Space Engineers

Space Engineers

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Dedicated Server Starts and then stops immediately
Hi. Just Started a Dedicated server on Windows 10 using SteamCMD. Ran the Startup and setup. It kept on restarting. Managed to switch Auto start off but now its still starting once and then immediately stops . Any assistance will be appreciated.

START SEQUENCE BELOW --
2022-11-26 14:34:29.253: App Version: 01_201_013
2022-11-26 14:34:29.271: Is official: True [NO][NIS][NAMP]
2022-11-26 14:34:29.273: Environment.ProcessorCount: 8
2022-11-26 14:34:29.291: Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 6.2.9200.0)
2022-11-26 14:34:29.291: Environment.CommandLine: "C:\Programs\spaceengineer\DedicatedServer64\SpaceEngineersDedicated.exe" -noconsole -checkAlive -ignorelastsession
2022-11-26 14:34:29.291: Environment.Is64BitProcess: True
2022-11-26 14:34:29.291: Environment.Is64BitOperatingSystem: True
2022-11-26 14:34:29.291: Environment.Version: .NET Framework 4.8.4515.0
2022-11-26 14:34:29.292: Environment.CurrentDirectory: C:\Programs\spaceengineer\DedicatedServer64
2022-11-26 14:34:29.292: CPU Info: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
2022-11-26 14:34:31.221: Bind IP : 0.0.0.0:27016
2022-11-26 14:34:35.506: Networking service: Steam
2022-11-26 14:34:35.506: Server successfully started
2022-11-26 14:34:35.506: Product name: Space Engineers
2022-11-26 14:34:35.506: Desc: Space Engineers
2022-11-26 14:34:35.506: Public IP: 102.182.32.89
2022-11-26 14:34:35.506: User ID: [009...480]
2022-11-26 14:34:35.510: Server connected to Steam
2022-11-26 14:34:35.940: Server Name: Alfa1-Earth
2022-11-26 14:34:35.940: World Name: Earth Planet
Server was stopped.
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9 yorumdan 1 ile 9 arası gösteriliyor
I'm no expert on SE servers, so I may be missing something here, but I have ran other game servers in the past, so based on that knowledge, your command line entry '-noconsole' might be your issue here.
Most, if not all, game servers run in a console window, if you shut the window down, that also shuts the server down. Try running it without the '-no console' command and see what happens...
Dan2D3D  [geliştirici] 26 Kas 2022 @ 9:17 
Hi, me too not sure about the plugin " -noconsole -checkAlive -ignorelastsession ", well it's not specifed in the Official guide :

https://www.spaceengineersgame.com/dedicated-servers/

= You should try without the "plugins" to see how it goes.

I never tried without the Steam and the game installed so I will not be a good help for that, I bought 2 SE copies and use one to run the Dedic, so I use the first installion steps (a) in the Official Guide.


____

That said, I recommend to join the SE community on Keen Discord to be able to ask experienced server admins community helper.

All can join the SE community from the Discord permalink added to this pinned :
https://steamcommunity.com/app/244850/discussions/0/4622335767039372629/

Once on the Keen Discord -> Go to the Role selection channel to choose PC role to unlock the proper community -> go to the "help-for-community-servers-se" channel to post your question.
En son Dan2D3D tarafından düzenlendi; 26 Kas 2022 @ 9:18
that only happened to me with mod i copied the files out side of the 64 bit folder paste them in the folder and now it works fine for me.
Dan2D3D  [geliştirici] 26 Kas 2022 @ 12:27 
Engineer got a good point, well if you play with Mods.

One of the community helper added this info to the pinned important on Keen Discord :



NikolasMarch — 06/30/2022 1:47 AM
Mods failing to download: there is a temporary workaround until keen fixes it, they are aware, but they are a company with protocols and procedures, so who know when it will be out...

updated steam files should be available in 2 locations

1, your steam folder has the needed files
from C:\Program Files (x86)\Steam (or whrever your main steam install is)

2, the updated files do sort of ship with the SEDS files, but they arent in the right location, they are in the root folder of where you installed the DS files to, in the same place as you see the DedicatedServer64 folder
(message link to image showing this)
https://discord.com/channels/125011928711036928/307489777538826240/1013829493997179041

you only need 3 files, the ones that have 64 in their name
steamclient64.dll tier0_s64.dll vstdlib_s64.dll

copy the new files in to the DedicatedServer64 folder make sure to overwrite the older ones.
the mod downloading problem was fixed for me using the updated steam files from the steam install folder, and im reasonabally sure Gwindalmir successfully tested the files from SEDS root folder that were put in the wrong place.

