Space Engineers

Space Engineers

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Linkothers Apr 30, 2014 @ 8:38am
Deep Space Corps (D.S.C)
The Deep Space Corps

For century's we have been forgotten. Left to die in the far reaches of space. A secret NASA mission you never knew happened. An object that took us far from the Earth we knew. We did not die.. We thrived. Space became an anvil, and we became the hammers. What you think you know is wrong. We are coming back. We will be the salvation needed to restore humanity. We have forged such a mighty power, the galaxy will tremble. Do not fear, we are not coming to conquer. However, do not interrupt our mission, for your very life is at stake if we fail.

Motto: The Phoenix is Rising.

About D.S.C
The D.S.C is focused around a rich back story about a secret NASA mission in the late 1900's. The mission itself was to launch off the moon to study an Unidentified Object near Saturn. However, once the the crew came into view of the object, they were warped to another end of space. When they had the sense to manually fly the ship they realized that they would have to really work to survive. And so the D.S.C was founded. With a crew of 7, 4 men and 3 women, they were able to crash land on a nearby inhabitable planet. Here there only goal was to get back to Earth. They named the planet Salutem (Latin for salvation), and swore to leave as soon as they could. Upon exploring the planet, they found both strange technology, and familiar. They also found Civilization. More on that coming soon

The D.S.C will be run according to Roberts Rule Of Order. Ranks will go accordingly,
Leaders are the top three captains, voted on by the board of 7. Usually the captains are chosen from the board.

-Captain of the Pride, Linkothers (Pride of the Corps is the flagship created to return to Earth)
-Captain of the Revenge, Xtopher
-Captain of the Nemesis, Unfilled

Board of 7:
Chairmen, Linkothers
Vice, Xtopher
Secretary,
Head of Industry, Stevie
Head of Architecture
Head of Security
Head of Diplomacy

Each head will micro-manage their own branches.
However, most new applicants will start out as Newly Enlisted.
Once the applicant has proven that they belong in the D.S.C, they will choose what kind of jobs they would like to do. Keep in mind that you can transfer to any other branch by request.
The D.S.C Will also have both Civilian Jobs, as well as militarized jobs.
Civilian Occupations

Ambassador(D1): Ambassadors are almost completely self sufficient. They use private ships to get themselves where they need to be, and are often the wealthiest members of the D.S.C. A diplomat is trained to take care of themselves, and convince other factions of what we want. The only one they report to is the Head of Diplomacy, so every one is pretty equal in this branch.

Apprentice Architect(A1): New to the art of architecture, this apprentice will follow in the footsteps of lead architect before they are set loose to do good for our order. Only treated slightly better the a newly enlisted, they are often given the sucky job of wielding as their lead architect designs the ship. To prove themselves, they must create a project that their lead architect approves of.

Novice Architect(A2): After proving themselves, a novice Architect is now set free to spitball ideas, give feedback, and even ship designs. However, they are still given some jobs by either Architects, or Lead Architects. Usually promotions will come after an outstanding contribution to the corps, or extreme ass kissing.

Architect(A3): At this point the Architect has made themselves known to corps, and will now work their way up and eventually become a Lead architect.

Lead Architect(A4): These are the architects the higher ups call when they need something made. They are the ones who have designed their hearts out, and have proven they are the best of the best. They are just one step away from becoming Head of Architecture. Their are only 7 in the corps.

Asteroid Miner(M1): These are the people who make the corps run. Like literally. We wouldn't be anything without these guys. They often have their personal mining ships. However, they still dock at either Deep Space Mining Platforms, or Larger mining expeditions.

Platform Operator(M2): The role of a platform operator is to manage either station tasks, or production tasks. They do the maintenance on big ships and stations, as well as produce a surplus of goods. They are the back bone of the fleet, making sure reactors are running, and guns are loaded.

Deep Space Explorers(M3): To be a Deep Space Explorer takes a lot of guts. These are the guys with a small task-force sent to the farthest reaches of space to collect materials for the fleet. They usually travel in packs, so if they get in trouble, someones got there back. They bring back valuable resources that keeps the fleet running.


Military Occupations

Deck Hands(PH1): On the way to becoming who they are, deck hands are given basic knowledge on firing weapons, repairing ships, and tactical superiority. They must then make a decision on becoming a Phoenix Trooper, or an Ash Pilot.

