Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
...other than the usual "I just built it, so I must turn it off and then back on" BS, of course.
And for some reason with the miniature version, if you put the engine right up against it as opposed to piping it in with conveyors, you have to find a way to block the second port on the H2O2 gen, which I usually have 2 together with a single engine or 2 engines with 2 gens, so I just connect the two generators together while the two engines are directly connected and it works brilliantly.
Games like Empyrion completely skip any connectors and techno-magically teleport things from container to machine, no matter the positioning in the grid.