some server hosts may allow you to upload the DLLs using a third party FTP software like WinSCP or FileZilla, but not their own app/interface.
Thanks for all the comments. This is a Vanilla Server. My first startup for Space engineers.
I used their Dedicated Server Manager. I will see if I can run it by using a BAT file only instead of the Manager. I am more familiar with the bat file but thought the manager will be easy. Somehow I always run into issues first. :-)

BTW you do not need a second SE to run a Dedicated server in this case!
I Ran a second one with "Scrap Mechanic" as they did not have a server option
Hey Guys. Below is the .cfg file. Do you see any Issues??

<?xml version="1.0"?>
<MyConfigDedicated xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<SessionSettings>
<GameMode>Survival</GameMode>
<InventorySizeMultiplier>3</InventorySizeMultiplier>
<BlocksInventorySizeMultiplier>1</BlocksInventorySizeMultiplier>
<AssemblerSpeedMultiplier>3</AssemblerSpeedMultiplier>
<AssemblerEfficiencyMultiplier>3</AssemblerEfficiencyMultiplier>
<RefinerySpeedMultiplier>3</RefinerySpeedMultiplier>
<OnlineMode>PUBLIC</OnlineMode>
<MaxPlayers>4</MaxPlayers>
<MaxFloatingObjects>56</MaxFloatingObjects>
<TotalBotLimit>32</TotalBotLimit>
<MaxBackupSaves>5</MaxBackupSaves>
<MaxGridSize>0</MaxGridSize>
<MaxBlocksPerPlayer>0</MaxBlocksPerPlayer>
<TotalPCU>100000</TotalPCU>
<PiratePCU>50000</PiratePCU>
<MaxFactionsCount>0</MaxFactionsCount>
<BlockLimitsEnabled>GLOBALLY</BlockLimitsEnabled>
<EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
<EnvironmentHostility>SAFE</EnvironmentHostility>
<AutoHealing>true</AutoHealing>
<EnableCopyPaste>false</EnableCopyPaste>
<WeaponsEnabled>true</WeaponsEnabled>
<ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
<ThrusterDamage>true</ThrusterDamage>
<CargoShipsEnabled>true</CargoShipsEnabled>
<EnableSpectator>false</EnableSpectator>
<WorldSizeKm>0</WorldSizeKm>
<RespawnShipDelete>false</RespawnShipDelete>
<ResetOwnership>false</ResetOwnership>
<WelderSpeedMultiplier>2</WelderSpeedMultiplier>
<GrinderSpeedMultiplier>2</GrinderSpeedMultiplier>
<RealisticSound>false</RealisticSound>
<HackSpeedMultiplier>0.33</HackSpeedMultiplier>
<PermanentDeath>false</PermanentDeath>
<AutoSaveInMinutes>5</AutoSaveInMinutes>
<EnableSaving>true</EnableSaving>
<InfiniteAmmo>false</InfiniteAmmo>
<EnableContainerDrops>true</EnableContainerDrops>
<SpawnShipTimeMultiplier>0</SpawnShipTimeMultiplier>
<ProceduralDensity>0.35</ProceduralDensity>
<ProceduralSeed>0</ProceduralSeed>
<DestructibleBlocks>true</DestructibleBlocks>
<EnableIngameScripts>false</EnableIngameScripts>
<ViewDistance>15000</ViewDistance>
<EnableToolShake>true</EnableToolShake>
<VoxelGeneratorVersion>4</VoxelGeneratorVersion>
<EnableOxygen>true</EnableOxygen>
<EnableOxygenPressurization>true</EnableOxygenPressurization>
<Enable3rdPersonView>true</Enable3rdPersonView>
<EnableEncounters>true</EnableEncounters>
<EnableConvertToStation>true</EnableConvertToStation>
<StationVoxelSupport>false</StationVoxelSupport>
<EnableSunRotation>true</EnableSunRotation>
<EnableRespawnShips>true</EnableRespawnShips>
<ScenarioEditMode>false</ScenarioEditMode>
<Scenario>false</Scenario>
<CanJoinRunning>false</CanJoinRunning>
<PhysicsIterations>8</PhysicsIterations>
