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The splash little box/window shows, and after a short bit, I get a "Steam is not responding" pop up with a "Force quit" and "Wait". Waiting does nothing, clicking wait just makes the pop-up go away for a few seconds, and then i eventually have to use the force quit option as the splash window is a 'top most" and I can't do anything else.
Tried all combinations of the following suggested options, and all of the available Protons including Proton-GE:
gamemoderun WINE_FULLSCREEN_FSR=1 %command% -skipintro -useallavailablecores
I know this isn't your problem, but just wondering if you have seen any other suggestions out there. :)
https://www.protondb.com/help/improving-performance
Here is another link to their database for the game itself. The people posting there list their options and symptoms to help identify a problem similar to your own:
https://www.protondb.com/app/244850
I can't use the feral gamemode for my own system. Doesn't work at all. By the way, you might want to move the AMD fidelityFX SuperResolution command "wine_fullscreen_fsr=1" command out of the middle of the command for the feral gamemode. I think it's supposed to go "gamemoderun %command%" then the next command.
The last that I heard about the FSR command was that it was making performance worse for gaming. Maybe the updated it and improved it but I'm using intel based hardware on my system so I don't use it on my current system.
I'm using the following command for my system:
-useallavailablecores -skipintro -nosplash
It loads but I have a minute long delay ever since the signals update where the unskippable and invisible (without directx11 commands running) vrage logo is supposed to appear before the main menu appears. Outside of a few CTD's due to mods and strange glitches in the programmable blocks, things work fine.
FYI, I'm running proprietary nvidia drivers compiled on my system instead of the stock drivers from the repositories. It helps but alters my perspective a little bit. The repo drivers didn't support my card when I was building the system. I didn't have much choice but to build it from source.
I don't feel that I've been much help but I hope that I have steered you into a good direction.
Edited this to add another link for your information. I'm running the repo version of steam so it might make a difference on your system.
https://old.reddit.com/r/linux_gaming/comments/11lshve/differences_between_steam_packages_explained_repo/
Thanks for the extra things to try. Using the "nosplash" stops the "force quit/wait" from happening, but the game still never launches. Tried all of the available Proton = Proten-GE options. :( I was trying things at random, which is why taht "gamemode" bit, but I haven't installed that tool yet, so wasn't doing anything. :)
How odd that every else works fine, but this is the only one being stubborn.
Steam likes to make its own secret user account when it installs. Sometimes, like it did on my system, it forgets to give itself permission to access its own folders/subfolders. I have had to go into the /home/.local/share/steam folder and give new permissions to the folders after every steam update so it will read/write the steam common redistributables (show tools in your games list to see the software.) properly. This comes into play with Space engineers because it loads them every time it starts the game.
The symptom I was seeing was that it would download the files on every startup and attempt to load them at the start of space engineers. It would succeed in downloading but would quietly fail on writing to the harddrive so I didn't realize it was failing until I opened the location and it was 0 bits of data. This led to several dependencies running on old files or not at all. Dot-Net && directx are just 2 of them and are pretty necessary for space engineers.
I select that /home/.local/share/steam folder, adjust the permissions for all users to read/write allowed, and apply to all subfolders and files. Just make sure steam isn't loaded when you do this.
Fixing that permission issue gave me much better performance and stability in-game. It now has a single CTD in the first few minutes of any game save load and sometimes during the menus themselves. Reloading the game after the first CTD lets me play for hours if I have time to do so.
Good luck on your quest! I hope you find the solution!
Ran wine/protontricks so many times I started to get nauseous. :) I’m waiting for a newer version of Pop!_OS that is based on Ubuntu 24.04 to see if that helps compared to the 22.04 it is based on currently.
Then I wanted to try in-game scripts...
I fought the same fight for longer than I care to admit trying to figure out which set of instructions were right/current/well-written-enough, as many would result in errors, incompatibilities, or the game simply not launching.
One seemed to work, but had other problems (can't remember, was around a year ago) so I just abandoned the idea of getting in-game scripts working and went with vanilla Proton and have been running it ever since.
As far as waiting until the next OS is released, the OS shouldn't matter much as Steam brings in a virtual environment (in a crude container) and layers Proton on top of that.
Try renaming the proton/Wine environment for this game to force it to create a new one, switch to Proton 9, then launch the game.
This environment is $HOME/.local/share/Steam/steamapps/compatdata/244850/
Some instructions say to delete this. DO NOT DELETE THIS unless you've copied all your game saves out of the subdirectory
$HOME/.local/share/Steam/steamapps/compatdata/244850/pfx/drive_c/users/steamuser/AppData/Roaming/SpaceEngineers/Saves/ followed by your Steam userID number.
It'll take quite some time to launch on the first start-up as it's building out the entire Wine virtual environment (equivalent of installing windows) before it even gets to the point where it can launch the game.
With this setup, the splash screen works, the intro and background video clips don't (they stopped after Proton 7 for some reason), and you won't have in-game scripts. If that's OK with you, it should run fine after this.
It's worth a shot. Worst case, it doesn't and you simply delete the newly created 244850 subdirectory and move the original one back.
100% of my game time (hover your mouse over my username) is in Linux. I've never installed Steam on Windows (or MacOS).
Maybe I just didn't wait long enough before. I'm at 1.25 hours so far, and the pfx folder is slowly growing, so maybe there is hope. This laptop is less than a year old and can launch gimp/blender in a few seconds, so not under-powered. Patience. :)
What CPU and GPU does your laptop have?
What kind of storage is SE installed on? (SSD, spinning-rust HDD?)
13th Gen Intel® Core™ i9-13900HX (x32 effective threads)
32GB ram
NVIDIA GeForce RTX 4080 Laptop GPU
2TB SSD (partitioned to 1TB for daul booting, 44% used)
The old pfx folder from the isntall is 1.1GB so I have an idea of time left at least.
SpaceEngineers runs like a dream on high settings on the Windows side of the dual boot.
Your GPU is a bit over double mine as well.
That's a sweet laptop!
I can't imagine why it hasn't finished populating the Proton environment yet, that's shockingly slow.
What filesystem are you using?
If it's still going (I hope it's done by now), what does the following command put out?