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2017-07-15 19:50:54.970 - Thread: 1 -> Log Started
2017-07-15 19:50:54.972 - Thread: 1 -> Timezone (local - UTC): -3h
2017-07-15 19:50:54.972 - Thread: 1 -> App Version: 01_181_601
2017-07-15 19:50:54.972 - Thread: 1 -> Steam build: Always true
2017-07-15 19:50:54.972 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2017-07-15 19:50:54.972 - Thread: 1 -> Environment.ProcessorCount: 4
2017-07-15 19:50:55.007 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.14393.0)
2017-07-15 19:50:55.007 - Thread: 1 -> Environment.CommandLine: "B:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
2017-07-15 19:50:55.007 - Thread: 1 -> Environment.Is64BitProcess: True
2017-07-15 19:50:55.007 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2017-07-15 19:50:55.008 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
2017-07-15 19:50:55.008 - Thread: 1 -> Environment.CurrentDirectory: B:\Steam\steamapps\common\SpaceEngineers\Bin64
2017-07-15 19:50:55.019 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
2017-07-15 19:50:55.019 - Thread: 1 -> IntPtr.Size: 8
2017-07-15 19:50:55.019 - Thread: 1 -> Default Culture: pt-BR
2017-07-15 19:50:55.019 - Thread: 1 -> Default UI Culture: pt-BR
2017-07-15 19:50:55.019 - Thread: 1 -> IsAdmin: True
2017-07-15 19:50:55.024 - Thread: 1 -> MyConfig.Load() - START
2017-07-15 19:50:55.028 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2017-07-15 19:50:55.028 - Thread: 1 -> Config file not found! C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2017-07-15 19:50:55.104 - Thread: 1 -> MyConfig.Load() - END
2017-07-15 19:50:55.105 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2017-07-15 19:50:55.610 - Thread: 1 -> DirectX 11 renderer not supported. No renderer to revert back to.
2017-07-15 19:50:56.860 - Thread: 1 -> Steam closed
2017-07-15 19:50:55.501 - Thread: 1 -> Log Started
2017-07-15 19:50:55.501 - Thread: 1 -> Timezone (local - UTC): -3h
2017-07-15 19:50:55.501 - Thread: 1 -> App Version: Version unknown
2017-07-15 19:50:55.501 - Thread: 1 -> VRage renderer started
2017-07-15 19:50:55.516 - Thread: 1 -> All detected adapters:
2017-07-15 19:50:55.535 - Thread: 1 -> AMD Radeon HD 7800 Series - VendorID=4098, SubsystemID=-501737653, DeviceID=26649
2017-07-15 19:50:55.535 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
2017-07-15 19:50:55.585 - Thread: 1 -> Error: Exception in 'CreateAdaptersList()' for device 'AMD Radeon HD 7800 Series - VendorID=4098, SubsystemID=-501737653, DeviceID=26649': HRESULT: [0x80004005], Module: [General], ApiCode: [E_FAIL/Unspecified error], Message: Erro não especificado
2017-07-15 19:50:55.588 - Thread: 1 -> at SharpDX.Result.CheckError()
at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef)
at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags)
at VRageRender.MyRender11.CreateAdaptersList()
2017-07-15 19:50:55.608 - Thread: 1 -> No valid Output found!
things you could do :
1- Unistall the game, delete all remaining files and folders in SE appdata and in Steam.
> Reinstall the game
2- Graphic Drivers uptodate.
3- Fresh install of the graphic driver > That means unistall All Graphic drivers, when done > Delete all remaining Graphic Drivers and Graphic folder on the C: Drive, Reboot the computer and install the latest AMD Driver with Catalyst.
If you delete all game files > You may keep the ''Saves'' and ''Blueprints'' folders in the appdata if you don't want to lose any.
I ask because I can use my computer normally. This is the only game that presents me with a problem. Uninstalling and reinstalling this game is going to take a lot of time, I'd just like to be sure.