Phoenix Troopers

Phoenix Cadet(PH2): After deciding on becoming the Corps number 1 line of defense, Cadets will learn practical boarding procedures, breach methods, zero-gravity warfare, and what it means to be in the Corps.

Phoenix Trooper(PH3): Having proved themselves skillful as a cadet, phoenix troopers are now fully instituted in the Corps. Boarding ships, raiding stations, whatever is needed, the Trooper is ready to do. One of the most dangerous jobs in the Corps, troopers live comfortable lives and aren't really expected to do many chores.

Phoenix Officer(PH4): One of the most renowned Troopers might achieve this rank. Usually the officers are skilled tacticians, and have proven their worth on the battlefield. Phoenix officers often teach cadets, coordinate with pilots, and in general kick ass.

Ash Pilots

Ash Fighter Pilot(AP1): Knowing the basic knowledge needed to pilot a ship, Ash Fighter squadrons are our main attack force. They are given their own fighters, know how to assault stations and large ships, and go at high speeds. Over time these pilots modify their ships to fit their needs. They also learn how to use counter-measures, counter-maneuvers, and multiple weapon systems. They take orders from their respective carrier captains.

Ash Captain(AP2): Ash Captains are given any where from a small transport ship, to a battleship. They are skilled at maneuvering and need to know how to effectively pilot a larger ship. These pilots take their orders directly from the Battle Group Commander.

Ash Battle-Group Commander(AP3): A proven Pilot with superior knowledge of tactics, the Battle Group Commander manages his battle group, and direct other ship captains into certain battle formations. Leading a battle group is one of the most respected ranks in

Phoenix Deployment Officer(AP4): These are the fast action ready response pilots, ready to take Phoenix troopers to there AO. As the most proven of all the pilots, they are absolute experts at the art of piloting. They coordinate with Phoenix Officers, but otherwise are left to their own devices.


How to Join
There are two ways you can join. Either leave the below App on this post, or send it to me on Steam at Linkothers. The D.S.C will be very role play oriented, so make sure you know this is right for you.

Steam Name:
Age:
Timezone:
Reason for Joining:
Where do you fit in the D.S.C(miner,architect, security, etc.):
Create a short back-story for joining the D.S.C:


Hope to see this Faction thrive, I will be creating a website, Wiki, and App system soon Thanks!