<SunRotationIntervalMinutes>119.999992</SunRotationIntervalMinutes>
<EnableJetpack>true</EnableJetpack>
<SpawnWithTools>true</SpawnWithTools>
<StartInRespawnScreen>false</StartInRespawnScreen>
<EnableVoxelDestruction>true</EnableVoxelDestruction>
<MaxDrones>5</MaxDrones>
<EnableDrones>true</EnableDrones>
<EnableWolfs>false</EnableWolfs>
<EnableSpiders>false</EnableSpiders>
<FloraDensityMultiplier>1</FloraDensityMultiplier>
<EnableStructuralSimulation>false</EnableStructuralSimulation>
<MaxActiveFracturePieces>50</MaxActiveFracturePieces>
<BlockTypeLimits>
<dictionary />
</BlockTypeLimits>
<EnableScripterRole>false</EnableScripterRole>
<MinDropContainerRespawnTime>5</MinDropContainerRespawnTime>
<MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime>
<EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire>
<EnableSubgridDamage>false</EnableSubgridDamage>
<SyncDistance>3000</SyncDistance>
<ExperimentalMode>false</ExperimentalMode>
<AdaptiveSimulationQuality>true</AdaptiveSimulationQuality>
<EnableVoxelHand>true</EnableVoxelHand>
<RemoveOldIdentitiesH>0</RemoveOldIdentitiesH>
<TrashRemovalEnabled>true</TrashRemovalEnabled>
<StopGridsPeriodMin>15</StopGridsPeriodMin>
<TrashFlagsValue>1562</TrashFlagsValue>
<AFKTimeountMin>0</AFKTimeountMin>
<BlockCountThreshold>20</BlockCountThreshold>
<PlayerDistanceThreshold>500</PlayerDistanceThreshold>
<OptimalGridCount>0</OptimalGridCount>
<PlayerInactivityThreshold>0</PlayerInactivityThreshold>
<PlayerCharacterRemovalThreshold>15</PlayerCharacterRemovalThreshold>
<VoxelTrashRemovalEnabled>false</VoxelTrashRemovalEnabled>
<VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold>
<VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold>
<VoxelAgeThreshold>24</VoxelAgeThreshold>
<EnableResearch>true</EnableResearch>
<EnableGoodBotHints>true</EnableGoodBotHints>
<OptimalSpawnDistance>16000</OptimalSpawnDistance>
<EnableAutorespawn>true</EnableAutorespawn>
<EnableBountyContracts>true</EnableBountyContracts>
<EnableSupergridding>false</EnableSupergridding>
<EnableEconomy>false</EnableEconomy>
<DepositsCountCoefficient>2</DepositsCountCoefficient>
<DepositSizeDenominator>30</DepositSizeDenominator>
<WeatherSystem>true</WeatherSystem>
<HarvestRatioMultiplier>1</HarvestRatioMultiplier>
<TradeFactionsCount>15</TradeFactionsCount>
<StationsDistanceInnerRadius>10000000</StationsDistanceInnerRadius>
<StationsDistanceOuterRadiusStart>10000000</StationsDistanceOuterRadiusStart>
<StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd>
<EconomyTickInSeconds>1200</EconomyTickInSeconds>
<SimplifiedSimulation>false</SimplifiedSimulation>
<SuppressedWarnings />
<EnablePcuTrading>true</EnablePcuTrading>
<FamilySharing>true</FamilySharing>
<EnableSelectivePhysicsUpdates>false</EnableSelectivePhysicsUpdates>
<PredefinedAsteroids>true</PredefinedAsteroids>
<UseConsolePCU>false</UseConsolePCU>
<MaxPlanets>99</MaxPlanets>
<OffensiveWordsFiltering>false</OffensiveWordsFiltering>
<AdjustableMaxVehicleSpeed>true</AdjustableMaxVehicleSpeed>
<EnableMatchComponent>false</EnableMatchComponent>
<PreMatchDuration>0</PreMatchDuration>
<MatchDuration>0</MatchDuration>
<PostMatchDuration>3</PostMatchDuration>
<EnableFriendlyFire>true</EnableFriendlyFire>
<EnableTeamBalancing>true</EnableTeamBalancing>
