Space Engineers

Space Engineers

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El Destructo Sep 11, 2014 @ 4:24pm
"Press T to Exit Camera View"
Why is this even a thing? Surely the camera view button could have been a toggle on/off like almost everything else, but currently after using a camera you are either forced to bind two buttons (one for enabling viewing and the other to turn power off to get you out of it properly) or get punted out of your cockpit after using T. If it is going to stay bound to T, at least keep it from booting the player out of the cockpit unless he hits T twice.

On the bright side, now that we can control ships while looking through cameras, they actually have a lot of utility as rear-view docking cameras and for piloting large, windowless ships from inside without using 3rd person.
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Showing 1-4 of 4 comments
Daz the Lemur Sep 11, 2014 @ 5:52pm 
All they need is bind a hotkey to cycle through the ship cameras without necesseraly having them in the toolbar. That can't be that hard?
4onen Sep 11, 2014 @ 7:52pm 
You could also fill up a ship toolbar with cameras.
But yes, not having a way to "jump out" with the toolbar isn't great.
Last edited by 4onen; Sep 11, 2014 @ 7:53pm
BloodyRain2k Sep 12, 2014 @ 9:44pm 
I agree, Cameras should toggle for "View" and not show you "Press T to Exit Camera View", which btw cancels drone control in the same press too, and there should be a cycle through action.
Or even better, one where you can select which ones you want to cycle through, like grouping cameras and then having a "Cycle" option for example.
MysticMalevolence Sep 13, 2014 @ 5:10am 
No longer boots the player out of the cockpit. At least, not for me.
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Showing 1-4 of 4 comments
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Date Posted: Sep 11, 2014 @ 4:24pm
Posts: 4