Space Engineers

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Wolves and spiders do not spawn while settings get reset
I have a problem and after checking out related threads and seeing that my case is not listed I desided to as directly. Even if the world setting is beyond "safe", with no mods and spiders and wolves are being enabled in the advanced settings menu, when I load the world none of them spawn. When I unload the world an check the settings I find the graphs in question unchecked. After re-checking them I load the world again just to face the same problem- no wolves or spiders to speak of. After unloading I go to settings only to see those settings reset again . Same goes to cargo ships. Can anyone recommend a fix?
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Showing 1-13 of 13 comments
Environmental hostility (safe) is only for meteor strikes and has nothing to do with wolves/spiders.

Which game planet are you on?
Spiders only show on the alien planet and some moons.
Wolves only appear on the earth-like planet.
I tried both earth-like and alien planets. both with mods and without. Also all the mods that have anything to do with wolf/spider spawn have no effect on the game and there is no error messages.
Apr 10, 2023 @ 8:36am 
Hi, I have tested wolves and spiders not so long ago and I think we must have some grids, well at least the Respawn Station so the wolves start to attack you.

For Spiders we must walk on the soil so they can detect you and get out of the soil.

+

You may share your save here, I will load to see if it works or not.

How to share a world save on the Workshop :

1 - Select your save with character saved in front of the problem.

2 - Click the "Publish" button on the left.

3 - Choose a proper Tag, check Steam upload and click the OK button.

4 - Your world will be uploaded to Steam Workshop.

5 - Paste the Workshop item link here.
Apr 10, 2023 @ 8:45am 
I will add :

-> NPC Mods disable the Wolves and Spiders option that will always reset to Disabled when trying to enable because they use their code to replace for Modded enemies.

So you should be fine if no NPC Mods used.
Apr 10, 2023 @ 8:53am 
+ There was a lot of stations and ships in my world when I tested so having grids here and there may be intended so the player does not get any attacks on starting.

https://steamcommunity.com/sharedfiles/filedetails/?id=2816619400
Apr 10, 2023 @ 11:15am 
Info + Question :

Have you created a new Vanilla world to test or you just removed all Mods in your Modded save ?

Some Mods will delete important code/lines in the save files that are not added back in when removing the Mod, so always better to create a new world to test.
Thank you for answering. I tried new vanilla world. And yes I use npc mods like crew enabled, AI enabled Pravda Heavy industries and other MES mods in my regular saves.
here is one of my early games that had less mods in it-
https://steamcommunity.com/sharedfiles/filedetails/?id=2960661362

And here is a world setting that I play at the moment
https://steamcommunity.com/sharedfiles/filedetails/?id=2960664105

Question- do all MES mods mess up animal spawns or there are some that dont? How do I distinguish them?
Apr 10, 2023 @ 1:12pm 
A lot of those Mods replace the Vanilla enemies and use their options so it's important to read the item description and test one Mod at a time in a new world to see what it adds, know how it works, know if compatible with the new game version and add one at a time to see if some can't run together (conflicting), it's a part we must de before adding to our Favorite save and after a game update.

It is specified in the MES description :

This new single framework was designed to be backwards compatible with all existing NPC encounter mods that were using the older frameworks. Because this framework replaces the limited functionality of some in-game spawning systems, the following world options will be Automatically Turned Off when using this framework:

- Cargo Ships
- Random Encounters
- Enable Wolves (If Planet Creature Spawner Option or Addon is used)
- Enable Spiders (If Planet Creature Spawner Option or Addon is used)
Apr 10, 2023 @ 1:19pm 
Info +

Tho best is to create a new world to test you may follow the steps a lot do after a game update to find the mods that needs to be removed and reported.
but like I said earlier -> Removing Mods can make it worst.

How to test a world or find broken/conflicting Mods :

1 - Select your save.
2 - Click the "Save as" button on the left.
3 - Change the save name to create a *copy.
4 - Withdraw or add one Mod at a time in the copy.

5 - Report to the Mod author (on WS item page) when broken Mod found so he can fix/update his Mod, always very kind to let them know.

*copy
Never test with your original save, better create a copy and fix the original save when solution found in the copy, this way you will not mess up your save.
Thank you for your time and effort! One noob problem less i guess.
Apr 10, 2023 @ 3:59pm 
Testing done in your first Workshop item "startoff test"

= There was wolves and spiders after playing in for one hour.

Details :

1 - I skipped the download and removed the Mods.

2 - Loaded with same settings except I have disabled "Block limit" so I can paste in station on all planets if needed.

3 - I played on Earth planet first :
-> about 15 minutes at your station.
+
-> 20 Minutes at the ice lake of the Desert Biome next to your station, went to sand soil so I can better see the wolves.
+
-> Pasted in one of my planet stations and a few ships.
=
Still no wolves.

4 - I've used the "God modes" from the admin menu Alt+F10 to teleport my character at a snowy Biome of the Alien planet.

5 - Noticed Spiders attacking me when my character touched the soil :
+
-> I pasted in a station while Spiders were attacking me ;)
https://steamcommunity.com/sharedfiles/filedetails/?id=2960741069
6 - Teleported back on Earth planet where I pasted my station/ships and a Meteor storm started :
https://steamcommunity.com/sharedfiles/filedetails/?id=2960741946
7 - Went to explore the meteor impacts and one wolf spawned in to attack me :
https://steamcommunity.com/sharedfiles/filedetails/?id=2960742122

Conclusion
May be a Mod problem
or
adding more blocks / stations and ships helped
Apr 10, 2023 @ 4:11pm 
Oh! I also waited for 3 unknown signals and a sand storm on Earth before seeing the meteor storm and the wolf.
https://steamcommunity.com/sharedfiles/filedetails/?id=2960741382
Apr 10, 2023 @ 4:16pm 
I forgot something that may be relevant :

-> I was next to a ice lake when the wolf and spiders spawned in.

-> Earth planet = Desert Biome where there is a ice lake.

-> Alien planet = Snowy Biome where there is a ice lake.
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Date Posted: Apr 10, 2023 @ 6:12am
Posts: 13