Space Engineers

Space Engineers

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Sleepy Gary Jan 9, 2018 @ 11:29am
"Too many blocks"
Just got this game today, tried playing the campaign and I get a warning that there are too many blocks in the game. No idea what this means and so far google has been unhelpful. Also when I get this warning there is a little stutter. Cpu stays around 30C and my video card stays at about 40C. I'm keeping a steady 60fps and my ram isn't even using half it's capacity (16GB).

Anybody deal with this or have a fix?
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Showing 1-15 of 21 comments
Dan2D3D  [developer] Jan 9, 2018 @ 11:48am 
IMO = it's bugged from the Devs and needs to by fixed.

Just disable these ''Warning'' messages in F1
Last edited by Dan2D3D; Jan 9, 2018 @ 11:49am
Sleepy Gary Jan 9, 2018 @ 1:00pm 
Well the issue isn't the warning, it's that when I get the warning there is a stutter at the same time. Is it the warning causing it or is the warning real and there is some other issue?
Dan2D3D  [developer] Jan 9, 2018 @ 1:03pm 
Maybe your computer is too low :riddle:

Paste the Steam sys infos and I will see if it's the computer the problem.

Click ''Help'' on top of your Steam > Go to ''Sytem information'' and paste all in here.
Dan2D3D  [developer] Jan 9, 2018 @ 1:08pm 
Tho :riddle:

If you disable these ''Warning'' messages in F1 = you will not have the '' stutter at the same time.''
Last edited by Dan2D3D; Jan 9, 2018 @ 1:09pm
Dan2D3D  [developer] Jan 9, 2018 @ 1:10pm 
Sorry ^^^ corrections made
Sleepy Gary Jan 9, 2018 @ 6:57pm 
Warnings disabled, still having the issue. It even happens at the main menu when nothing is loaded or running.

Computer Information:
Manufacturer: System manufacturer
Model: System Product Name
Form Factor: Desktop
No Touch Input Detected

Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
CPU Family: 0x6
CPU Model: 0x5e
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 3504 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Supported

Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0

Video Card:
Driver: NVIDIA GeForce GTX 970
DirectX Driver Name: nvldumd.dll
Driver Version: 23.21.13.9065
DirectX Driver Version: 23.21.13.9065
Driver Date: 1 3 2018
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: NVIDIA GeForce GTX 970
VendorID: 0x10de
DeviceID: 0x13c2
Revision: 0xa1
Number of Monitors: 2
Number of Logical Video Cards: 2
SLI Detected (2 GPUs)
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 3840 x 1080
Primary Display Size: 23.54" x 13.23" (26.97" diag)
59.8cm x 33.6cm (68.5cm diag)
Primary Bus: PCI Express 8x
Primary VRAM: 4095 MB
Supported MSAA Modes: 2x 4x 8x

Sound card:
Audio device: Headset Earphone (HyperX 7.1 Au

Memory:
RAM: 16308 Mb

Miscellaneous:
UI Language: English
Media Type: DVD
Total Hard Disk Space Available: 1143733 Mb
Largest Free Hard Disk Block: 201179 Mb
OS Install Date: Dec 31 1969
Game Controller: None detected
VR Headset: None detected

Dan2D3D  [developer] Jan 9, 2018 @ 7:08pm 
Computer specs seems OK :approve:

Maybe a problem with the ''campaign'' and Keen Team will have to fix/update.

You could try in a new Empty world (No mods) to see if it's the same and make sure nothing runs in Windows when you test.
Last edited by Dan2D3D; Jan 9, 2018 @ 7:08pm
Sleepy Gary Jan 9, 2018 @ 7:16pm 
Opened empty world and still getting hiccups every 5-6 seconds. On top of that when I close the game it keeps running on steam and I have to restart steam. I have done all the things that they said to do in the thread about windows 10 but it still happends.

I think I'm just going to give up on this game until it's actually fixed and ready for the wild.
Dan2D3D  [developer] Jan 9, 2018 @ 7:27pm 
I will double check on my side.

You could follow the Devs Guide in the bug report to share your log file, it may by a bug to report, tho I will go try.
Last edited by Dan2D3D; Jan 9, 2018 @ 7:27pm
Dan2D3D  [developer] Jan 9, 2018 @ 10:57pm 
Seems OK on my side, I've tested one of my Workshop scenario and no ''stutter'' at all.

I play with only one monitor and nothing runs in Windows when I play so I don't alt+tab.

Also I play with High Default Graphic presets (no modif)

World test = Basilisk Mission scenarion :
http://steamcommunity.com/sharedfiles/filedetails/?id=1264303459
TnT Feb 8, 2018 @ 4:24am 
Having exactly the same hiccups (and warning about too many blocks). Uploaded small video of fresh SP that demonstrates that: https://youtu.be/MFaPCF1v4BE

What I noticed is that when I restarted game several times after some point those hiccups disappeared. Another thing I noticed is that during the session with no hiccups debug screen was different (link: http://i63.tinypic.com/hrigdv.png)

After another restart hiccups came back )

*****It happens exactly every 15 seconds*****

I changed cleanup time from 10seconds to 1 hour but it didn't help.


And yes SpaceEngineers process keeps running after exit game.
Last edited by TnT; Feb 8, 2018 @ 4:30am
Dan2D3D  [developer] Feb 8, 2018 @ 4:31am 
@TnT

May be the resolution?

Do you have the same as Sleepy Gary uses?:

Number of Monitors: 2
Number of Logical Video Cards: 2
SLI Detected (2 GPUs)
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 3840 x 1080

_

EDIT

I use only one video card + one monitor 1680X1050
Last edited by Dan2D3D; Feb 8, 2018 @ 4:34am
Dan2D3D  [developer] Feb 8, 2018 @ 4:37am 
''And yes SpaceEngineers process keeps running after exit game.''

I had this problem too and I fixed by doing a fresh installation of my graphic driver.

I did :
Uninstall All graphic drivers with Windows, when done > Go delete the Graphic folder on the C: Drive, restart the computer and install the driver for your video card.

^^ That fixed it for me :fix:
Last edited by Dan2D3D; Feb 8, 2018 @ 4:40am
TnT Feb 9, 2018 @ 12:21am 
Not really,

I’ve got one monitor with resolution 3440x1440
One GPU 1080ti

Originally posted by Dan2D3D:
@TnT

May be the resolution?

Do you have the same as Sleepy Gary uses?:

Number of Monitors: 2
Number of Logical Video Cards: 2
SLI Detected (2 GPUs)
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 3840 x 1080

_

EDIT

I use only one video card + one monitor 1680X1050
Dan2D3D  [developer] Feb 9, 2018 @ 8:07am 
3440x1440

Maybe high RES is the problem
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Date Posted: Jan 9, 2018 @ 11:29am
Posts: 21