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For some reason MikeZ decided to have a special system in place specifically for sprites, they use an unknown format and are packed together in an unknown format and on top of that there are separate files that tell the game how to open the sprites and verify them.
Even if you figure out how to get to the sprites, any changes made will not be properly loaded by the game, since it won't know how to load the changed sprites.
It seems currently you can make all the custom sprites from the sprite rips you want. Getting the Main game to load them is another matter entirely.
Can we sideload/superpose/overlap mods in SG like we do in most FG's and other 3D/2.5D games instead of try to perma-change files?
I know SG use drawn animations (2D, 30 fps) instead of animated 3D props, but still worth to explore the alternative for more than 1 reason (repetitive in all moddable games):
- Updates/Patches: They cover the holes at the Swiss cheese, and new ways of injection will be needed.
- Can be turned on/off: You don't know who looks over your shoulder or who's gonna play w you IRL sometime... or in your absence.
- Can have more than 1 mod stored for a specific moddable item/character, so you load the mods you prefer, or the most convenient at certain time--also good for testing and TS mods.
Also keep in mind these when posting files/programs:
- Legal: Although you can't easily enforce anti reverse-engineering laws, the publication of its results can be (it's evidence, and the byproduct devs don't want to exist)--At least what's protected by law (e.g.: the very exe of most/all game is protected, but emulations of engines are not).
- Public image: Some devs simply don't want online games to be changed to certain visuals (we all know what's the very 1st and most popular kind of mods of attractive women), even if the players at the other side can't see your mods, just theirs.
- Copyright: What can be legally published (even if fall at grey zone), can be done so for free. Don't try to monetize it--not even via donations--and devs won't send you a "cease and desist", or further prosecution if no compliance. Adding stuff belonging elsewhere is not a copyright violation , but mere innocent fanart within Fair Use Act (and free advertising for all franchises involved).
Lets see if this game ever gets modded like most popular FG's. It may even alleviate part of the outrage for the controversy, IMO.
No traces, no way of anyone proving it was him.
Because they have the source code... that was their trophy when they ran the original creators off.
You do know that Mike was never the only programmer, right? I really think you guys should go look at the credits sometime.
And they got close to the engine and started to know how it ticks because...who let them into the little secret? Probably a janitor or something, right?