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Showing 1-15 of 17 comments
Meaftuck Apr 30, 2014 @ 2:38pm 
Steam Name:De_Belgian
Age:15
Timezone:CDT
Reason for Joining:Wanting to have fun and make friends on space engineers
Where do you fit in the D.S.C(miner,architect, security, etc.):Deck Hand/ Platform operator
Create a short back-story for joining the D.S.C: A natural whiz at repairing objects using only the welder, De_Belgian had not learned any other tool in his life, not even a pencil. Upon learning that there aren't any jobs that require only welder use anymore on Earth, Belgian decided to sign up for a space station as a Platform Operator or Deck Hand.
Last edited by Meaftuck; Apr 30, 2014 @ 2:41pm
Beserkiir Apr 30, 2014 @ 7:09pm 
Steam Name - TwoDollarDeuce
Age - 20
Reason for joining - I want to become a key member in a deep space fleet, I want to be able to command ships into explorations that non other have done before.
TimeZone - GMT + 1.00 UK
Where do I fit in the D.S.C - I am a keen architect which allows me to constantly come up with ideas to help expand the D.S.C. I also see myself as an advanced explorer..I will take the biggest of ship into the smallest part of the Universe if it means getting results! I also make a mean chicken curry if anyone is insterested?
Back story - Since a young boy TwoDollarDeuce never saw himself fit for planet Earth, he never saw himself fit for normal jobs that never challenged him. He saw bigger, he saw better..he saw the universe. He knew out there he could make a name for himself, he knew with enough work and passion a beautiful, majestic star ship would be under his control. With this dream in mind TwoDollarDeuce set out to become this centurys most well known Captain. No one can hold him back from his dreams.
Steam Name: Dennisvader
Age: 15
Timezone: GMT + 0
Reason for Joining: Because you sound like the first decent group on steam and you seem like the perfect group as i have been creating a sanbox universe environment with trading points, stations ect so someone has to claim it as their server...
Where do you fit in the D.S.C(miner,architect, security, etc.): I wouldn't mind being an architech or an Ash pilot
Create a short back-story for joining the D.S.C: I was a builder all the way back on Earth but I was promised greater pay and a greater life exploring the stars.... This coupled with engineering ships seemed like the perfect task for me.
xlvampirelx May 5, 2014 @ 12:05pm 
Steam Name: Sharp
Age: 21
Timezone: EST -5
Reason for Joining: D.S.C seems like an interesting roleplay group that ive been looking for.
Where do you fit in the D.S.C(miner,architect, security, etc.): I would fit as a architect because I have many ideas for different designs of ships and space stations, I also may fit as a Ash Pilot because I am more of field soldier in experience.
Create a short back-story for joining the D.S.C: Back on earth, I was a air force fighter pilot, and engineer. Had dreams of going to space and experiencing different things and put skills to use. Finding out about D.S.C. I hope to be accepted to put my work into use.
Hermit the frog May 7, 2014 @ 11:54am 
Steam Name: joshuafarmer
Age: 15
Timezone: GMT
Reason for Joining: I want to be apart of something where the world around me is already thriving and full of players wanting to also be apart of the bigger community. I feel i could offer a lot to other players in terms of ideas and concepts as design is my passion. Execution of these big ideas that i have has always been an issue for me because of a lack of a talented and motivated crew to fuel them. It will be fun to meet new and interesting players commited to creating an experiance together and not just alone.
Where do you fit in the D.S.C(miner,architect, security, etc.): Apprentice Architect(A1)
Create a short back-story for joining the D.S.C: After sitting the workshop for hours on end i decided to leave earth. No one here had time for the petty schemes of a simple dreamer like me with a goal of making a change. I was looking for a fresh start. Something new and exciting. Somewhere i was not limited to the simple confines of gravity and socioty. So where do i turn now in the great expance of the universe? The D.S.C. of course!
popetouching May 10, 2014 @ 2:43pm 
Seems cool. Allies? Shoot me a friend request and message if you agree.
http://steamcommunity.com/groups/edwardenterprises
Marty Robbins Jun 8, 2014 @ 1:24am 
Steam Name: Oll_Cy

Age: 15

Timezone: GMT +1

Reason for Joining: Looking for an interesting, role-playing but practical environment. Also, looking for a group of people who are good to game with, and will be active and supporting with the introduction of multiplayer.

Where do you fit in the D.S.C(miner,architect, security, etc.): Either architecture or piloting, as I have most of my experience in these fields (A1 or AP1). I do actually have experience with disciplined organisations, and in leadership.

Create a short back-story for joining the D.S.C: Back at the time of D.S.C crash year, NASA and the USAF, in conjunction with the RAF and the ESC, had initially tried to launch a rescue mission. I was one of the proposed pilots, until new space regulations were released, banning the use of the only engines suitable for the mission.
Hermit the frog Jun 8, 2014 @ 1:22pm 
I actually have not heard anything back from this. What do we do now? Is there a server we can join?
they will contact you
Hermit the frog Jun 9, 2014 @ 3:28am 
As you can see i wrote my application back in May. Still not been contacted...
well i'd try something else
Dwarfy Feb 2, 2015 @ 11:22am 
Steam Name: Chokobombs
Age: 14
Timezone: UTC + 01:00
Reason for Joining: i need some strong and trustebel allies and i dont want a too big group cause then i wont get seen
Where do you fit in the D.S.C(miner,architect, security, etc.): Hmm mining, diplomacy, or Deep Space Explorers
Create a short back-story for joining the D.S.C: when I was young, my parents and brothers taken from me because the local army didn't think they had enough hand miners and I couldnt do anything and I will Never! I say Never! be defenseless again and lose even more if I ever getting something I want to hold on to. like a good bunch of friends or a family ...
Hermit the frog Feb 2, 2015 @ 5:32pm 
Dude i wouldn't even bother replying to this thread, i think its been dead for about a year...
^^^^^^^^^
Dwarfy Feb 3, 2015 @ 6:21am 
:/ oki ):
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Date Posted: Apr 30, 2014 @ 8:38am
Posts: 17