<CharacterSpeedMultiplier>1</CharacterSpeedMultiplier>
<EnableRecoil>true</EnableRecoil>
<EnvironmentDamageMultiplier>1</EnvironmentDamageMultiplier>
<EnableGamepadAimAssist>false</EnableGamepadAimAssist>
<BackpackDespawnTimer>10</BackpackDespawnTimer>
<EnableFactionPlayerNames>false</EnableFactionPlayerNames>
<EnableTeamScoreCounters>true</EnableTeamScoreCounters>
</SessionSettings>
<LoadWorld>C:\Users\JFD Temp\AppData\Roaming\SpaceEngineersDedicated\Saves\Earth Planet 11-26-2022 13-31-58\Sandbox.sbc</LoadWorld>
<IP>0.0.0.0</IP>
<SteamPort>8766</SteamPort>
<ServerPort>27016</ServerPort>
<AsteroidAmount>0</AsteroidAmount>
<Administrators />
<Banned />
<GroupID>0</GroupID>
<ServerName>Alfa1-Earth</ServerName>
<WorldName>Earth Planet</WorldName>
<VerboseNetworkLogging>false</VerboseNetworkLogging>
<PauseGameWhenEmpty>false</PauseGameWhenEmpty>
<MessageOfTheDay />
<MessageOfTheDayUrl />
<AutoRestartEnabled>false</AutoRestartDisabled>
<AutoRestatTimeInMin>1500</AutoRestatTimeInMin>
<AutoRestartSave>true</AutoRestartSave>
<AutoUpdateEnabled>false</AutoUpdateEnabled>
<AutoUpdateCheckIntervalInMin>10</AutoUpdateCheckIntervalInMin>
<AutoUpdateRestartDelayInMin>15</AutoUpdateRestartDelayInMin>
<AutoUpdateSteamBranch />
<AutoUpdateBranchPassword />
<IgnoreLastSession>false</IgnoreLastSession>
<PremadeCheckpointPath />
<ServerDescription>Earth as You know and Love.</ServerDescription>
<ServerPasswordHash>fTiTbweKS1PLxc9vF8/hrkFVKRY=</ServerPasswordHash>
<ServerPasswordSalt>Ba2Hh1GhFNLQZM9pI4drng==</ServerPasswordSalt>
<Reserved />
<RemoteApiEnabled>false</RemoteApiEnabled>
<RemoteSecurityKey>0QTNlTdciqXhoPHLrXN/Rw==</RemoteSecurityKey>
<RemoteApiPort>8080</RemoteApiPort>
<Plugins />
<WatcherInterval>30</WatcherInterval>
<WatcherSimulationSpeedMinimum>0.05</WatcherSimulationSpeedMinimum>
<ManualActionDelay>5</ManualActionDelay>
<ManualActionChatMessage>Server will be shut down in {0} min(s).</ManualActionChatMessage>
<AutodetectDependencies>true</AutodetectDependencies>
<SaveChatToLog>false</SaveChatToLog>
<NetworkType>steam</NetworkType>
<ConsoleCompatibility>false</ConsoleCompatibility>
<NetworkParameters />
<ChatAntiSpamEnabled>true</ChatAntiSpamEnabled>
<SameMessageTimeout>30</SameMessageTimeout>
<SpamMessagesTime>0.5</SpamMessagesTime>
<SpamMessagesTimeout>60</SpamMessagesTimeout>
</MyConfigDedicated>
All looks fine but i'm not a expert at this.
Ja thats what I do not understand. It looks 100% but does not work???
Has anyone used a custom Start.Bat file instead of the Local/Console to start the server??
Dan2D3D  [geliştirici] 3 Ara 2022 @ 5:46 
You should join the SE community on Keen Discord to be able to ask experienced server admins community helper. (see post #2)

OR

Create the server world in Local Offline mode, do your Fav world advanced settings, load to test if all good, save/exit to set Public mode and copy/paste that Local tested world to the Dedic Saves folder.

= That is what I do and it works very well when I use a tested Local save.


EDIT
-> Must enable "Use saved world" from the Dedic console so it can load your transferred tested Local save.
En son Dan2D3D tarafından düzenlendi; 3 Ara 2022 @ 6:28
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Gönderilme Tarihi: 26 Kas 2022 @ 4:44
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