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https://www.youtube.com/watch?v=iKsyy_RhN_4 Surely you see how this is self-contradictory. If there is no chance to win, how come 50% of the players entering the match wins?
No, there is no "us who will never win" and "they who unfairly cheatsteal wins from us".
Yes, you will lose vs players who are more experienced than you. Which is not the game's fault - it is its merit. In a balanced competitive game, you can't expect getting consistent wins vs players with 10x your playtime who dedicated their time towards fully figuring out the game's workings. Not if you don't do the same and do your homework as well.
The solution? Training and playing vs people. If you don't have friends who play the game, find them. Can't blame the game for one's unwillingness to do so.
What you shouldn't be doing:
- Making "I hate losing, life is unfair" threads, as what exactly will that achieve? Other than making people who want to help you annoyed from the first post, as they invested a lot of time into improving at the game and here are dealing with someone showing an entitled attitude of "I deserve wins without investing work".
What you should be doing:
- Having a correct approach. Play to learn, not to lose. If you learn something from a lost match, the match was not lost.
- Making threads asking people to direct you to active Steam groups for your local community.
- Reaching out to that community, engaging with them in matches, asking for specific advice and tutoring (yes, there will always be people glad to help a less experienced player! As long as he has an open, learning and positive attitude).
- Participating in a regular online event, playing regularly vs better players, noticing patterns in their behaviour, figuring out how to take advantage of it (including by befriending them and asking directly "hey, what can I do vs this thing you're doing?", I'm sure they'll do their best to answer).
- If you are lucky enough to have an offline community (which given by you being in the US and specifically in California, you are), reaching out to them for the same reasons as above but in an offline environment, which is both more personal and speeds up how fast you can improve and how other can help you improve when pointing out things on the fly.
If you don't want to do any of that, it's fine, no one is in any way obliged to do it. But, don't shift the blame for "why are other winning and I'm not" on the community or the game.
Keep in mind, I'm not suggesting dedicating your life to the game. Participating regularly in an online tournament is 2 hours weekly of your time, and that alone can already do wonders. And I do recommend giving it a try from personal experience! The game becomes something much deeper and richer when the competitive community isn't "them" but instead "us". :)
I try teching the opposite direction.
I try teching the opposite direction. [/quote]
And there is why you're getting infinited. Because your teching resets their combo and lets them do repeats of the same move without that auto-infinite-burst punish whatsits that the game has.
That's not the game's fault. The reason is because this game has a smaller community, only so many people are playing at one time, so it isn't likely you'll run into somebody of your skill level. Yes, the game could exclude any matches that aren't close to your rank, but there's two reasons why it doesnt. Firstly, you don't want to have to wait for an hour just to get one quick match, right? Secondly, potentially more important, everybody else who just wants to play the game would be waiting to get a match, any match, when you're sitting there saying "I want to play somebody on my skill level." Skullgirls prioritizes getting a match over getting an easy match because if it didn't, nobody would actually get matches. It's nothing against you, it's just the reality of Skullgirls' ever present situation. Now that the community is growing, you'd think it would improve, but the only difference is that now when people butcher you in quick match, you don't know their names.
Personally I dislike quick match anyway, it makes me feel like I'm dying inside when I'm really just not mentally prepared to mix up my defense every match. I only use quick match to quickly test new tech I've been practicing, or when I just want to play for a couple minutes. If you want to really feel in touch with the game, I suggest you play 2-person lobbies, longer sets with people so you can learn their playstyles and adapt.