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https://steamcommunity.com/app/244850/discussions/0/1843493219421243638/
Does it really have such a big impact?
Either way, from the game history, you can load planets until you run out of PC resources.
It could also be you are loading up planets that are broken.
-> Mods can crash the game, that is not new and why you should test No Mods.
I never tried more than 10 planets so not sure on how much but I know Xbox players are limited to 3 different Planets in a world.
Sure Vanilla and less than 18 modded planets are save to load.
So maybe it is really the game engine that can't handle more.
By the way, I have edited my first post for avoiding misunderstanding...
Tell me if I understand correctly, the STR is :
1 - You added 18 planet Mods from world settings in a new created SS world.
2 - Loaded that Modded world.
3 - The game crashed.
You gave me an idea I want to test.
Give me a moment but yes thats correct.
I test now with an empty space loading only planets.
You may follow the steps we all do after a game update to find the mods that needs to be removed and reported, But would be better to create a new world in case some Mods broke the save files.
How to test a world or find broken/conflicting Mods :
1 - Select your save.
2 - Click the "Save as" button on the left.
3 - Change the save name to create a *copy.
4 - Withdraw or add one Mod at a time in the copy.
5 - Report to the Mod author (on WS item page) when broken Mod found so he can fix/update his Mod, always very kind to let them know.
*copy
Never test with your original save, better create a copy and fix the original save when solution found in the copy, this way you will not mess up your save.
____
Note
Important to know :
Some Mods can break the save files at a point of "no return", that means the world save can't be fixed.
Some Mods will delete important "code lines" in the save files that are not added back in when removing the Mod, that is another important to know before adding or removing Mods to your Fav save.
Some Mods CAN'T work together, they are conflicting because the Author have used the same code line, and sometimes works to change the order of your Mods list added to the world.
= We may lose the save when testing Mods so very important to know what we are doing before using.
I didn't say its the fault of the game. If it come this way than its my bad spelling.
I posted the log for everyone who can read logs. I can't realy read it and to avoid more stupid explenation from my side.
I hung too much on the "I think its a planet problem" thing and never looked correctly.
Like Rox said, there are some more problems with the mods I picked.
I now play no more than 5 Mods per world to avoid long troubleshooting time after a game update.
If I look I see.
The mod "Paradise" has some problems but can't really tell if it will break the game.
MyScriptManager.LoadData() - START
2023-03-09 13:30:43.448 - Thread: 1 -> MOD_ERROR: Paradise
2023-03-09 13:30:43.448 - Thread: 1 -> in file: Unknown
2023-03-09 13:30:43.448 - Thread: 1 -> Compilation of C:\Users\Falorin\AppData\Roaming\SpaceEngineers\Mods\1669459989.sbm_AtmosphereDamage failed:
2023-03-09 13:30:43.449 - Thread: 1 -> MOD_ERROR: Paradise
2023-03-09 13:30:43.449 - Thread: 1 -> in file: Unknown
2023-03-09 13:30:43.449 - Thread: 1 -> M:\Steam\steamapps\workshop\content\244850\1669459989\Data\Scripts\AtmosphereDamage\DamageCore.cs(190,43): Error: 'MyParticleEffect' does not contain a definition for 'Name' and no accessible extension method 'Name' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?)
2023-03-09 13:30:43.449 - Thread: 1 -> MOD_ERROR: Paradise
2023-03-09 13:30:43.449 - Thread: 1 -> in file: Unknown
2023-03-09 13:30:43.449 - Thread: 1 -> M:\Steam\steamapps\workshop\content\244850\1669459989\Data\Scripts\AtmosphereDamage\DamageCore.cs(190,24): Error: 'MyParticleEffect' does not contain a definition for 'Start' and no accessible extension method 'Start' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?)
