'd be interested in hearing them. Or just let me know if you enjoy the game or not
:d2brewmaster: :steamthumbsup:
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Showing 1-4 of 4 comments
Tyler Durden Apr 7, 2021 @ 7:26pm 
The game is absolutely amazing, in many ways than one. Not only is there opportunities for character building and strategic battle, the game has some very interesting commentary on many themes, including the meaning of life and reaching your dreams. Definitely give it a chance.
DVX Apr 8, 2021 @ 12:37pm 
Originally posted by KappaKid:
Hello. I haven't played any of the games of this series. I believe I got it in a bundle from HumbleBundle a long time ago. Clicking through my uninstalled games, I thought this one had a cool looking interface/game style. It took me about 40 seconds to install it and then I watched minutes of cutscene from the start of the game. While the game does seem interesting/fun/playable of a concept, it is interesting to witness the game's presentation with regards to use of color overall visualizations.
For example. the robot that tells you information -- the only character represented in a semi-positive light and the only one you are given to initially trusting -- is white like the moon and has blue eyes.
So at the outset of this game you and your white party are set in antagonism to other dark npcs.

I have not played or witnessed past several minutes of cutscene. I don't mean to be asserting anything, just stating what I find is interesting thinking from a media perspective. If anyone else has any other rational thoughts I'd be interested in hearing them. Or just let me know if you enjoy the game or not
:d2brewmaster: :steamthumbsup:

#1) Wizardry 7 is one of the greatest CRPGs of all time and well worth playing if you can get past the somewhat clunky UI. I really can't say enough good things about it.

#2) I see what you're saying, but the game isn't as "racialised" as you might think. There's no canonical party and several character images are non-European, so that's really up to you. The only 'dark' bad guy is the titular Dark Savant. The alien races of the Umpani (grey rhino people), T'rang (yellow insect people), Gorn (green ork people), and Dane (blue magical people), are all fully realised and have their own goals. Your party is free to ally with or fight against any/all of them. That's one of the beauties of this game. Unlike many modern 'open world' titles that are on very pretty rails, Wizardry 7 really lets the player chart his or her own course.
Dog with mic Apr 8, 2021 @ 4:12pm 
Sounds like a great game. Thanks for the explanation
Segovax May 16, 2021 @ 12:29pm 
Originally posted by KappaKid:
Hello. I haven't played any of the games of this series. I believe I got it in a bundle from HumbleBundle a long time ago. Clicking through my uninstalled games, I thought this one had a cool looking interface/game style. It took me about 40 seconds to install it and then I watched minutes of cutscene from the start of the game. While the game does seem interesting/fun/playable of a concept, it is interesting to witness the game's presentation with regards to use of color overall visualizations.
For example. the robot that tells you information -- the only character represented in a semi-positive light and the only one you are given to initially trusting -- is white like the moon and has blue eyes.
So at the outset of this game you and your white party are set in antagonism to other dark npcs.

I have not played or witnessed past several minutes of cutscene. I don't mean to be asserting anything, just stating what I find is interesting thinking from a media perspective. If anyone else has any other rational thoughts I'd be interested in hearing them. Or just let me know if you enjoy the game or not
:d2brewmaster: :steamthumbsup:

You don't trust anyone in this game.
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