<?xml version="1.0" encoding="utf-8"?>
<Dictionary xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<dictionary>
<item>
<Key xsi:type="xsd:string">GraphicsRenderer</Key>
<Value xsi:type="xsd:string">DirectX 11</Value>
</item>
<item>
<Key xsi:type="xsd:string">TutorialsFinished</Key>
<Value xsi:type="ArrayOfString" />
</item>
<item>
<Key xsi:type="xsd:string">MusicVolume</Key>
<Value xsi:type="xsd:string">1</Value>
</item>
<item>
<Key xsi:type="xsd:string">GameVolume</Key>
<Value xsi:type="xsd:string">1</Value>
</item>
<item>
<Key xsi:type="xsd:string">DebugInputs</Key>
<Value xsi:type="SerializableDictionaryOfStringMyDebugInputData">
<dictionary />
</Value>
</item>
<item>
<Key xsi:type="xsd:string">Language</Key>
<Value xsi:type="xsd:string">0</Value>
</item>
<item>
<Key xsi:type="xsd:string">ControlsGeneral</Key>
<Value xsi:type="SerializableDictionaryOfStringObject">
<dictionary />
</Value>
</item>
<item>
<Key xsi:type="xsd:string">ControlsButtons</Key>
<Value xsi:type="SerializableDictionaryOfStringObject">
<dictionary />
</Value>
</item>
<item>
<Key xsi:type="xsd:string">FirstTimeRun</Key>
<Value xsi:type="xsd:string">False</Value>
</item>
<item>
<Key xsi:type="xsd:string">VideoAdapter</Key>
<Value xsi:type="xsd:string">1</Value>
</item>
<item>
<Key xsi:type="xsd:string">ScreenWidth</Key>
<Value xsi:type="xsd:string">1920</Value>
</item>
<item>
<Key xsi:type="xsd:string">ScreenHeight</Key>
<Value xsi:type="xsd:string">1080</Value>
</item>
<item>
<Key xsi:type="xsd:string">RefreshRate</Key>
<Value xsi:type="xsd:string">60</Value>
</item>
<item>
<Key xsi:type="xsd:string">WindowMode</Key>
<Value xsi:type="xsd:string">2</Value>
</item>
<item>
<Key xsi:type="xsd:string">VerticalSync</Key>
<Value xsi:type="xsd:string">True</Value>
</item>
<item>
<Key xsi:type="xsd:string">HardwareCursor</Key>
<Value xsi:type="xsd:string">True</Value>
</item>
<item>
<Key xsi:type="xsd:string">RenderQuality</Key>
<Value xsi:type="xsd:string">1</Value>
</item>
<item>
<Key xsi:type="xsd:string">FieldOfView</Key>
<Value xsi:type="xsd:string">60</Value>
</item>
<item>
<Key xsi:type="xsd:string">RenderInterpolation</Key>
<Value xsi:type="xsd:string">True</Value>
</item>
<item>
<Key xsi:type="xsd:string">GrassDensity</Key>
<Value xsi:type="xsd:string">1</Value>
</item>
<item>
<Key xsi:type="xsd:string">LowMemSwitchToLow</Key>
<Value xsi:type="xsd:string">0</Value>
</item>
</dictionary>
</Dictionary>
Maybe the CFG file is there but you don't see the files extensions in your Windows cause those are hidden usually.
How to show :
http://www.thewindowsclub.com/show-file-extensions-in-windows
Delete the CFG and the 2 ShaderCache folder and start the game.
Don't worry > those files will be created new on loading.
Running the game in DX9 created the cfg file, but turning back to DX11 still no luck.
There are only 4 files and 2 folders inside SE appdata folder:
Mods (empty folder)
Saves (folder)
SpaceEngineers.cfg
SpaceEngineers.log
VRageRender.log
VRageRender-DirectX11.log
I can't find any ShaderCache folder.
You will have to try the solutions in my comment #3
Reinstalling 10GB+ of data is going to take a while though...