2023-03-09 13:30:43.852 - Thread: 1 -> mod_notice: Mila
2023-03-09 13:30:43.852 - Thread: 1 -> in file: Unknown
2023-03-09 13:30:43.852 - Thread: 1 -> Possible entity type script logic collision
2023-03-09 13:30:43.971 - Thread: 1 -> mod_notice: Erebus
2023-03-09 13:30:43.971 - Thread: 1 -> in file: Unknown
2023-03-09 13:30:43.971 - Thread: 1 -> Possible entity type script logic collision
2023-03-09 13:30:43.995 - Thread: 1 -> mod_notice: Aphus
2023-03-09 13:30:43.995 - Thread: 1 -> in file: Unknown
2023-03-09 13:30:43.995 - Thread: 1 -> Possible entity type script logic collision
2023-03-09 13:30:43.995 - Thread: 1 -> mod_notice: Aphus
2023-03-09 13:30:43.995 - Thread: 1 -> in file: Unknown
2023-03-09 13:30:43.995 - Thread: 1 -> Possible entity type script logic collision
2023-03-09 13:30:47.574 - Thread: 1 -> Script loaded: 2770813822.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2023-03-09 13:30:47.574 - Thread: 1 -> Script loaded: 2752012668.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2023-03-09 13:30:47.574 - Thread: 1 -> Script loaded: 2845740110.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2023-03-09 13:30:47.574 - Thread: 1 -> Script loaded: 2785029224.sbm_RavcorPlanetComponent.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2023-03-09 13:30:47.574 - Thread: 1 -> Script loaded: 2768004168.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2023-03-09 13:30:47.574 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2023-03-09 13:30:47.574 - Thread: 1 -> Script loaded: 2200451495.sbm_Water, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2023-03-09 13:30:47.589 - Thread: 1 -> MyScriptManager.LoadData() - END
The next is:
Failed to parse texture header! Texture: M:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png
2023-03-09 13:30:48.482 - Thread: 1 -> GuiTextures.sbc
2023-03-09 13:30:48.482 - Thread: 1 -> Failed to parse texture header! Texture: M:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds
2023-03-09 13:30:48.482 - Thread: 1 -> GuiTextures.sbc
2023-03-09 13:30:48.482 - Thread: 1 -> Failed to parse texture header! Texture: M:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds
2023-03-09 13:30:48.482 - Thread: 1 -> GuiTextures.sbc
2023-03-09 13:30:48.482 - Thread: 1 -> Failed to parse texture header! Texture: M:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds
2023-03-09 13:30:48.482 - Thread: 1 -> GuiTextures.sbc
2023-03-09 13:30:48.482 - Thread: 1 -> Failed to parse texture header! Texture: M:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds
2023-03-09 13:30:48.482 - Thread: 1 -> GuiTextures.sbc
2023-03-09 13:30:48.482 - Thread: 1 -> Failed to parse texture header! Texture: M:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png
The final for now is:
MOD_ERROR: Planet Typhoon
2023-03-09 13:30:48.552 - Thread: 1 -> in file: M:\Steam\steamapps\workshop\content\244850\2815918467\Data\Typhoon.sbc
2023-03-09 13:30:48.552 - Thread: 1 -> Resource not found, setting to null. Resource path: M:\Steam\steamapps\workshop\content\244850\2815918467\Textures/Models/Environment/Sky/EarthFarClouds.dds
2023-03-09 13:30:48.552 - Thread: 1 -> MOD_ERROR: Planet Typhoon
2023-03-09 13:30:48.552 - Thread: 1 -> in file: M:\Steam\steamapps\workshop\content\244850\2815918467\Data\Typhoon.sbc
2023-03-09 13:30:48.552 - Thread: 1 -> Resource not found, setting to null. Resource path: M:\Steam\steamapps\workshop\content\244850\2815918467\Textures/Models/Environment/Sky/MartianSky02.dds
2023-03-09 13:30:48.552 - Thread: 1 -> MOD_ERROR: Planet Typhoon
2023-03-09 13:30:48.552 - Thread: 1 -> in file: M:\Steam\steamapps\workshop\content\244850\2815918467\Data\Typhoon.sbc
2023-03-09 13:30:48.552 - Thread: 1 -> Resource not found, setting to null. Resource path: M:\Steam\steamapps\workshop\content\244850\2815918467\Textures/Models/Environment/Sky/MartianSky02.dds
2023-03-09 13:30:48.553 - Thread: 1 -> MOD_ERROR: Planet Typhoon
2023-03-09 13:30:48.553 - Thread: 1 -> in file: M:\Steam\steamapps\workshop\content\244850\2815918467\Data\Typhoon.sbc
2023-03-09 13:30:48.553 - Thread: 1 -> Resource not found, setting to null. Resource path: M:\Steam\steamapps\workshop\content\244850\2815918467\Textures/Models/Environment/Sky/Aryx_TyphoonSky.dds
