Space Engineers

Space Engineers

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Piston getting stuck each time
Three years ago I made this https://steamcommunity.com/sharedfiles/filedetails/?id=2324192943 machine that keeps mining indefinitely. I know I know, had been done before, but was still fun to come up with my own version. Now If I test it I find that after one cycle the lower horizontal piston gets stuck for no reason. This very much appears to be a bug in the game. Has this been reported? Will it get fixed? Can I work around it?
Last edited by IntrinsicVoid; May 9, 2023 @ 5:58am
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Showing 1-9 of 9 comments
IntrinsicVoid May 9, 2023 @ 6:00am 
I forgot the add the blueprint, edited the post so it's there now. The idea is to plant this drill above ground (with only the bottom of the shaft inserted into the ground) on an earth planet, then press the start button. 3 years ago the machine would continue to tunnel forever (until the dept despawn limit) but now the lower horizontal piston gets stuck each time I try it.
Last edited by IntrinsicVoid; May 9, 2023 @ 6:02am
Dan2D3D  [developer] May 9, 2023 @ 6:00am 
Hi, the best is to publish the save on the Workshop and copy/paste the item link with a short description on how to see the bug directly to the one working on the game, and they will tell you if it is a bug or not.

The contact links are in the pinned green message but I can share the important here :

All Participant report directly to the SE Programmers :

Support Portal = https://support.keenswh.com/spaceengineers/pc
(create "Bug report" or "Request help"(Private) or "Feedback"(Petition) on the Portal)


_____________


That said, I usually have to enable "Experimental" from game options to unlock all world advanced settings and unlock "Impulse axis" on Piston so you can add more when needed, some Piston setups need more Impulse axis to be able to extend/retrack.

OR

Just add a rotor on the piston head to be able to extend/retrack on default Impulse axis values.


+

You may also share the save here so Veteran platers can load to help you find the solution or confirm it's a bug to report.

How to share a world save on the Workshop :

1 - Select your save (with character saved in front of the bug).

2 - Click the "Publish" button on the left.

3 - Choose a proper Tag, check Steam upload and click the OK button.

4 - Your world will be uploaded to Steam Workshop.

5 - Paste the Workshop item link here.
Last edited by Dan2D3D; May 9, 2023 @ 6:01am
Dan2D3D  [developer] May 9, 2023 @ 6:03am 
Oh! I just noticed you shared a Bp on the Workshop, I will go try your setup, be back later ...
Last edited by Dan2D3D; May 9, 2023 @ 6:07am
IntrinsicVoid May 9, 2023 @ 6:06am 
I already tried more impulse, that was not it.
I have shared the workshop link in the top post. It should be pretty straight forward to see the bug in action, it happens on the second cycle, the piston is named horizonal lower. The piston head becomes immobile.

edit: lol yup we keep posting at the same time haha. Alright thanks for taking a look!
Last edited by IntrinsicVoid; May 9, 2023 @ 6:06am
Dan2D3D  [developer] May 9, 2023 @ 6:49am 
Testing done = One subgrid becomes a station when inside Voxel and does not want to move at all.

Details :

1 - I have notied it works very well till inside Voxel, so all good outside.

2 - I have added more impulse axis that broke some pistons because too powerful :
https://steamcommunity.com/sharedfiles/filedetails/?id=2973652490

3 - Aimed at your creation and hit Ctrl+X to delete it.

4 - Noticed one subgrid locked as a station :
https://steamcommunity.com/sharedfiles/filedetails/?id=2973651685

Conclusion
= Looks like the problem happens because the pistons are not able to move a station grid, that part becomes locked as a station once in the Voxel :
https://steamcommunity.com/sharedfiles/filedetails/?id=2973651758
Last edited by Dan2D3D; May 9, 2023 @ 7:27am
Dan2D3D  [developer] May 9, 2023 @ 6:58am 
Info +

You may have to try with Adv. Rotor on piston head to be sure the subgrid will become a ship after a unmerge.

Testing needed to see if that can work.


____

But you may also send it to the SE Programmers and they will tell you if it they will fix or not.
Last edited by Dan2D3D; May 9, 2023 @ 7:06am
Dan2D3D  [developer] May 9, 2023 @ 7:04am 
Note

I have also tested by removing Voxel around the grid (using Voxel tools) to see if that can help but still locked as a station and not able to move at all :
https://steamcommunity.com/sharedfiles/filedetails/?id=2973651685
Last edited by Dan2D3D; May 9, 2023 @ 7:04am
Dan2D3D  [developer] May 9, 2023 @ 7:39am 
Well done, I clicked the "I have the same bug" since I have the same problem on my side :selike:
Last edited by Dan2D3D; May 9, 2023 @ 7:40am
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