Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Im rather interested in a solution without having to use those.
We're probably not going to get auto-dampeners as a feature since scripts can do that for you pretty easily.
On a server without scripts?
The best I can think of is to have a timer block repeating on a shor(ish) interval that turns the dampeners on. Drawback is that you'd probably get pretty tired of switching the dampeners off every 30 seconds or so.
A sensor just outside the cockpit would work just fine for accidental cockpit exit, but wouldn't help with a disconnect since your character would never exist outside the cockpit to trigger the sensor.
Not sure, though.
Yes i also thought about the sensor thing but as you also mentioned, this wont protect me on a disconnect... So i keep my original idea of a checkbox that says autodampeners :)
Put it on your cockpit`s hotkey menu as a 'start' action and keep clicking on it from time to time. This will reset the timer.
Once you are disconnected (and thus are no longer resetting the clicker) it will hit dampeners on/off. If it hits them off - your ship would be stationary already, so that`s not a problem.