2023-03-09 13:30:48.553 - Thread: 1 -> MOD_ERROR: Planet Typhoon
2023-03-09 13:30:48.553 - Thread: 1 -> in file: M:\Steam\steamapps\workshop\content\244850\2815918467\Data\Typhoon.sbc
2023-03-09 13:30:48.553 - Thread: 1 -> Resource not found, setting to null. Resource path: M:\Steam\steamapps\workshop\content\244850\2815918467\Textures/Models/Environment/Sky/Aryx_TyphoonSky.dds
2023-03-09 13:30:48.553 - Thread: 1 -> MOD_ERROR: Planet Typhoon
2023-03-09 13:30:48.553 - Thread: 1 -> in file: M:\Steam\steamapps\workshop\content\244850\2815918467\Data\Typhoon.sbc
2023-03-09 13:30:48.553 - Thread: 1 -> Resource not found, setting to null. Resource path: M:\Steam\steamapps\workshop\content\244850\2815918467\Textures/Models/Environment/Sky/Aryx_TyphoonSea.dds
2023-03-09 13:30:48.553 - Thread: 1 -> MOD_ERROR: Planet Typhoon
2023-03-09 13:30:48.553 - Thread: 1 -> in file: M:\Steam\steamapps\workshop\content\244850\2815918467\Data\Typhoon.sbc
2023-03-09 13:30:48.553 - Thread: 1 -> Resource not found, setting to null. Resource path: M:\Steam\steamapps\workshop\content\244850\2815918467\Textures/Models/Environment/Sky/Aryx_TyphoonSea.dds
2023-03-09 13:30:48.554 - Thread: 1 -> MOD_ERROR: Planet Typhoon
2023-03-09 13:30:48.554 - Thread: 1 -> in file: M:\Steam\steamapps\workshop\content\244850\2815918467\Data\Typhoon.sbc
2023-03-09 13:30:48.554 - Thread: 1 -> Resource not found, setting to null. Resource path: M:\Steam\steamapps\workshop\content\244850\2815918467\Textures/Models/Environment/Sky/Aryx_TyphoonSea.dds
2023-03-09 13:30:48.556 - Thread: 1 -> Loading planet definition Planet Thera
2023-03-09 13:30:48.558 - Thread: 1 -> MOD_ERROR: Planet Thera
2023-03-09 13:30:48.558 - Thread: 1 -> in file: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Data/PlanetGeneratorDefinitions.sbc
2023-03-09 13:30:48.558 - Thread: 1 -> Resource not found, setting to null. Resource path: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Textures/Models/Environment/Sky/EarthFarClouds.dds
2023-03-09 13:30:48.558 - Thread: 1 -> MOD_ERROR: Planet Thera
2023-03-09 13:30:48.558 - Thread: 1 -> in file: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Data/PlanetGeneratorDefinitions.sbc
2023-03-09 13:30:48.558 - Thread: 1 -> Resource not found, setting to null. Resource path: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Textures/Models/Environment/Sky/EarthFarClouds.dds
2023-03-09 13:30:48.558 - Thread: 1 -> MOD_ERROR: Planet Thera
2023-03-09 13:30:48.558 - Thread: 1 -> in file: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Data/PlanetGeneratorDefinitions.sbc
2023-03-09 13:30:48.558 - Thread: 1 -> Resource not found, setting to null. Resource path: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Textures/Models/Environment/Sky/EarthFarClouds.dds
2023-03-09 13:30:48.564 - Thread: 1 -> MOD_ERROR: Planet Thera
2023-03-09 13:30:48.564 - Thread: 1 -> in file: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Data/PlanetGeneratorDefinitions.sbc
2023-03-09 13:30:48.564 - Thread: 1 -> Resource not found, setting to null. Resource path: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Textures/Models/Environment/Sky/Landsky_texture.dds
2023-03-09 13:30:48.564 - Thread: 1 -> MOD_ERROR: Planet Thera
2023-03-09 13:30:48.564 - Thread: 1 -> in file: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Data/PlanetGeneratorDefinitions.sbc
2023-03-09 13:30:48.564 - Thread: 1 -> Resource not found, setting to null. Resource path: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Textures/Models/Environment/Sky/Landsky_texture.dds
2023-03-09 13:30:48.564 - Thread: 1 -> MOD_ERROR: Planet Thera
2023-03-09 13:30:48.564 - Thread: 1 -> in file: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Data/PlanetGeneratorDefinitions.sbc
2023-03-09 13:30:48.564 - Thread: 1 -> Resource not found, setting to null. Resource path: M:/Steam/steamapps/workshop/content/244850/568168425/547554238860018888_legacy.bin/Textures/Models/Environment/Sky/Landsky_texture.dds
2023-03-09 13:30:48.568 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Thera
+
test all those Mods one at a time in a testing world so a new created world and go read the Workshop item description and date to find more clues on what is going on.